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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "subgame.h"
#include "porting.h"
#include "filesys.h"
#include "settings.h"
#include "log.h"
#include "util/strfnd.h"
#include "defaultsettings.h"  // for override_default_settings
#include "mapgen.h"  // for MapgenParams
#include "util/string.h"

#ifndef SERVER
	#include "client/tile.h" // getImagePath
#endif

bool getGameMinetestConfig(const std::string &game_path, Settings &conf)
{
	std::string conf_path = game_path + DIR_DELIM + "minetest.conf";
	return conf.readConfigFile(conf_path.c_str());
}

bool getGameConfig(const std::string &game_path, Settings &conf)
{
	std::string conf_path = game_path + DIR_DELIM + "game.conf";
	return conf.readConfigFile(conf_path.c_str());
}

std::string getGameName(const std::string &game_path)
{
	Settings conf;
	if(!getGameConfig(game_path, conf))
		return "";
	if(!conf.exists("name"))
		return "";
	return conf.get("name");
}

struct GameFindPath
{
	std::string path;
	bool user_specific;
	GameFindPath(const std::string &path, bool user_specific):
		path(path),
		user_specific(user_specific)
	{}
};

std::string getSubgamePathEnv()
{
	char *subgame_path = getenv("MINETEST_SUBGAME_PATH");
	return subgame_path ? std::string(subgame_path) : "";
}

SubgameSpec findSubgame(const std::string &id)
{
	if(id == "")
		return SubgameSpec();
	std::string share = porting::path_share;
	std::string user = porting::path_user;
	std::vector<GameFindPath> find_paths;

	Strfnd search_paths(getSubgamePathEnv());

	while (!search_paths.at_end()) {
		std::string path = search_paths.next(PATH_DELIM);
		find_paths.push_back(GameFindPath(
				path + DIR_DELIM + id, false));
		find_paths.push_back(GameFindPath(
				path + DIR_DELIM + id + "_game", false));
	}

	find_paths.push_back(GameFindPath(
			user + DIR_DELIM + "games" + DIR_DELIM + id + "_game", true));
	find_paths.push_back(GameFindPath(
			user + DIR_DELIM + "games" + DIR_DELIM + id, true));
	find_paths.push_back(GameFindPath(
			share + DIR_DELIM + "games" + DIR_DELIM + id + "_game", false));
	find_paths.push_back(GameFindPath(
			share + DIR_DELIM + "games" + DIR_DELIM + id, false));
	// Find game directory
	std::string game_path;
	bool user_game = true; // Game is in user's directory
	for(u32 i=0; i<find_paths.size(); i++){
		const std::string &try_path = find_paths[i].path;
		if(fs::PathExists(try_path)){
			game_path = try_path;
			user_game = find_paths[i].user_specific;
			break;
		}
	}
	if(game_path == "")
		return SubgameSpec();
	std::string gamemod_path = game_path + DIR_DELIM + "mods";
	// Find mod directories
	std::set<std::string> mods_paths;
	if(!user_game)
		mods_paths.insert(share + DIR_DELIM + "mods");
	if(user != share || user_game)
		mods_paths.insert(user + DIR_DELIM + "mods");
	std::string game_name = getGameName(game_path);
	if(game_name == "")
		game_name = id;
	std::string menuicon_path;
#ifndef SERVER
	menuicon_path = getImagePath(game_path + DIR_DELIM + "menu" + DIR_DELIM + "icon.png");
#endif
	return SubgameSpec(id, game_path, gamemod_path, mods_paths, game_name,
			menuicon_path);
}

SubgameSpec findWorldSubgame(const std::string &world_path)
{
	std::string world_gameid = getWorldGameId(world_path, true);
	// See if world contains an embedded game; if so, use it.
	std::string world_gamepath = world_path + DIR_DELIM + "game";
	if(fs::PathExists(world_gamepath)){
		SubgameSpec gamespec;
		gamespec.id = world_gameid;
		gamespec.path = world_gamepath;
		gamespec.gamemods_path= world_gamepath + DIR_DELIM + "mods";
		gamespec.name = getGameName(world_gamepath);
		if(gamespec.name == "")
			gamespec.name = "unknown";
		return gamespec;
	}
	return findSubgame(world_gameid);
}

std::set<std::string> getAvailableGameIds()
{
	std::set<std::string> gameids;
	std::set<std::string> gamespaths;
	gamespaths.insert(porting::path_share + DIR_DELIM + "games");
	gamespaths.insert(porting::path_user + DIR_DELIM + "games");

	Strfnd search_paths(getSubgamePathEnv());

	while (!search_paths.at_end())
		gamespaths.insert(search_paths.next(PATH_DELIM));

	for (std::set<std::string>::const_iterator i = gamespaths.begin();
			i != gamespaths.end(); ++i){
		std::vector<fs::DirListNode> dirlist = fs::GetDirListing(*i);
		for(u32 j=0; j<dirlist.size(); j++){
			if(!dirlist[j].dir)
				continue;
			// If configuration file is not found or broken, ignore game
			Settings conf;
			if(!getGameConfig(*i + DIR_DELIM + dirlist[j].name, conf))
				continue;
			// Add it to result
			const char *ends[] = {"_game", NULL};
			std::string shorter = removeStringEnd(dirlist[j].name, ends);
			if(shorter != "")
				gameids.insert(shorter);
			else
				gameids.insert(dirlist[j].name);
		}
	}
	return gameids;
}

std::vector<SubgameSpec> getAvailableGames()
{
	std::vector<SubgameSpec> specs;
	std::set<std::string> gameids = getAvailableGameIds();
	for(std::set<std::string>::const_iterator i = gameids.begin();
			i != gameids.end(); ++i)
		specs.push_back(findSubgame(*i));
	return specs;
}

