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/*
Minetest
Copyright (C) 2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include <map>
#include "irr_v3d.h"
#include "lua_api/l_base.h"

class Map;
class MapBlock;
class MMVManip;

/*
  VoxelManip
 */
class LuaVoxelManip : public ModApiBase
{
private:
	std::map<v3s16, MapBlock *> modified_blocks;
	bool is_mapgen_vm = false;

	static const char className[];
	static const luaL_Reg methods[];

	static int gc_object(lua_State *L);

	static int l_read_from_map(lua_State *L);
	static int l_get_data(lua_State *L);
	static int l_set_data(lua_State *L);
	static int l_write_to_map(lua_State *L);

	static int l_get_node_at(lua_State *L);
	static int l_set_node_at(lua_State *L);

	static int l_update_map(lua_State *L);
	static int l_update_liquids(lua_State *L);

	static int l_calc_lighting(lua_State *L);
	static int l_set_lighting(lua_State *L);
	static int l_get_light_data(lua_State *L);
	static int l_set_light_data(lua_State *L);

	static int l_get_param2_data(lua_State *L);
	static int l_set_param2_data(lua_State *L);

	static int l_was_modified(lua_State *L);
	static int l_get_emerged_area(lua_State *L);

public:
	MMVManip *vm = nullptr;

	LuaVoxelManip(MMVManip *mmvm, bool is_mapgen_vm);
	LuaVoxelManip(Map *map, v3s16 p1, v3s16 p2);
	LuaVoxelManip(Map *map);
	~LuaVoxelManip();

	// LuaVoxelManip()
	// Creates a LuaVoxelManip and leaves it on top of stack
	static int create_object(lua_State *L);

	static LuaVoxelManip *checkobject(lua_State *L, int narg);

	static void Register(lua_State *L);
};
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/*
** $Id: liolib.c,v 2.73.1.3 2008/01/18 17:47:43 roberto Exp $
** Standard I/O (and system) library
** See Copyright Notice in lua.h
*/


#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#define liolib_c
#define LUA_LIB

#include "lua.h"

#include "lauxlib.h"
#include "lualib.h"



#define IO_INPUT	1
#define IO_OUTPUT	2


static const char *const fnames[] = {"input", "output"};


static int pushresult (lua_State *L, int i, const char *filename) {
  int en = errno;  /* calls to Lua API may change this value */
  if (i) {
    lua_pushboolean(L, 1);
    return 1;
  }
  else {
    lua_pushnil(L);
    if (filename)
      lua_pushfstring(L, "%s: %s", filename, strerror(en));
    else
      lua_pushfstring(L, "%s", strerror(en));
    lua_pushinteger(L, en);
    return 3;
  }
}


static void fileerror (lua_State *L, int arg, const char *filename) {
  lua_pushfstring(L, "%s: %s", filename, strerror(errno));
  luaL_argerror(L, arg, lua_tostring(L, -1));
}


#define tofilep(L)	((FILE **)luaL_checkudata(L, 1, LUA_FILEHANDLE))


static int io_type (lua_State *L) {
  void *ud;
  luaL_checkany(L, 1);
  ud = lua_touserdata(L, 1);
  lua_getfield(L, LUA_REGISTRYINDEX, LUA_FILEHANDLE);
  if (ud == NULL || !lua_getmetatable(L, 1) || !lua_rawequal(L, -2, -1))
    lua_pushnil(L);  /* not a file */
  else if (*((FILE **)ud) == NULL)
    lua_pushliteral(L, "closed file");
  else
    lua_pushliteral(L, "file");
  return 1;
}


static FILE *tofile (lua_State *L) {
  FILE **f = tofilep(L);
  if (*f == NULL)
    luaL_error(L, "attempt to use a closed file");
  return *f;
}



/*
** When creating file handles, always creates a `closed' file handle
** before opening the actual file; so, if there is a memory error, the
** file is not left opened.
*/
static FILE **newfile (lua_State *L) {
  FILE **pf = (FILE **)lua_newuserdata(L, sizeof(FILE *));
  *pf = NULL;  /* file handle is currently `closed' */
  luaL_getmetatable(L, LUA_FILEHANDLE);
  lua_setmetatable(L, -2);
  return pf;
}


/*
** function to (not) close the standard files stdin, stdout, and stderr
*/
static int io_noclose (lua_State *L) {
  lua_pushnil(L);
  lua_pushliteral(L, "cannot close standard file");
  return 2;
}


/*
** function to close 'popen' files
*/
static int io_pclose (lua_State *L) {
  FILE **p = tofilep(L);
  int ok = lua_pclose(L, *p);
  *p = NULL;
  return pushresult(L, ok, NULL);
}


