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path: root/src/threading/semaphore.cpp
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/*
Minetest
Copyright (C) 2013 sapier <sapier AT gmx DOT net>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "threading/semaphore.h"

#include <iostream>
#include <cstdlib>
#include <cassert>

#define UNUSED(expr) do { (void)(expr); } while (0)

#ifdef _WIN32
	#include <climits>
	#define MAX_SEMAPHORE_COUNT LONG_MAX - 1
#else
	#include <cerrno>
	#include <sys/time.h>
	#include <pthread.h>
	#if defined(__MACH__) && defined(__APPLE__)
		#include <mach/mach.h>
		#include <mach/task.h>
		#include <mach/semaphore.h>
		#include <sys/semaphore.h>
		#include <unistd.h>

		#undef sem_t
		#undef sem_init
		#undef sem_wait
		#undef sem_post
		#undef sem_destroy
		#define sem_t             semaphore_t
		#define sem_init(s, p, c) semaphore_create(mach_task_self(), (s), 0, (c))
		#define sem_wait(s)       semaphore_wait(*(s))
		#define sem_post(s)       semaphore_signal(*(s))
		#define sem_destroy(s)    semaphore_destroy(mach_task_self(), *(s))
	#endif
#endif


Semaphore::Semaphore(int val)
{
#ifdef _WIN32
	semaphore = CreateSemaphore(NULL, val, MAX_SEMAPHORE_COUNT, NULL);
#else
	int ret = sem_init(&semaphore, 0, val);
	assert(!ret);
	UNUSED(ret);
#endif
}


Semaphore::~Semaphore()
{
#ifdef _WIN32
	CloseHandle(semaphore);
#else
	int ret = sem_destroy(&semaphore);
#ifdef __ANDROID__
	// Workaround for broken bionic semaphore implementation!
	assert(!ret || errno == EBUSY);
#else
	assert(!ret);
#endif
	UNUSED(ret);
#endif
}


void Semaphore::post(unsigned int num)
{
	assert(num > 0);
#ifdef _WIN32
	ReleaseSemaphore(semaphore, num, NULL);
#else
	for (unsigned i = 0; i < num; i++) {
		int ret = sem_post(&semaphore);
		assert(!ret);
		UNUSED(ret);
	}
#endif
}


void Semaphore::wait()
{
#ifdef _WIN32
	WaitForSingleObject(semaphore, INFINITE);
#else
	int ret = sem_wait(&semaphore);
	assert(!ret);
	UNUSED(ret);
#endif
}


bool Semaphore::wait(unsigned int time_ms)
{
#ifdef _WIN32
	unsigned int ret = WaitForSingleObject(semaphore, time_ms);

	if (ret == WAIT_OBJECT_0) {
		return true;
	} else {
		assert(ret == WAIT_TIMEOUT);
		return false;
	}
#else
# if defined(__MACH__) && defined(__APPLE__)
	mach_timespec_t wait_time;
	wait_time.tv_sec = time_ms / 1000;
	wait_time.tv_nsec = 1000000 * (time_ms % 1000);

	errno = 0;
	int ret = semaphore_timedwait(semaphore, wait_time);
	switch (ret) {
	case KERN_OPERATION_TIMED_OUT:
		errno = ETIMEDOUT;
		break;
	case KERN_ABORTED:
		errno = EINTR;
		break;
	default:
		if (ret)
			errno = EINVAL;
	}
# else
	struct timespec wait_time;
	struct timeval now;

	if (gettimeofday(&now, NULL) == -1) {
		std::cerr << "Semaphore::wait(ms): Unable to get time with gettimeofday!" << std::endl;
		abort();
	}

	wait_time.tv_nsec = ((time_ms % 1000) * 1000 * 1000) + (now.tv_usec * 1000);
	wait_time.tv_sec  = (time_ms / 1000) + (wait_time.tv_nsec / (1000 * 1000 * 1000)) + now.tv_sec;
	wait_time.tv_nsec %= 1000 * 1000 * 1000;