#define LEGACY_GAMEID "minetest"

bool getWorldExists(const std::string &world_path)
{
	return (fs::PathExists(world_path + DIR_DELIM + "map_meta.txt") ||
			fs::PathExists(world_path + DIR_DELIM + "world.mt"));
}

std::string getWorldGameId(const std::string &world_path, bool can_be_legacy)
{
	std::string conf_path = world_path + DIR_DELIM + "world.mt";
	Settings conf;
	bool succeeded = conf.readConfigFile(conf_path.c_str());
	if(!succeeded){
		if(can_be_legacy){
			// If map_meta.txt exists, it is probably an old minetest world
			if(fs::PathExists(world_path + DIR_DELIM + "map_meta.txt"))
				return LEGACY_GAMEID;
		}
		return "";
	}
	if(!conf.exists("gameid"))
		return "";
	// The "mesetint" gameid has been discarded
	if(conf.get("gameid") == "mesetint")
		return "minetest";
	return conf.get("gameid");
}

std::string getWorldPathEnv()
{
	char *world_path = getenv("MINETEST_WORLD_PATH");
	return world_path ? std::string(world_path) : "";
}

std::vector<WorldSpec> getAvailableWorlds()
{
	std::vector<WorldSpec> worlds;
	std::set<std::string> worldspaths;

	Strfnd search_paths(getWorldPathEnv());

	while (!search_paths.at_end())
		worldspaths.insert(search_paths.next(PATH_DELIM));

	worldspaths.insert(porting::path_user + DIR_DELIM + "worlds");
	infostream << "Searching worlds..." << std::endl;
	for (std::set<std::string>::const_iterator i = worldspaths.begin();
			i != worldspaths.end(); ++i) {
		infostream << "  In " << (*i) << ": " <<std::endl;
		std::vector<fs::DirListNode> dirvector = fs::GetDirListing(*i);
		for(u32 j=0; j<dirvector.size(); j++){
			if(!dirvector[j].dir)
				continue;
			std::string fullpath = *i + DIR_DELIM + dirvector[j].name;
			std::string name = dirvector[j].name;
			// Just allow filling in the gameid always for now
			bool can_be_legacy = true;
			std::string gameid = getWorldGameId(fullpath, can_be_legacy);
			WorldSpec spec(fullpath, name, gameid);
			if(!spec.isValid()){
				infostream<<"(invalid: "<<name<<") ";
			} else {
				infostream<<name<<" ";
				worlds.push_back(spec);
			}
		}
		infostream<<std::endl;
	}
	// Check old world location
	do{
		std::string fullpath = porting::path_user + DIR_DELIM + "world";
		if(!fs::PathExists(fullpath))
			break;
		std::string name = "Old World";
		std::string gameid = getWorldGameId(fullpath, true);
		WorldSpec spec(fullpath, name, gameid);
		infostream<<"Old world found."<<std::endl;
		worlds.push_back(spec);
	}while(0);
	infostream<<worlds.size()<<" found."<<std::endl;
	return worlds;
}

bool loadGameConfAndInitWorld(const std::string &path, const SubgameSpec &gamespec)
{
	// Override defaults with those provided by the game.
	// We clear and reload the defaults because the defaults
	// might have been overridden by other subgame config
	// files that were loaded before.
	g_settings->clearDefaults();
	set_default_settings(g_settings);
	Settings game_defaults;
	getGameMinetestConfig(gamespec.path, game_defaults);
	override_default_settings(g_settings, &game_defaults);

	infostream << "Initializing world at " << path << std::endl;

	fs::CreateAllDirs(path);

	// Create world.mt if does not already exist
	std::string worldmt_path = path + DIR_DELIM "world.mt";
	if (!fs::PathExists(worldmt_path)) {
		std::ostringstream ss(std::ios_base::binary);
		ss << "gameid = " << gamespec.id
			<< "\nbackend = sqlite3"
			<< "\ncreative_mode = " << g_settings->get("creative_mode")
			<< "\nenable_damage = " << g_settings->get("enable_damage")
			<< "\n";
		if (!fs::safeWriteToFile(worldmt_path, ss.str()))
			return false;

		infostream << "Wrote world.mt (" << worldmt_path << ")" << std::endl;
	}

	// Create map_meta.txt if does not already exist
	std::string map_meta_path = path + DIR_DELIM + "map_meta.txt";
	if (!fs::PathExists(map_meta_path)){
		verbosestream << "Creating map_meta.txt (" << map_meta_path << ")" << std::endl;
		fs::CreateAllDirs(path);
		std::ostringstream oss(std::ios_base::binary);

