aboutsummaryrefslogtreecommitdiff
path: root/src/staticobject.h
blob: c3369af3cd6b5b2724bdc1828e77e239e2457af2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
/*
Minetest-c55
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef STATICOBJECT_HEADER
#define STATICOBJECT_HEADER

#include "common_irrlicht.h"
#include <string>
#include <sstream>
#include "utility.h"

struct StaticObject
{
	u8 type;
	v3f pos;
	std::string data;

	StaticObject():
		type(0),
		pos(0,0,0)
	{
	}
	StaticObject(u8 type_, v3f pos_, const std::string &data_):
		type(type_),
		pos(pos_),
		data(data_)
	{
	}

	void serialize(std::ostream &os)
	{
		char buf[12];
		// type
		buf[0] = type;
		os.write(buf, 1);
		// pos
		writeV3S32((u8*)buf, v3s32(pos.X*1000,pos.Y*1000,pos.Z*1000));
		os.write(buf, 12);
		// data
		os<<serializeString(data);
	}
	void deSerialize(std::istream &is, u8 version)
	{
		char buf[12];
		// type
		is.read(buf, 1);
		type = buf[0];
		// pos
		is.read(buf, 12);
		v3s32 intp = readV3S32((u8*)buf);
		pos.X = (f32)intp.X/1000;
		pos.Y = (f32)intp.Y/1000;
		pos.Z = (f32)intp.Z/1000;
		// data
		data = deSerializeString(is);
	}
};

class StaticObjectList
{
public:
	/*
		Inserts an object to the container.
		Id must be unique or 0.
	*/
	void insert(u16 id, StaticObject obj)
	{
		if(id == 0)
		{
			m_stored.push_back(obj);
		}
		else
		{
			if(m_active.find(id) != NULL)
			{
				dstream<<"ERROR: StaticObjectList::insert(): "
						<<"id already exists"<<std::endl;
				assert(0);
				return;
			}
			m_active.insert(id, obj);
		}
	}

	void remove(u16 id)
	{
		assert(id != 0);
		if(m_active.find(id) == NULL)
		{
			dstream<<"WARNING: StaticObjectList::remove(): id="<<id
					<<" not found"<<std::endl;
			return;
		}
		m_active.remove(id);
	}

	void serialize(std::ostream &os)
	{
		char buf[12];
		// version
		buf[0] = 0;
		os.write(buf, 1);
		// count
		u16 count = m_stored.size() + m_active.size();
		writeU16((u8*)buf, count);
		os.write(buf, 2);
		for(core::list<StaticObject>::Iterator
				i = m_stored.begin();
				i != m_stored.end(); i++)
		{
			StaticObject &s_obj = *i;
			s_obj.serialize(os);
		}
		for(core::map<u16, StaticObject>::Iterator
				i = m_active.getIterator();
				i.atEnd()==false; i++)
		{
			StaticObject s_obj = i.getNode()->getValue();
			s_obj.serialize(os);
		}
	}
	void deSerialize(std::istream &is)
	{
		char buf[12];
		// version
		is.read(buf, 1);
		u8 version = buf[0];
		// count
		is.read(buf, 2);
		u16 count = readU16((u8*)buf);
		for(u16 i=0; i<count; i++)
		{
			StaticObject s_obj;
			s_obj.deSerialize(is, version);
			m_stored.push_back(s_obj);
		}
	}
	
	/*
		NOTE: When an object is transformed to active, it is removed
		from m_stored and inserted to m_active.
		The caller directly manipulates these containers.
	*/
	core::list<StaticObject> m_stored;
	core::map<u16, StaticObject> m_active;

private:
};