	int ret = sem_timedwait(&semaphore, &wait_time);
# endif

	assert(!ret || (errno == ETIMEDOUT || errno == EINTR));
	return !ret;
#endif
}

ss="hl pps">")."); \ } \ } while(0) #define CHECK_POS_COORD(name) CHECK_TYPE(-1, "position coordinate '" name "'", LUA_TNUMBER) #define CHECK_POS_TAB(index) CHECK_TYPE(index, "position", LUA_TTABLE) void push_v3f(lua_State *L, v3f p) { lua_newtable(L); lua_pushnumber(L, p.X); lua_setfield(L, -2, "x"); lua_pushnumber(L, p.Y); lua_setfield(L, -2, "y"); lua_pushnumber(L, p.Z); lua_setfield(L, -2, "z"); } void push_v2f(lua_State *L, v2f p) { lua_newtable(L); lua_pushnumber(L, p.X); lua_setfield(L, -2, "x"); lua_pushnumber(L, p.Y); lua_setfield(L, -2, "y"); } v2s16 read_v2s16(lua_State *L, int index) { v2s16 p; CHECK_POS_TAB(index); lua_getfield(L, index, "x"); p.X = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "y"); p.Y = lua_tonumber(L, -1); lua_pop(L, 1); return p; } v2s16 check_v2s16(lua_State *L, int index) { v2s16 p; CHECK_POS_TAB(index); lua_getfield(L, index, "x"); CHECK_POS_COORD("x"); p.X = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "y"); CHECK_POS_COORD("y"); p.Y = lua_tonumber(L, -1); lua_pop(L, 1); return p; } v2s32 read_v2s32(lua_State *L, int index) { v2s32 p; CHECK_POS_TAB(index); lua_getfield(L, index, "x"); p.X = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "y"); p.Y = lua_tonumber(L, -1); lua_pop(L, 1); return p; } v2f read_v2f(lua_State *L, int index) { v2f p; CHECK_POS_TAB(index); lua_getfield(L, index, "x"); p.X = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "y"); p.Y = lua_tonumber(L, -1); lua_pop(L, 1); return p; } v2f check_v2f(lua_State *L, int index) { v2f p; CHECK_POS_TAB(index); lua_getfield(L, index, "x"); CHECK_POS_COORD("x"); p.X = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "y"); CHECK_POS_COORD("y"); p.Y = lua_tonumber(L, -1); lua_pop(L, 1); return p; } v3f read_v3f(lua_State *L, int index) { v3f pos; CHECK_POS_TAB(index); lua_getfield(L, index, "x"); pos.X = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "y"); pos.Y = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "z"); pos.Z = lua_tonumber(L, -1); lua_pop(L, 1); return pos; } v3f check_v3f(lua_State *L, int index) { v3f pos; CHECK_POS_TAB(index); lua_getfield(L, index, "x"); CHECK_POS_COORD("x"); pos.X = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "y"); CHECK_POS_COORD("y"); pos.Y = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, index, "z"); CHECK_POS_COORD("z"); pos.Z = lua_tonumber(L, -1); lua_pop(L, 1); return pos; } void pushFloatPos(lua_State *L, v3f p) { p /= BS; push_v3f(L, p); } v3f checkFloatPos(lua_State *L, int index) { return check_v3f(L, index) * BS; } void push_v3s16(lua_State *L, v3s16 p) { lua_newtable(L); lua_pushnumber(L, p.X); lua_setfield(L, -2, "x"); lua_pushnumber(L, p.Y); lua_setfield(L, -2, "y"); lua_pushnumber(L, p.Z); lua_setfield(L, -2, "z"); } v3s16 read_v3s16(lua_State *L, int index) { // Correct rounding at <0 v3f pf = read_v3f(L, index); return floatToInt(pf, 1.0); } v3s16 check_v3s16(lua_State *L, int index) { // Correct rounding at <0 v3f pf = check_v3f(L, index); return floatToInt(pf, 1.0); } video::SColor readARGB8(lua_State *L, int index) { video::SColor color(0); CHECK_TYPE(index, "ARGB color", LUA_TTABLE); lua_getfield(L, index, "a"); if(lua_isnumber(L, -1)) color.setAlpha(lua_tonumber(L, -1)); lua_pop(L, 1); lua_getfield(L, index, "r"); color.setRed(lua_tonumber(L, -1)); lua_pop(L, 1); lua_getfield(L, index, "g"); color.setGreen(lua_tonumber(L, -1)); lua_pop(L, 1); lua_getfield(L, index, "b"); color.setBlue(lua_tonumber(L, -1)); lua_pop(L, 1); return color; } aabb3f read_aabb3f(lua_State *L, int index, f32 scale) { aabb3f box; if(lua_istable(L, index)){ lua_rawgeti(L, index, 1); box.MinEdge.X = lua_tonumber(L, -1) * scale; lua_pop(L, 1); lua_rawgeti(L, index, 2); box.MinEdge.Y = lua_tonumber(L, -1) * scale; lua_pop(L, 