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/*
Minetest
Copyright (C) 2015 est31 <MTest31@outlook.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef TERMINAL_CHAT_CONSOLE_H
#define TERMINAL_CHAT_CONSOLE_H

#include "chat.h"
#include "threading/thread.h"
#include "chat_interface.h"
#include "log.h"

#include <sstream>

class TermLogOutput : public ILogOutput {
public:

	void logRaw(LogLevel lev, const std::string &line)
	{
		queue.push_back(std::make_pair(lev, line));
	}

	virtual void log(LogLevel lev, const std::string &combined,
		const std::string &time, const std::string &thread_name,
		const std::string &payload_text)
	{
		std::ostringstream os(std::ios_base::binary);
		os << time << ": [" << thread_name << "] " << payload_text;

		queue.push_back(std::make_pair(lev, os.str()));
	}

	MutexedQueue<std::pair<LogLevel, std::string> > queue;
};

class TerminalChatConsole : public Thread {
public:

	TerminalChatConsole() :
		Thread("TerminalThread"),
		m_log_level(LL_ACTION),
		m_utf8_bytes_to_wait(0),
		m_kill_requested(NULL),
		m_esc_mode(false),
		m_game_time(0),
		m_time_of_day(0)
	{}

	void setup(
		ChatInterface *iface,
		bool *kill_requested,
		const std::string &nick)
	{
		m_nick = nick;
		m_kill_requested = kill_requested;
		m_chat_interface = iface;
	}

	virtual void *run();

	// Highly required!
	void clearKillStatus() { m_kill_requested = NULL; }

	void stopAndWaitforThread();

private:
	// these have stupid names so that nobody missclassifies them
	// as curses functions. Oh, curses has stupid names too?
	// Well, at least it was worth a try...
	void initOfCurses();
	void deInitOfCurses();

	void draw_text();

	void typeChatMessage(const std::wstring &m);

	void handleInput(int ch, bool &complete_redraw_needed);

	void step(int ch);

	// Used to ensure the deinitialisation is always called.
	struct CursesInitHelper {
		TerminalChatConsole *cons;
		CursesInitHelper(TerminalChatConsole * a_console)
			: cons(a_console)
		{ cons->initOfCurses(); }
		~CursesInitHelper() { cons->deInitOfCurses(); }
	};

	int m_log_level;
	std::string m_nick;

	u8 m_utf8_bytes_to_wait;
	std::string m_pending_utf8_bytes;

	std::list<std::string> m_nicks;

	int m_cols;
	int m_rows;
	bool m_can_draw_text;

	bool *m_kill_requested;
	ChatBackend m_chat_backend;
	ChatInterface *m_chat_interface;

	TermLogOutput m_log_output;

	bool m_esc_mode;

	u64 m_game_time;
	u32 m_time_of_day;
};

extern TerminalChatConsole g_term_console;

#endif
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/*
Minetest
Copyright (C) 2010-2018 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2013-2018 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
Copyright (C) 2014-2018 paramat

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/


#include <cmath>
#include "mapgen.h"
#include "voxel.h"
#include "noise.h"
#include "mapblock.h"
#include "mapnode.h"
#include "map.h"
//#include "serverobject.h"
#include "content_sao.h"
#include "nodedef.h"
#include "voxelalgorithms.h"
//#include "profiler.h" // For TimeTaker
#include "settings.h" // For g_settings
#include "emerge.h"
#include "dungeongen.h"
#include "cavegen.h"
#include "treegen.h"
#include "mg_ore.h"
#include "mg_decoration.h"
#include "mapgen_v6.h"


FlagDesc flagdesc_mapgen_v6[] = {
	{"jungles",    MGV6_JUNGLES},
	{"biomeblend", MGV6_BIOMEBLEND},
	{"mudflow",    MGV6_MUDFLOW},
	{"snowbiomes", MGV6_SNOWBIOMES},
	{"flat",       MGV6_FLAT},
	{"trees",      MGV6_TREES},
	{NULL,         0}
};


