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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include "cpp_api/s_base.h"
#include "cpp_api/s_mainmenu.h"
#include "cpp_api/s_async.h"

/*****************************************************************************/
/* Scripting <-> Main Menu Interface                                         */
/*****************************************************************************/

class MainMenuScripting
		: virtual public ScriptApiBase,
		  public ScriptApiMainMenu
{
public:
	MainMenuScripting(GUIEngine* guiengine);

	// Global step handler to pass back async events
	void step();

	// Pass async events from engine to async threads
	unsigned int queueAsync(const std::string &serialized_func,
			const std::string &serialized_params);
private:
	void initializeModApi(lua_State *L, int top);
	static void registerLuaClasses(lua_State *L, int top);

	AsyncEngine asyncEngine;
};
an> wear(a_wear) { } bool diggable; // Digging time in seconds float time; // Caused wear u16 wear; }; /* This is a bad way of determining mining characteristics. TODO: Get rid of this and set up some attributes like toughness, fluffyness, and a funciton to calculate time and durability loss (and sound? and whatever else) from them */ class DiggingPropertiesList { public: DiggingPropertiesList() { } void set(const std::string toolname, const DiggingProperties &prop) { m_digging_properties[toolname] = prop; } DiggingProperties get(const std::string toolname) { core::map<std::string, DiggingProperties>::Node *n; n = m_digging_properties.find(toolname); if(n == NULL) { // Not diggable by this tool, try to get defaults n = m_digging_properties.find(""); if(n == NULL) { // Not diggable at all return DiggingProperties(); } } // Return found properties return n->getValue(); } void clear() { m_digging_properties.clear(); } private: // toolname="": default properties (digging by hand) // Key is toolname core::map<std::string, DiggingProperties> m_digging_properties; }; // For getting the default properties, set tool="" DiggingProperties getDiggingProperties(u16 material, const std::string &tool); #endif