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/*
Minetest
Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include "content/mods.h"

class ServerScripting;

/**
 * Manage server mods
 *
 * All new calls to this class must be tested in test_servermodmanager.cpp
 */
class ServerModManager : public ModConfiguration
{
public:
	/**
	 * Creates a ServerModManager which targets worldpath
	 * @param worldpath
	 */
	ServerModManager(const std::string &worldpath);
	void loadMods(ServerScripting *script);
	const ModSpec *getModSpec(const std::string &modname) const;
	void getModNames(std::vector<std::string> &modlist) const;
	void getModsMediaPaths(std::vector<std::string> &paths) const;
};