#endif

an class="hl opt">.name; description = def.description; inventory_image = def.inventory_image; wield_image = def.wield_image; wield_scale = def.wield_scale; stack_max = def.stack_max; usable = def.usable; liquids_pointable = def.liquids_pointable; if(def.tool_capabilities) { tool_capabilities = new ToolCapabilities( *def.tool_capabilities); } groups = def.groups; #ifndef SERVER inventory_texture = def.inventory_texture; if(def.wield_mesh) { wield_mesh = def.wield_mesh; wield_mesh->grab(); } #endif return *this; } ItemDefinition::~ItemDefinition() { reset(); } void ItemDefinition::resetInitial() { // Initialize pointers to NULL so reset() does not delete undefined pointers tool_capabilities = NULL; #ifndef SERVER inventory_texture = NULL; wield_mesh = NULL; #endif reset(); } void ItemDefinition::reset() { type = ITEM_NONE; name = ""; description = ""; inventory_image = ""; wield_image = ""; wield_scale = v3f(1.0, 1.0, 1.0); stack_max = 99; usable = false; liquids_pointable = false; if(tool_capabilities) { delete tool_capabilities; tool_capabilities = NULL; } groups.clear(); #ifndef SERVER inventory_texture = NULL; if(wield_mesh) { wield_mesh->drop(); wield_mesh = NULL; } #endif } void ItemDefinition::serialize(std::ostream &os) const { writeU8(os, 1); // version writeU8(os, type); os<<serializeString(name); os<<serializeString(description); os<<serializeString(inventory_image); os<<serializeString(wield_image); writeV3F1000(os, wield_scale); writeS16(os, stack_max); writeU8(os, usable); writeU8(os, liquids_pointable); std::string tool_capabilities_s = ""; if(tool_capabilities){ std::ostringstream tmp_os(std::ios::binary); tool_capabilities->serialize(tmp_os); tool_capabilities_s = tmp_os.str(); } os<<serializeString(tool_capabilities_s); writeU16(os, groups.size()); for(std::map<std::string, int>::const_iterator i = groups.begin(); i != groups.end(); i++){ os<<serializeString(i->first); writeS16(os, i->second); } } void ItemDefinition::deSerialize(std::istream &is) { // Reset everything reset(); // Deserialize int version = readU8(is); if(version != 1) throw SerializationError("unsupported ItemDefinition version"); type = (enum ItemType)readU8(is); name = deSerializeString(is); description = deSerializeString(is); inventory_image = deSerializeString(is); wield_image = deSerializeString(is); wield_scale = readV3F1000(is); stack_max = readS16(is); usable = readU8(is); liquids_pointable = readU8(is); std::string tool_capabilities_s = deSerializeString(is); if(!tool_capabilities_s.empty()) { std::istringstream tmp_is(tool_capabilities_s, std::ios::binary); tool_capabilities = new ToolCapabilities; tool_capabilities->deSerialize(tmp_is); } groups.clear(); u32 groups_size = readU16(is); for(u32 i=0; i<groups_size; i++){ std::string name = deSerializeString(is); int value = readS16(is); groups[name] = value; } } /* CItemDefManager */ // SUGG: Support chains of aliases? class CItemDefManager: public IWritableItemDefManager { public: CItemDefManager() { clear(); } virtual ~CItemDefManager() { } virtual const ItemDefinition& get(const std::string &name_) const { // Convert name according to possible alias std::string name = getAlias(name_); // Get the definition std::map<std::string, ItemDefinition*>::const_iterator i; i = m_item_definitions.find(name); if(i == m_item_definitions.end()) i = m_item_definitions.find("unknown"); assert(i != m_item_definitions.end()); return *(i->second); } virtual std::string getAlias(const std::string &name) const { std::map<std::string, std::string>::const_iterator i; i = m_aliases.find(name); if(i != m_aliases.end()) return i->second; return name; } virtual std::set<std::string> getAll() const { std::set<std::string> result; for(std::map<std::string, ItemDefinition*>::const_iterator