		Settings conf;
		MapgenParams params;

		params.load(*g_settings);
		params.save(conf);
		conf.writeLines(oss);
		oss << "[end_of_params]\n";

		fs::safeWriteToFile(map_meta_path, oss.str());
	}
	return true;
}

>}; \ fi ogg_download : @if [ ! -d ${OGG_DIR} ] ; then \ echo "ogg sources missing, downloading..."; \ mkdir -p ${ROOT}/deps; \ cd ${ROOT}/deps ; \ git clone ${OGG_URL_GIT}|| exit 1; \ cd libvorbis-libogg-android ; \ patch -p1 < ../../libvorbis-libogg-fpu.patch || exit 1; \ sed -i 's-:-?-' jni/Application.mk; \ fi ogg : $(OGG_LIB) $(OGG_LIB): $(OGG_TIMESTAMP) + @REFRESH=0; \ if [ ! -e ${OGG_TIMESTAMP_INT} ] ; then \ echo "${OGG_TIMESTAMP_INT} doesn't exist"; \ REFRESH=1; \ fi; \ if [ ${OGG_TIMESTAMP} -nt ${OGG_TIMESTAMP_INT} ] ; then \ REFRESH=1; \ fi; \ if [ $$REFRESH -ne 0 ] ; then \ export PATH=$$PATH:${SDKFOLDER}/platform-tools:${ANDROID_NDK}; \ echo "changed timestamp for ogg detected building..."; \ cd ${OGG_DIR}; \ ndk-build NDEBUG=${NDEBUG} NDK_MODULE_PATH=${NDK_MODULE_PATH} \ APP_ABI=${TARGET_ABI} APP_PLATFORM=${APP_PLATFORM} \ TARGET_CFLAGS+="${TARGET_CFLAGS_ADDON}" \ TARGET_LDFLAGS+="${TARGET_LDFLAGS_ADDON}" \ TARGET_CXXFLAGS+="${TARGET_CXXFLAGS_ADDON}" || exit 1; \ touch ${OGG_TIMESTAMP}; \ touch ${OGG_TIMESTAMP_INT}; \ else \ echo "nothing to be done for libogg/libvorbis"; \ fi clean_ogg : $(RM) -rf ${OGG_DIR} $(OPENSSL_TIMESTAMP) : openssl_download @LAST_MODIF=$$(find ${OPENSSL_DIR} -type f -printf '%T@ %p\n' | sort -n | tail -1 | cut -f2- -d" "); \ if [ $$(basename $$LAST_MODIF) != "timestamp" ] ; then \ touch ${OPENSSL_TIMESTAMP}; \ fi openssl_download : @if [ ! -d ${OPENSSL_DIR} ] ; then \ echo "openssl sources missing, downloading..."; \ mkdir -p ${ROOT}/deps; \ cd ${ROOT}/deps ; \ wget ${OPENSSL_URL} || exit 1; \ tar -xzf ${OPENSSL_BASEDIR}.tar.gz; \ cd ${OPENSSL_BASEDIR}; \ patch -p1 < ../../openssl_arch.patch; \ fi openssl : $(OPENSSL_LIB) $(OPENSSL_LIB): $(OPENSSL_TIMESTAMP) @REFRESH=0; \ if [ ! -e ${OPENSSL_TIMESTAMP_INT} ] ; then \ echo "${OPENSSL_TIMESTAMP_INT} doesn't exist"; \ REFRESH=1; \ fi; \ if [ ${OPENSSL_TIMESTAMP} -nt ${OPENSSL_TIMESTAMP_INT} ] ; then \ REFRESH=1; \ fi; \ if [ $$REFRESH -ne 0 ] ; then \ echo "changed timestamp for openssl detected building..."; \ cd ${OPENSSL_DIR}; \ ln -s ${OPENSSL_DIR} ../openssl; \ export TOOLCHAIN=/tmp/ndk-${TARGET_HOST}-openssl; \ ${ANDROID_NDK}/build/tools/make-standalone-toolchain.sh \ --toolchain=${TARGET_TOOLCHAIN}${COMPILER_VERSION} \ --install-dir=$${TOOLCHAIN}; \ export PATH="$${TOOLCHAIN}/bin:$${PATH}"; \ CC=${CROSS_PREFIX}gcc ./Configure android-${TARGET_ARCH} no-idea no-seed -no-sha0 -DL_ENDIAN;\ CC=${CROSS_PREFIX}gcc ANDROID_DEV=/tmp/ndk-${TARGET_HOST} make build_libs; \ touch ${OPENSSL_TIMESTAMP}; \ touch ${OPENSSL_TIMESTAMP_INT}; \ $(RM) -rf $${TOOLCHAIN}; \ else \ echo "nothing to be done for openssl"; \ fi clean_openssl : $(RM) -rf ${OPENSSL_DIR}; \ $(RM) -rf $(ROOT)/deps/${OPENSSL_BASEDIR}.tar.gz; \ $(RM) -rf $(ROOT)/deps/openssl $(LEVELDB_TIMESTAMP) : leveldb_download @LAST_MODIF=$$(find ${LEVELDB_DIR} -type f -printf '%T@ %p\n' | sort -n | tail -1 | cut -f2- -d" "); \ if [ $$(basename $$LAST_MODIF) != "timestamp" ] ; then \ touch ${LEVELDB_TIMESTAMP}; \ fi leveldb_download : @if [ ! -d ${LEVELDB_DIR} ] ; then \ echo "leveldb sources missing, downloading..."; \ mkdir -p ${ROOT}/deps; \ cd ${ROOT}/deps ; \ git clone ${LEVELDB_URL_GIT} || exit 1; \ cd ${LEVELDB_DIR} || exit 1; \ git checkout ${LEVELDB_COMMIT} || exit 1; \ fi leveldb : $(LEVELDB_LIB) $(LEVELDB_LIB): $(LEVELDB_TIMESTAMP) @REFRESH=0; \ if [ ! -e ${LEVELDB_TIMESTAMP_INT} ] ; then \ REFRESH=1; \ fi; \ if [ ${LEVELDB_TIMESTAMP} -nt ${LEVELDB_TIMESTAMP_INT} ] ; then \ REFRESH=1; \ fi; \ if [ $$REFRESH -ne 0 ] ; then \ export PATH=$${PATH}:${SDKFOLDER}/platform-tools:${ANDROID_NDK}; \ echo "changed timestamp for leveldb detected building..."; \ cd deps/leveldb; \ export CROSS_PREFIX=${CROSS_PREFIX}; \ export TOOLCHAIN=/tmp/ndk-${TARGET_HOST}-leveldb; \ ${ANDROID_NDK}/build/tools/make-standalone-toolchain.sh \ --toolchain=${TARGET_TOOLCHAIN}${COMPILER_VERSION} \ --install-dir=$${TOOLCHAIN}; \ export PATH="$${TOOLCHAIN}/bin:$${PATH}"; \ export CC=${CROSS_PREFIX}gcc; \ export CXX=${CROSS_PREFIX}g++; \ export CFLAGS="$${CFLAGS} ${TARGET_CFLAGS_ADDON}"; \ export CPPFLAGS="$${CPPFLAGS} ${TARGET_CFLAGS_ADDON}"; \ export LDFLAGS="$${LDFLAGS} ${TARGET_LDFLAGS_ADDON}"; \ export TARGET_OS=OS_ANDROID_CROSSCOMPILE; \ $(MAKE) -s || exit 1; \ touch ${LEVELDB_TIMESTAMP}; \ touch ${LEVELDB_TIMESTAMP_INT}; \ $(RM) -rf $${TOOLCHAIN}; \ else \ echo "nothing to be done for leveldb"; \ fi clean_leveldb : $(RM) -rf deps/leveldb $(FREETYPE_TIMESTAMP) : freetype_download @LAST_MODIF=$$(find ${FREETYPE_DIR} -type f -printf '%T@ %p\n' | sort -n | tail -1 | cut -f2- -d" "); \ if [ $$(basename $$LAST_MODIF) != "timestamp" ] ; then \ touch ${FREETYPE_TIMESTAMP}; \ fi freetype_download : @if [ ! -d ${FREETYPE_DIR} ] ; then \ echo "freetype sources missing, downloading..."; \ mkdir -p ${ROOT}/deps; \ cd deps; \ git clone ${FREETYPE_URL_GIT} || exit 1; \ fi freetype : $(FREETYPE_LIB) $(FREETYPE_LIB) : $(FREETYPE_TIMESTAMP) + @REFRESH=0; \ if [ ! -e ${FREETYPE_TIMESTAMP_INT} ] ; then \ REFRESH=1; \ fi; \ if [ ! -e ${FREETYPE_LIB} ] ; then \ REFRESH=1; \ fi; \ if [ ${FREETYPE_TIMESTAMP} -nt ${FREETYPE_TIMESTAMP_INT} ] ; then \ REFRESH=1; \ fi; \ if [ $$REFRESH -ne 0 ] ; then \ mkdir -p ${FREETYPE_DIR}; \ export PATH=$$PATH:${SDKFOLDER}/platform-tools:${ANDROID_NDK}; \ echo "changed timestamp for freetype detected building..."; \ cd ${FREETYPE_DIR}/Android/jni; \ ndk-build NDEBUG=${NDEBUG} NDK_MODULE_PATH=${NDK_MODULE_PATH} \ APP_PLATFORM=${APP_PLATFORM} APP_ABI=${TARGET_ABI} \ TARGET_CFLAGS+="${TARGET_CFLAGS_ADDON}" \ TARGET_LDFLAGS+="${TARGET_LDFLAGS_ADDON}" \ TARGET_CXXFLAGS+="${TARGET_CXXFLAGS_ADDON}" || exit 1; \ touch ${FREETYPE_TIMESTAMP}; \ touch ${FREETYPE_TIMESTAMP_INT}; \ else \ echo "nothing to be done for freetype"; \ fi clean_freetype : $(RM) -rf ${FREETYPE_DIR} $(ICONV_TIMESTAMP) : iconv_download @LAST_MODIF=$$(find ${ICONV_DIR} -type f -printf '%T@ %p\n' | sort -n | tail -1 | cut -f2- -d" "); \ if [ $$(basename $$LAST_MODIF) != "timestamp" ] ; then \ touch ${ICONV_TIMESTAMP}; \ fi iconv_download : @if [ ! -d ${ICONV_DIR} ] ; then \ echo "iconv sources missing, downloading..."; \ mkdir -p ${ROOT}/deps; \ cd ${ROOT}/deps; \ wget ${ICONV_URL_HTTP} || exit 1; \ tar -xzf libiconv-${ICONV_VERSION}.tar.gz || exit 1; \ rm libiconv-${ICONV_VERSION}.tar.gz; \ ln -s libiconv-${ICONV_VERSION} libiconv; \ cd ${ICONV_DIR}; \ patch -p1 < ${ROOT}/libiconv_android.patch; \ patch -p1 < ${ROOT}/libiconv_stdio.patch; \ fi iconv : $(ICONV_LIB) $(ICONV_LIB) : $(ICONV_TIMESTAMP) @REFRESH=0; \ if [ ! -e ${ICONV_TIMESTAMP_INT} ] ; then \ REFRESH=1; \ fi; \ if [ ! -e ${ICONV_LIB} ] ; then \ REFRESH=1; \ fi; \ if [ ${ICONV_TIMESTAMP} -nt ${ICONV_TIMESTAMP_INT} ] ; then \ REFRESH=1; \ fi; \ if [ $$REFRESH -ne 0 ] ; then \ mkdir -p ${ICONV_DIR}; \ export PATH=$$PATH:${SDKFOLDER}/platform-tools:${ANDROID_NDK}; \ echo "changed timestamp for iconv detected building..."; \ cd ${ICONV_DIR}; \ \ export TOOLCHAIN=/tmp/ndk-${TARGET_HOST}-iconv; \ ${ANDROID_NDK}/build/tools/make-standalone-toolchain.sh \ --toolchain=${TARGET_TOOLCHAIN}${COMPILER_VERSION} \ --install-dir=$${TOOLCHAIN}; \ export PATH="$${TOOLCHAIN}/bin:$${PATH}"; \ export CC=${CROSS_PREFIX}gcc; \ export CXX=${CROSS_PREFIX}g++; \ export TARGET_OS=OS_ANDROID_CROSSCOMPILE; \ ./configure --host=${TARGET_HOST} || exit 1; \ sed -i 's/LIBICONV_VERSION_INFO) /LIBICONV_VERSION_INFO) -avoid-version /g' lib/Makefile; \ grep "iconv_LDFLAGS" src/Makefile; \ $(MAKE) -s || exit 1; \ touch ${ICONV_TIMESTAMP}; \ touch ${ICONV_TIMESTAMP_INT}; \ rm -rf ${TOOLCHAIN}; \ else \ echo "nothing to be done for iconv"; \ fi clean_iconv : $(RM) -rf ${ICONV_DIR} #Note: Texturehack patch is required for gpu's not supporting color format # correctly. Known bad GPU: # -geforce on emulator # -Vivante Corporation GC1000 core (e.g. Galaxy Tab 3) irrlicht_download : @if [ ! -d "deps/irrlicht" ] ; then \ echo "irrlicht sources missing, downloading..."; \ mkdir -p ${ROOT}/deps; \ cd deps; \ svn co ${IRRLICHT_URL_SVN} irrlicht || exit 1; \ cd irrlicht; \ patch -p1 < ../../irrlicht-touchcount.patch || exit 1; \ patch -p1 < ../../irrlicht-back_button.patch || exit 1; \ patch -p1 < ../../irrlicht-texturehack.patch || exit 1; \ fi $(IRRLICHT_TIMESTAMP) : irrlicht_download @LAST_MODIF=$$(find ${IRRLICHT_DIR} -type f -printf '%T@ %p\n' | sort -n | tail -1 | cut -f2- -d" "); \ if [ $$(basename $$LAST_MODIF) != "timestamp" ] ; then \ touch ${IRRLICHT_TIMESTAMP}; \ fi irrlicht : $(IRRLICHT_LIB) $(IRRLICHT_LIB): $(IRRLICHT_TIMESTAMP) $(FREETYPE_LIB) + @REFRESH=0; \ if [ ! -e ${IRRLICHT_TIMESTAMP_INT} ] ; then \ REFRESH=1; \ fi; \ if [ ! -e ${IRRLICHT_LIB} ] ; then \ REFRESH=1; \ fi; \ if [ ${IRRLICHT_TIMESTAMP} -nt ${IRRLICHT_TIMESTAMP_INT} ] ; then \ REFRESH=1; \ fi; \ if [ $$REFRESH -ne 0 ] ; then \ mkdir -p ${IRRLICHT_DIR}; \ export PATH=$$PATH:${SDKFOLDER}/platform-tools:${ANDROID_NDK}; \ echo "changed timestamp for irrlicht detected building..."; \ cd deps/irrlicht/source/Irrlicht/Android; \ ndk-build NDEBUG=${NDEBUG} NDK_MODULE_PATH=${NDK_MODULE_PATH} \ APP_ABI=${TARGET_ABI} APP_PLATFORM=${APP_PLATFORM} \ TARGET_CFLAGS+="${TARGET_CFLAGS_ADDON}" \ TARGET_LDFLAGS+="${TARGET_LDFLAGS_ADDON}" \ TARGET_CXXFLAGS+="${TARGET_CXXFLAGS_ADDON}" || exit 1; \ touch ${IRRLICHT_TIMESTAMP}; \ touch ${IRRLICHT_TIMESTAMP_INT}; \ else \ echo "nothing to be done for irrlicht"; \ fi clean_irrlicht : $(RM) -rf deps/irrlicht $(CURL_TIMESTAMP) : curl_download @LAST_MODIF=$$(find ${CURL_DIR} -type f -printf '%T@ %p\n' | sort -n | tail -1 | cut -f2- -d" "); \ if [ $$(basename $$LAST_MODIF) != "timestamp" ] ; then \ touch ${CURL_TIMESTAMP}; \ fi curl_download : @if [ ! -d "deps/curl-${CURL_VERSION}" ] ; then \ echo "curl sources missing, downloading..."; \ mkdir -p ${ROOT}/deps; \ cd deps; \ wget ${CURL_URL_HTTP} || exit 1; \ tar -xjf curl-${CURL_VERSION}.tar.bz2 || exit 1; \ rm curl-${CURL_VERSION}.tar.bz2; \ ln -s curl-${CURL_VERSION} curl; \ fi