/*
** function to close regular files
*/
static int io_fclose (lua_State *L) {
  FILE **p = tofilep(L);
  int ok = (fclose(*p) == 0);
  *p = NULL;
  return pushresult(L, ok, NULL);
}


static int aux_close (lua_State *L) {
  lua_getfenv(L, 1);
  lua_getfield(L, -1, "__close");
  return (lua_tocfunction(L, -1))(L);
}


static int io_close (lua_State *L) {
  if (lua_isnone(L, 1))
    lua_rawgeti(L, LUA_ENVIRONINDEX, IO_OUTPUT);
  tofile(L);  /* make sure argument is a file */
  return aux_close(L);
}


static int io_gc (lua_State *L) {
  FILE *f = *tofilep(L);
  /* ignore closed files */
  if (f != NULL)
    aux_close(L);
  return 0;
}


static int io_tostring (lua_State *L) {
  FILE *f = *tofilep(L);
  if (f == NULL)
    lua_pushliteral(L, "file (closed)");
  else
    lua_pushfstring(L, "file (%p)", f);
  return 1;
}


static int io_open (lua_State *L) {
  const char *filename = luaL_checkstring(L, 1);
  const char *mode = luaL_optstring(L, 2, "r");
  FILE **pf = newfile(L);
  *pf = fopen(filename, mode);
  return (*pf == NULL) ? pushresult(L, 0, filename) : 1;
}


/*
** this function has a separated environment, which defines the
** correct __close for 'popen' files
*/
static int io_popen (lua_State *L) {
  const char *filename = luaL_checkstring(L, 1);
  const char *mode = luaL_optstring(L, 2, "r");
  FILE **pf = newfile(L);
  *pf = lua_popen(L, filename, mode);
  return (*pf == NULL) ? pushresult(L, 0, filename) : 1;
}


static int io_tmpfile (lua_State *L) {
  FILE **pf = newfile(L);
  *pf = tmpfile();
  return (*pf == NULL) ? pushresult(L, 0, NULL) : 1;
}


static FILE *getiofile (lua_State *L, int findex) {
  FILE *f;
  lua_rawgeti(L, LUA_ENVIRONINDEX, findex);
  f = *(FILE **)lua_touserdata(L, -1);
  if (f == NULL)
    luaL_error(L, "standard %s file is closed", fnames[findex - 1]);
  return f;
}


static int g_iofile (lua_State *L, int f, const char *mode) {
  if (!lua_isnoneornil(L, 1)) {
    const char *filename = lua_tostring(L, 1);
    if (filename) {
      FILE **pf = newfile(L);
      *pf = fopen(filename, mode);
      if (*pf == NULL)
        fileerror(L, 1, filename);
    }
    else {
      tofile(L);  /* check that it's a valid file handle */
      lua_pushvalue(L, 1);
    }
    lua_rawseti(L, LUA_ENVIRONINDEX, f);
  }
  /* return current value */
  lua_rawgeti(L, LUA_ENVIRONINDEX, f);
  return 1;
}


static int io_input (lua_State *L) {
  return g_iofile(L, IO_INPUT, "r");
}


static int io_output (lua_State *L) {
  return g_iofile(L, IO_OUTPUT, "w");
}


static int io_readline (lua_State *L);


static void aux_lines (lua_State *L, int idx, int toclose) {
  lua_pushvalue(L, idx);
  lua_pushboolean(L, toclose);  /* close/not close file when finished */
  lua_pushcclosure(L, io_readline, 2);
}


static int f_lines (lua_State *L) {
  tofile(L);  /* check that it's a valid file handle */
  aux_lines(L, 1, 0);
  return 1;
}


static int io_lines (lua_State *L) {
  if (lua_isnoneornil(L, 1)) {  /* no arguments? */
    /* will iterate over default input */
    lua_rawgeti(L, LUA_ENVIRONINDEX, IO_INPUT);
    return f_lines(L);
  }
  else {
    const char *filename = luaL_checkstring(L, 1);
    FILE **pf = newfile(L);
    *pf = fopen(filename, "r");
    if (*pf == NULL)
      fileerror(L, 1, filename);
    aux_lines(L, lua_gettop(L), 1);
    return 1;
  }
}


/*
** {======================================================
** READ
** =======================================================
*/


static int read_number (lua_State *L, FILE *f) {
  lua_Number d;
  if (fscanf(f, LUA_NUMBER_SCAN, &d) == 1) {
    lua_pushnumber(L, d);
    return 1;
  }
  else return 0;  /* read fails */
}


static int test_eof (lua_State *L, FILE *f) {
  int c = getc(f);
  ungetc(c, f);
  lua_pushlstring(L, NULL, 0);
  return (c != EOF);
}


static int read_line (lua_State *L, FILE *f) {
  luaL_Buffer b;