/////////////////////////////////////////////////////////////////////////////


MapgenV6::MapgenV6(MapgenV6Params *params, EmergeManager *emerge)
	: Mapgen(MAPGEN_V6, params, emerge)
{
	m_emerge = emerge;
	ystride = csize.X;

	heightmap = new s16[csize.X * csize.Z];

	spflags      = params->spflags;
	freq_desert  = params->freq_desert;
	freq_beach   = params->freq_beach;
	dungeon_ymin = params->dungeon_ymin;
	dungeon_ymax = params->dungeon_ymax;

	np_cave        = &params->np_cave;
	np_humidity    = &params->np_humidity;
	np_trees       = &params->np_trees;
	np_apple_trees = &params->np_apple_trees;

	np_dungeons = NoiseParams(0.9, 0.5, v3f(500.0, 500.0, 500.0), 0, 2, 0.8, 2.0);

	//// Create noise objects
	noise_terrain_base   = new Noise(&params->np_terrain_base,   seed, csize.X, csize.Y);
	noise_terrain_higher = new Noise(&params->np_terrain_higher, seed, csize.X, csize.Y);
	noise_steepness      = new Noise(&params->np_steepness,      seed, csize.X, csize.Y);
	noise_height_select  = new Noise(&params->np_height_select,  seed, csize.X, csize.Y);
	noise_mud            = new Noise(&params->np_mud,            seed, csize.X, csize.Y);
	noise_beach          = new Noise(&params->np_beach,          seed, csize.X, csize.Y);
	noise_biome          = new Noise(&params->np_biome,          seed,
			csize.X + 2 * MAP_BLOCKSIZE, csize.Y + 2 * MAP_BLOCKSIZE);
	noise_humidity       = new Noise(&params->np_humidity,       seed,
			csize.X + 2 * MAP_BLOCKSIZE, csize.Y + 2 * MAP_BLOCKSIZE);

	//// Resolve nodes to be used
	const NodeDefManager *ndef = emerge->ndef;

	c_stone           = ndef->getId("mapgen_stone");
	c_dirt            = ndef->getId("mapgen_dirt");
	c_dirt_with_grass = ndef->getId("mapgen_dirt_with_grass");
	c_sand            = ndef->getId("mapgen_sand");
	c_water_source    = ndef->getId("mapgen_water_source");
	c_lava_source     = ndef->getId("mapgen_lava_source");
	c_gravel          = ndef->getId("mapgen_gravel");
	c_desert_stone    = ndef->getId("mapgen_desert_stone");
	c_desert_sand     = ndef->getId("mapgen_desert_sand");
	c_dirt_with_snow  = ndef->getId("mapgen_dirt_with_snow");
	c_snow            = ndef->getId("mapgen_snow");
	c_snowblock       = ndef->getId("mapgen_snowblock");
	c_ice             = ndef->getId("mapgen_ice");

	if (c_gravel == CONTENT_IGNORE)
		c_gravel = c_stone;
	if (c_desert_stone == CONTENT_IGNORE)
		c_desert_stone = c_stone;
	if (c_desert_sand == CONTENT_IGNORE)
		c_desert_sand = c_sand;
	if (c_dirt_with_snow == CONTENT_IGNORE)
		c_dirt_with_snow = c_dirt_with_grass;
	if (c_snow == CONTENT_IGNORE)
		c_snow = CONTENT_AIR;
	if (c_snowblock == CONTENT_IGNORE)
		c_snowblock = c_dirt_with_grass;
	if (c_ice == CONTENT_IGNORE)
		c_ice = c_water_source;

	c_cobble             = ndef->getId("mapgen_cobble");
	c_mossycobble        = ndef->getId("mapgen_mossycobble");
	c_stair_cobble       = ndef->getId("mapgen_stair_cobble");
	c_stair_desert_stone = ndef->getId("mapgen_stair_desert_stone");

	if (c_mossycobble == CONTENT_IGNORE)
		c_mossycobble = c_cobble;
	if (c_stair_cobble == CONTENT_IGNORE)
		c_stair_cobble = c_cobble;
	if (c_stair_desert_stone == CONTENT_IGNORE)
		c_stair_desert_stone = c_desert_stone;