curl : $(CURL_LIB) $(CURL_LIB): $(CURL_TIMESTAMP) $(OPENSSL_LIB) @REFRESH=0; \ if [ ! -e ${CURL_TIMESTAMP_INT} ] ; then \ REFRESH=1; \ fi; \ if [ ! -e ${CURL_LIB} ] ; then \ REFRESH=1; \ fi; \ if [ ${CURL_TIMESTAMP} -nt ${CURL_TIMESTAMP_INT} ] ; then \ REFRESH=1; \ fi; \ if [ $$REFRESH -ne 0 ] ; then \ mkdir -p ${CURL_DIR}; \ export PATH="$${PATH}:${SDKFOLDER}/platform-tools:${ANDROID_NDK}"; \ echo "changed timestamp for curl detected building..."; \ cd deps/curl-${CURL_VERSION}; \ export CROSS_PREFIX=${CROSS_PREFIX}; \ export TOOLCHAIN=/tmp/ndk-${TARGET_HOST}-curl; \ ${ANDROID_NDK}/build/tools/make-standalone-toolchain.sh \ --toolchain=${TARGET_TOOLCHAIN}${COMPILER_VERSION} \ --install-dir=$${TOOLCHAIN}; \ export PATH="$${TOOLCHAIN}/bin:$${PATH}"; \ export CC=${CROSS_PREFIX}gcc; \ export CXX=${CROSS_PREFIX}g++; \ export TARGET_OS=OS_ANDROID_CROSSCOMPILE; \ export CPPFLAGS="$${CPPFLAGS} -I${OPENSSL_DIR}/include \ -L${OPENSSL_DIR} ${TARGET_CFLAGS_ADDON}"; \ export CFLAGS="$${CFLAGS} ${TARGET_CFLAGS_ADDON}"; \ export LDFLAGS="$${LDFLAGS} -L${OPENSSL_DIR} ${TARGET_LDFLAGS_ADDON}"; \ ./configure --host=${TARGET_HOST} --disable-shared --enable-static --with-ssl; \ $(MAKE) -s || exit 1; \ touch ${CURL_TIMESTAMP}; \ touch ${CURL_TIMESTAMP_INT}; \ $(RM) -rf $${TOOLCHAIN}; \ else \ echo "nothing to be done for curl"; \ fi clean_curl : $(RM) -rf deps/curl-${CURL_VERSION} \ $(RM) -f deps/curl $(GMP_TIMESTAMP) : gmp_download @LAST_MODIF=$$(find ${GMP_DIR} -type f -printf '%T@ %p\n' | sort -n | tail -1 | cut -f2- -d" "); \ if [ $$(basename $$LAST_MODIF) != "timestamp" ] ; then \ touch ${GMP_TIMESTAMP}; \ fi gmp_download : @if [ ! -d "${GMP_DIR}" ] ; then \ echo "gmp sources missing, downloading..."; \ mkdir -p ${ROOT}/deps; \ cd deps; \ wget ${GMP_URL_HTTP} || exit 1; \ tar -xjf gmp-${GMP_VERSION}.tar.bz2 || exit 1; \ rm gmp-${GMP_VERSION}.tar.bz2; \ ln -s gmp-${GMP_VERSION} gmp; \ fi gmp : $(GMP_LIB) $(GMP_LIB): $(GMP_TIMESTAMP) @REFRESH=0; \ if [ ! -e ${GMP_TIMESTAMP_INT} ] ; then \ REFRESH=1; \ fi; \ if [ ! -e ${GMP_LIB} ] ; then \ REFRESH=1; \ fi; \ if [ ${GMP_TIMESTAMP} -nt ${GMP_TIMESTAMP_INT} ] ; then \ REFRESH=1; \ fi; \ if [ $$REFRESH -ne 0 ] ; then \ mkdir -p ${GMP_DIR}; \ export PATH="$${PATH}:${SDKFOLDER}/platform-tools:${ANDROID_NDK}"; \ echo "changed timestamp for gmp detected building..."; \ cd deps/gmp-${GMP_VERSION}; \ export CROSS_PREFIX=${CROSS_PREFIX}; \ export TOOLCHAIN=/tmp/ndk-${TARGET_HOST}-gmp; \ ${ANDROID_NDK}/build/tools/make-standalone-toolchain.sh \ --toolchain=${TARGET_TOOLCHAIN}${COMPILER_VERSION} \ --install-dir=$${TOOLCHAIN}; \ export PATH="$${TOOLCHAIN}/bin:$${PATH}"; \ export CC=${CROSS_PREFIX}gcc; \ export CXX=${CROSS_PREFIX}g++; \ export LIBGMP_LDFLAGS="-avoid-version"; \ export LIBGMPXX_LDFLAGS="-avoid-version"; \ ./configure --disable-static --host=${TARGET_HOST} --prefix=/usr; \ $(MAKE) install DESTDIR=/${GMP_DIR} || exit 1; \ touch ${GMP_TIMESTAMP}; \ touch ${GMP_TIMESTAMP_INT}; \ $(RM) -rf $${TOOLCHAIN}; \ else \ echo "nothing to be done for gmp"; \ fi clean_gmp: $(RM) -rf deps/gmp-${GMP_VERSION} \ $(RM) -f deps/gmp sqlite3_download: deps/${SQLITE3_FOLDER}/sqlite3.c deps/${SQLITE3_FOLDER}/sqlite3.c : cd deps; \ wget ${SQLITE3_URL}; \ unzip ${SQLITE3_FOLDER}.zip; \ ln -s ${SQLITE3_FOLDER} sqlite clean_sqlite3: cd deps && $(RM) -rf ${SQLITE3_FOLDER} && $(RM) -f ${SQLITE3_FOLDER}.zip && \ $(RM) -f