i = m_item_definitions.begin(); i != m_item_definitions.end(); i++) { result.insert(i->first); } for(std::map<std::string, std::string>::const_iterator i = m_aliases.begin(); i != m_aliases.end(); i++) { result.insert(i->first); } return result; } virtual bool isKnown(const std::string &name_) const { // Convert name according to possible alias std::string name = getAlias(name_); // Get the definition std::map<std::string, ItemDefinition*>::const_iterator i; return m_item_definitions.find(name) != m_item_definitions.end(); } void clear() { for(std::map<std::string, ItemDefinition*>::const_iterator i = m_item_definitions.begin(); i != m_item_definitions.end(); i++) { delete i->second; } m_item_definitions.clear(); m_aliases.clear(); // Add the four builtin items: // "" is the hand // "unknown" is returned whenever an undefined item is accessed // "air" is the air node // "ignore" is the ignore node ItemDefinition* hand_def = new ItemDefinition; hand_def->name = ""; hand_def->wield_image = "wieldhand.png"; hand_def->tool_capabilities = new ToolCapabilities; m_item_definitions.insert(std::make_pair("", hand_def)); ItemDefinition* unknown_def = new ItemDefinition; unknown_def->name = "unknown"; m_item_definitions.insert(std::make_pair("unknown", unknown_def)); ItemDefinition* air_def = new ItemDefinition; air_def->type = ITEM_NODE; air_def->name = "air"; m_item_definitions.insert(std::make_pair("air", air_def)); ItemDefinition* ignore_def = new ItemDefinition; ignore_def->type = ITEM_NODE; ignore_def->name = "ignore"; m_item_definitions.insert(std::make_pair("ignore", ignore_def)); } virtual void registerItem(const ItemDefinition &def) { verbosestream<<"ItemDefManager: registering \""<<def.name<<"\""<<std::endl; // Ensure that the "" item (the hand) always has ToolCapabilities if(def.name == "") assert(def.tool_capabilities != NULL); if(m_item_definitions.count(def.name) == 0) m_item_definitions[def.name] = new ItemDefinition(def); else *(m_item_definitions[def.name]) = def; // Remove conflicting alias if it exists bool alias_removed = (m_aliases.erase(def.name) != 0); if(alias_removed) infostream<<"ItemDefManager: erased alias "<<def.name <<" because item was defined"<<std::endl; } virtual void registerAlias(const std::string &name, const std::string &convert_to) { if(m_item_definitions.find(name) == m_item_definitions.end()) { verbosestream<<"ItemDefManager: setting alias "<<name <<" -> "<<convert_to<<std::endl; m_aliases[name] = convert_to; } } virtual void updateTexturesAndMeshes(IGameDef *gamedef) { #ifndef SERVER infostream<<"ItemDefManager::updateTexturesAndMeshes(): Updating " <<"textures and meshes in item definitions"<<std::endl; ITextureSource *tsrc = gamedef->getTextureSource(); INodeDefManager *nodedef = gamedef->getNodeDefManager(); IrrlichtDevice *device = tsrc->getDevice(); video::IVideoDriver *driver = device->getVideoDriver(); for(std::map<std::string, ItemDefinition*>::iterator i = m_item_definitions.begin(); i != m_item_definitions.end(); i++) { ItemDefinition *def = i->second; bool need_node_mesh = false; // Create an inventory texture def->inventory_texture = NULL; if(def->inventory_image != "") { def->inventory_texture = tsrc->getTextureRaw(def->inventory_image); } else if(def->type == ITEM_NODE) { need_node_mesh = true; } // Create a wield mesh if(def->wield_mesh != NULL) { def->wield_mesh->drop(); def->wield_mesh = NULL; } if(def->type == ITEM_NODE && def->wield_image == "") { need_node_mesh = true; } else if(def->wield_image != "" || def->inventory_image != "") { // Extrude the wield image into a mesh std::string imagename; if(def->wield_image != "") imagename = def->wield_image; else imagename = def->inventory_image; def->wield_mesh = createExtrudedMesh( tsrc->getTextureRaw(imagename), driver, def->wield_scale * v3f(40.0, 40.0, 4.0)); if(def->wield_mesh == NULL) { infostream<<"ItemDefManager: WARNING: " <<"updateTexturesAndMeshes(): " <<"Unable to create extruded mesh for item " <<def->name<<std::endl; } } if(need_node_mesh) { /* Get node properties */ content_t id = nodedef->getId(def->name); const ContentFeatures &f = nodedef->get(id); u8 param1 = 0; if(f.param_type == CPT_LIGHT) param1 = 0xee; /* Make a mesh from the node */ MeshMakeData mesh_make_data(gamedef); MapNode mesh_make_node(id, param1, 0); mesh_make_data.fillSingleNode(&mesh_make_node); MapBlockMesh mapblock_mesh(&mesh_make_data); scene::IMesh *node_mesh = mapblock_mesh.getMesh(); assert(node_mesh); setMeshColor(node_mesh, video::SColor(255, 255, 255, 255)); /* Scale and translate the mesh so it's a unit cube centered on the origin */ scaleMesh(node_mesh, v3f(1.0/BS, 1.0/BS, 1.0/BS)); translateMesh(node_mesh, v3f(-1.0, -1.0, -1.0)); /* Draw node mesh into a render target texture */ if(def->inventory_texture == NULL) { core::dimension2d<u32> dim(64,64); std::string rtt_texture_name = "INVENTORY_" + def->name + "_RTT"; v3f camera_position(0, 1.0, -1.5); camera_position.rotateXZBy(45); v3f camera_lookat(0, 0, 0); core::CMatrix4<f32> camera_projection_matrix; // Set orthogonal projection camera_projection_matrix.buildProjectionMatrixOrthoLH( 1.65, 1.65, 0, 100); video::SColorf ambient_light(0.2,0.2,0.2); v3f light_position(10, 100, -50); video::SColorf light_color(0.5,0.5,0.5); f32 light_radius = 1000; def->inventory_texture = generateTextureFromMesh( node_mesh, device, dim, rtt_texture_name, camera_position, camera_lookat, camera_projection_matrix, ambient_light, light_position, light_color, light_radius); // render-to-target didn't work if(def->inventory_texture == NULL) { def->inventory_texture = tsrc->getTextureRaw(f.tname_tiles[0]); } } /* Use the node mesh as the wield mesh */ if(def->wield_mesh == NULL) { // Scale to proper wield mesh proportions scaleMesh(node_mesh, v3f(30.0, 30.0, 30.0) * def->wield_scale); def->wield_mesh = node_mesh; def->wield_mesh->grab(); } // falling outside of here deletes node_mesh } } #endif } void serialize(std::ostream &os) { writeU8(os, 0); // version u16 count = m_item_definitions.size(); writeU16(os, count); for(std::map<std::string, ItemDefinition*>::const_iterator i = m_item_definitions.begin(); i != m_item_definitions.end(); i++) { ItemDefinition *def = i->second; // Serialize ItemDefinition and write wrapped in a string std::ostringstream tmp_os(std::ios::binary); def->serialize(tmp_os); os<<serializeString(tmp_os.str()); } writeU16(os, m_aliases.size()); for(std::map<std::string, std::string>::const_iterator i = m_aliases.begin(); i != m_aliases.end(); i++) { os<<serializeString(i->first); os<<serializeString(i->second); } } void deSerialize(std::istream &is) { // Clear everything clear(); // Deserialize int version = readU8(is); if(version != 0) throw SerializationError("unsupported ItemDefManager version"); u16 count = readU16(is); for(u16 i=0; i<count; i++) { // Deserialize a string and grab an ItemDefinition from it std::istringstream tmp_is(deSerializeString(is), std::ios::binary); ItemDefinition def; def.deSerialize(tmp_is); // Register registerItem(def); } u16 num_aliases = readU16(is); for(u16 i=0; i<num_aliases; i++) { std::string name = deSerializeString(is); std::string convert_to = deSerializeString(is); registerAlias(name, convert_to); } } private: // Key is name std::map<std::string, ItemDefinition*> m_item_definitions; // Aliases std::map<std::string, std::string> m_aliases; }; IWritableItemDefManager* createItemDefManager() { return new CItemDefManager(); }