	if (c_stone == CONTENT_IGNORE)
		errorstream << "Mapgen v6: Mapgen alias 'mapgen_stone' is invalid!" << std::endl;
	if (c_dirt == CONTENT_IGNORE)
		errorstream << "Mapgen v6: Mapgen alias 'mapgen_dirt' is invalid!" << std::endl;
	if (c_dirt_with_grass == CONTENT_IGNORE)
		errorstream << "Mapgen v6: Mapgen alias 'mapgen_dirt_with_grass' is invalid!" << std::endl;
	if (c_sand == CONTENT_IGNORE)
		errorstream << "Mapgen v6: Mapgen alias 'mapgen_sand' is invalid!" << std::endl;
	if (c_water_source == CONTENT_IGNORE)
		errorstream << "Mapgen v6: Mapgen alias 'mapgen_water_source' is invalid!" << std::endl;
	if (c_lava_source == CONTENT_IGNORE)
		errorstream << "Mapgen v6: Mapgen alias 'mapgen_lava_source' is invalid!" << std::endl;
	if (c_cobble == CONTENT_IGNORE)
		errorstream << "Mapgen v6: Mapgen alias 'mapgen_cobble' is invalid!" << std::endl;
}


MapgenV6::~MapgenV6()
{
	delete noise_terrain_base;
	delete noise_terrain_higher;
	delete noise_steepness;
	delete noise_height_select;
	delete noise_mud;
	delete noise_beach;
	delete noise_biome;
	delete noise_humidity;

	delete[] heightmap;
}


MapgenV6Params::MapgenV6Params():
	np_terrain_base   (-4,   20.0, v3f(250.0, 250.0, 250.0), 82341,  5, 0.6,  2.0),
	np_terrain_higher (20,   16.0, v3f(500.0, 500.0, 500.0), 85039,  5, 0.6,  2.0),
	np_steepness      (0.85, 0.5,  v3f(125.0, 125.0, 125.0), -932,   5, 0.7,  2.0),
	np_height_select  (0,    1.0,  v3f(250.0, 250.0, 250.0), 4213,   5, 0.69, 2.0),
	np_mud            (4,    2.0,  v3f(200.0, 200.0, 200.0), 91013,  3, 0.55, 2.0),
	np_beach          (0,    1.0,  v3f(250.0, 250.0, 250.0), 59420,  3, 0.50, 2.0),
	np_biome          (0,    1.0,  v3f(500.0, 500.0, 500.0), 9130,   3, 0.50, 2.0),
	np_cave           (6,    6.0,  v3f(250.0, 250.0, 250.0), 34329,  3, 0.50, 2.0),
	np_humidity       (0.5,  0.5,  v3f(500.0, 500.0, 500.0), 72384,  3, 0.50, 2.0),
	np_trees          (0,    1.0,  v3f(125.0, 125.0, 125.0), 2,      4, 0.66, 2.0),
	np_apple_trees    (0,    1.0,  v3f(100.0, 100.0, 100.0), 342902, 3, 0.45, 2.0)
{
}


void MapgenV6Params::readParams(const Settings *settings)
{
	settings->getFlagStrNoEx("mgv6_spflags", spflags, flagdesc_mapgen_v6);
	settings->getFloatNoEx("mgv6_freq_desert", freq_desert);
	settings->getFloatNoEx("mgv6_freq_beach",  freq_beach);
	settings->getS16NoEx("mgv6_dungeon_ymin",  dungeon_ymin);
	settings->getS16NoEx("mgv6_dungeon_ymax",  dungeon_ymax);

	settings->getNoiseParams("mgv6_np_terrain_base",   np_terrain_base);
	settings->getNoiseParams("mgv6_np_terrain_higher", np_terrain_higher);
	settings->getNoiseParams("mgv6_np_steepness",      np_steepness);
	settings->getNoiseParams("mgv6_np_height_select",  np_height_select);
	settings->getNoiseParams("mgv6_np_mud",            np_mud);
	settings->getNoiseParams("mgv6_np_beach",          np_beach);
	settings->getNoiseParams("mgv6_np_biome",          np_biome);
	settings->getNoiseParams("mgv6_np_cave",           np_cave);
	settings->getNoiseParams("mgv6_np_humidity",       np_humidity);