sqlite $(ASSETS_TIMESTAMP) : $(IRRLICHT_LIB) @mkdir -p ${ROOT}/deps; \ for DIRNAME in {builtin,client,doc,fonts,games,mods,po,textures}; do \ LAST_MODIF=$$(find ${ROOT}/../../${DIRNAME} -type f -printf '%T@ %p\n' | sort -n | tail -1 | cut -f2- -d" "); \ if [ $$(basename $$LAST_MODIF) != "timestamp" ]; then \ touch ${ROOT}/../../${DIRNAME}/timestamp; \ touch ${ASSETS_TIMESTAMP}; \ echo ${DIRNAME} changed $$LAST_MODIF; \ fi; \ done; \ LAST_MODIF=$$(find ${IRRLICHT_DIR}/media -type f -printf '%T@ %p\n' | sort -n | tail -1 | cut -f2- -d" "); \ if [ $$(basename $$LAST_MODIF) != "timestamp" ] ; then \ touch ${IRRLICHT_DIR}/media/timestamp; \ touch ${ASSETS_TIMESTAMP}; \ fi; \ if [ ${ROOT}/../../minetest.conf.example -nt ${ASSETS_TIMESTAMP} ] ; then \ echo "conf changed"; \ touch ${ASSETS_TIMESTAMP}; \ fi; \ if [ ${ROOT}/../../README.txt -nt ${ASSETS_TIMESTAMP} ] ; then \ touch ${ASSETS_TIMESTAMP}; \ fi; \ if [ ! -e $(ASSETS_TIMESTAMP) ] ; then \ touch $(ASSETS_TIMESTAMP); \ fi assets : $(ASSETS_TIMESTAMP) @REFRESH=0; \ if [ ! -e ${ASSETS_TIMESTAMP}.old ] ; then \ REFRESH=1; \ fi; \ if [ ${ASSETS_TIMESTAMP} -nt ${ASSETS_TIMESTAMP}.old ] ; then \ REFRESH=1; \ fi; \ if [ ! -d ${ROOT}/assets ] ; then \ REFRESH=1; \ fi; \ if [ $$REFRESH -ne 0 ] ; then \ echo "assets changed, refreshing..."; \ $(MAKE) clean_assets; \ mkdir -p ${ROOT}/assets/Minetest; \ cp ${ROOT}/../../minetest.conf.example ${ROOT}/assets/Minetest; \ cp ${ROOT}/../../README.txt ${ROOT}/assets/Minetest; \ cp -r ${ROOT}/../../builtin ${ROOT}/assets/Minetest; \ mkdir ${ROOT}/assets/Minetest/client; \ cp -r ${ROOT}/../../client/shaders ${ROOT}/assets/Minetest/client; \ cp ${ROOT}/../../doc/lgpl-2.1.txt ${ROOT}/assets/Minetest/LICENSE.txt; \ mkdir ${ROOT}/assets/Minetest/fonts; \ cp -r ${ROOT}/../../fonts/*.ttf ${ROOT}/assets/Minetest/fonts/; \ mkdir ${ROOT}/assets/Minetest/games; \ for game in ${GAMES_TO_COPY}; do \ cp -r ${ROOT}/../../games/$$game ${ROOT}/assets/Minetest/games/; \ done; \ mkdir ${ROOT}/assets/Minetest/mods; \ for mod in ${MODS_TO_COPY}; do \ cp -r ${ROOT}/../../mods/$$mod ${ROOT}/assets/Minetest/mods/; \ done; \ cp -r ${ROOT}/../../po ${ROOT}/assets/Minetest; \ cp -r ${ROOT}/../../textures ${ROOT}/assets/Minetest; \ mkdir -p ${ROOT}/assets/Minetest/media; \ cp -r ${IRRLICHT_DIR}/media/Shaders ${ROOT}/assets/Minetest/media; \ cd ${ROOT}/assets || exit 1; \ find . -name "timestamp" -exec rm {} \; ; \ find . -name "*.blend" -exec rm {} \; ; \ find . -name "*~" -exec rm {} \; ; \ find . -type d -path "*.git" -exec rm -rf {} \; ; \ find . -type d -path "*.svn" -exec rm -rf {} \; ; \ find . -type f -path "*.gitignore" -exec rm -rf {} \; ; \ ls -R | grep ":$$" | sed -e 's/:$$//' -e 's/\.//' -e 's/^\///' > "index.txt"; \ find Minetest >"filelist.txt"; \ cp ${ROOT}/${ASSETS_TIMESTAMP} ${ROOT}/${ASSETS_TIMESTAMP}.old; \ else \ echo "nothing to be done for assets"; \ fi clean_assets : @$(RM) -r assets apk: $(PATHCFGFILE) assets $(ICONV_LIB) $(IRRLICHT_LIB) $(CURL_LIB) $(GMP_LIB) $(LEVELDB_TARGET) \ $(OPENAL_LIB) $(OGG_LIB) prep_srcdir $(ROOT)/jni/src/android_version.h \ $(ROOT)/jni/src/android_version_githash.h sqlite3_download @export NDEBUG=$$NDEBUG; $(MAKE) manifest; \ export PATH=$$PATH:${SDKFOLDER}/platform-tools:${ANDROID_NDK}; \ export ANDROID_HOME=${SDKFOLDER}; \ mkdir -p ${ROOT}/src; \ ndk-build NDK_MODULE_PATH=${NDK_MODULE_PATH} \ GPROF=${GPROF} APP_ABI=${TARGET_ABI} HAVE_LEVELDB=${HAVE_LEVELDB} \ APP_PLATFORM=${APP_PLATFORM} \ TARGET_LIBDIR=${TARGET_LIBDIR} \ TARGET_CFLAGS+="${TARGET_CFLAGS_ADDON}" \ TARGET_LDFLAGS+="${TARGET_LDFLAGS_ADDON}" \ TARGET_CXXFLAGS+="${TARGET_CXXFLAGS_ADDON}" && \ ant $$BUILD_TYPE && \ echo "++ Success!" && \ echo "APK: bin/Minetest-$$BUILD_TYPE.apk" && \ echo "You can install it with \`adb install -r bin/Minetest-$$BUILD_TYPE.apk\`" prep_srcdir : @if [ ! -e ${ROOT}/jni/src ]; then \ ln -s ${ROOT}/../../src ${ROOT}/jni/src; \ fi clean_apk : manifest @export PATH=$$PATH:${SDKFOLDER}platform-tools:${ANDROID_NDK}; \ export ANDROID_HOME=${SDKFOLDER}; \ ant clean install_debug : @export PATH=$$PATH:${SDKFOLDER}platform-tools:${ANDROID_NDK}; \ adb install -r ${ROOT}/bin/Minetest-debug.apk install : @export PATH=$$PATH:${SDKFOLDER}platform-tools:${ANDROID_NDK}; \ adb install -r ${ROOT}/bin/Minetest-release.apk envpaths : @echo "export PATH=$$PATH:${SDKFOLDER}platform-tools:${ANDROID_NDK}" > and_env;\ echo "export ANDROID_HOME=${SDKFOLDER}" >> and_env; clean_all : @$(MAKE) clean_apk; \ $(MAKE) clean_assets clean_iconv clean_irrlicht clean_leveldb clean_curl clean_openssl \ clean_openal clean_ogg clean_gmp clean_manifest; \ sleep 1; \ $(RM) -r gen libs obj deps bin Debug and_env $(ROOT)/jni/src/android_version_githash.h : prep_srcdir @export VERSION_FILE=${ROOT}/jni/src/android_version_githash.h; \ export VERSION_FILE_NEW=$${VERSION_FILE}.new; \ { \ echo "#ifndef ANDROID_MT_VERSION_GITHASH_H"; \ echo "#define ANDROID_MT_VERSION_GITHASH_H"; \ export GITHASH=$$(git rev-parse --short=8 HEAD); \ export VERSION_STR="${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}"; \ echo "#define VERSION_GITHASH \"$$VERSION_STR-$$GITHASH-Android\""; \ echo "#endif"; \ } > "$${VERSION_FILE_NEW}"; \ if ! cmp -s $${VERSION_FILE} $${VERSION_FILE_NEW}; then \ echo "android_version_githash.h changed, updating..."; \ mv "$${VERSION_FILE_NEW}" "$${VERSION_FILE}"; \ else \ rm "$${VERSION_FILE_NEW}"; \ fi $(ROOT)/jni/src/android_version.h : prep_srcdir @export VERSION_FILE=${ROOT}/jni/src/android_version.h; \ export VERSION_FILE_NEW=$${VERSION_FILE}.new; \ { \ echo "#ifndef ANDROID_MT_VERSION_H"; \ echo "#define ANDROID_MT_VERSION_H"; \ echo "#define VERSION_MAJOR ${VERSION_MAJOR}"; \ echo "#define VERSION_MINOR ${VERSION_MINOR}"; \ echo "#define VERSION_PATCH ${VERSION_PATCH}"; \ echo "#define VERSION_STRING STR(VERSION_MAJOR) \".\" STR(VERSION_MINOR) \ \".\" STR(VERSION_PATCH)"; \ echo "#endif"; \ } > $${VERSION_FILE_NEW}; \ if ! cmp -s $${VERSION_FILE} $${VERSION_FILE_NEW}; then \ echo "android_version.h changed, updating..."; \ mv "$${VERSION_FILE_NEW}" "$${VERSION_FILE}"; \ else \ rm "$${VERSION_FILE_NEW}"; \ fi manifest : @BASE_VERSION="${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}"; \ if [ "${NDEBUG}x" != "x" ] ; then \ DBG=''; \ DBG_FLAG="android:debuggable=\"false\""; \ else \ DBG="<uses-permission android:name=\"android.permission.SET_DEBUG_APP\" />"; \ DBG_FLAG="android:debuggable=\"true\""; \ fi; \ cat ${ROOT}/AndroidManifest.xml.template | \ sed "s/###ANDROID_VERSION###/${ANDROID_VERSION_CODE}/g" | \ sed "s/###BASE_VERSION###/$$BASE_VERSION/g" | \ sed -e "s@###DEBUG_BUILD###@$$DBG@g" | \ sed -e "s@###DEBUG_FLAG###@$$DBG_FLAG@g" >${ROOT}/AndroidManifest.xml clean_manifest : rm -rf ${ROOT}/AndroidManifest.xml clean : clean_apk clean_assets