1); lua_rawgeti(L, index, 3); box.MinEdge.Z = lua_tonumber(L, -1) * scale; lua_pop(L, 1); lua_rawgeti(L, index, 4); box.MaxEdge.X = lua_tonumber(L, -1) * scale; lua_pop(L, 1); lua_rawgeti(L, index, 5); box.MaxEdge.Y = lua_tonumber(L, -1) * scale; lua_pop(L, 1); lua_rawgeti(L, index, 6); box.MaxEdge.Z = lua_tonumber(L, -1) * scale; lua_pop(L, 1); } return box; } std::vector<aabb3f> read_aabb3f_vector(lua_State *L, int index, f32 scale) { std::vector<aabb3f> boxes; if(lua_istable(L, index)){ int n = lua_objlen(L, index); // Check if it's a single box or a list of boxes bool possibly_single_box = (n == 6); for(int i = 1; i <= n && possibly_single_box; i++){ lua_rawgeti(L, index, i); if(!lua_isnumber(L, -1)) possibly_single_box = false; lua_pop(L, 1); } if(possibly_single_box){ // Read a single box boxes.push_back(read_aabb3f(L, index, scale)); } else { // Read a list of boxes for(int i = 1; i <= n; i++){ lua_rawgeti(L, index, i); boxes.push_back(read_aabb3f(L, -1, scale)); lua_pop(L, 1); } } } return boxes; } size_t read_stringlist(lua_State *L, int index, std::vector<std::string> *result) { if (index < 0) index = lua_gettop(L) + 1 + index; size_t num_strings = 0; if (lua_istable(L, index)) { lua_pushnil(L); while (lua_next(L, index)) { if (lua_isstring(L, -1)) { result->push_back(lua_tostring(L, -1)); num_strings++; } lua_pop(L, 1); } } else if (lua_isstring(L, index)) { result->push_back(lua_tostring(L, index)); num_strings++; } return num_strings; } /* Table field getters */ bool getstringfield(lua_State *L, int table, const char *fieldname, std::string &result) { lua_getfield(L, table, fieldname); bool got = false; if(lua_isstring(L, -1)){ size_t len = 0; const char *ptr = lua_tolstring(L, -1, &len); if (ptr) { result.assign(ptr, len); got = true; } } lua_pop(L, 1); return got; } bool getintfield(lua_State *L, int table, const char *fieldname, int &result) { lua_getfield(L, table, fieldname); bool got = false; if(lua_isnumber(L, -1)){ result = lua_tonumber(L, -1); got = true; } lua_pop(L, 1); return got; } bool getintfield(lua_State *L, int table, const char *fieldname, u8 &result) { lua_getfield(L, table, fieldname); bool got = false; if(lua_isnumber(L, -1)){ result = lua_tonumber(L, -1); got = true; } lua_pop(L, 1); return got; } bool getintfield(lua_State *L, int table, const char *fieldname, u16 &result) { lua_getfield(L, table, fieldname); bool got = false; if(lua_isnumber(L, -1)){ result = lua_tonumber(L, -1); got = true; } lua_pop(L, 1); return got; } bool getintfield(lua_State *L, int table, const char *fieldname, u32 &result) { lua_getfield(L, table, fieldname); bool got = false; if(lua_isnumber(L, -1)){ result = lua_tonumber(L, -1); got = true; } lua_pop(L, 1); return got; } bool getfloatfield(lua_State *L, int table, const char *fieldname, float &result) { lua_getfield(L, table, fieldname); bool got = false; if(lua_isnumber(L, -1)){ result = lua_tonumber(L, -1); got = true; } lua_pop(L, 1); return got; } bool getboolfield(lua_State *L, int table, const char *fieldname, bool &result) { lua_getfield(L, table, fieldname); bool got = false; if(lua_isboolean(L, -1)){ result = lua_toboolean(L, -1); got = true; } lua_pop(L, 1); return got; } size_t getstringlistfield(lua_State *L, int table, const char *fieldname, std::vector<std::string> *result) { lua_getfield(L, table, fieldname); size_t num_strings_read = read_stringlist(L, -1, result); lua_pop(L, 1); return num_strings_read; } std::string checkstringfield(lua_State *L, int table, const char *fieldname) { lua_getfield(L, table, fieldname); CHECK_TYPE(-1, std::string("field \"") + fieldname + '"', LUA_TSTRING); size_t len; const char *s = lua_tolstring(L, -1, &len); lua_pop(L, 1); return std::string(s, len); } std::string getstringfield_default(lua_State *L, int table, const char *fieldname, const std::string &default_) { std::string result = default_; getstringfield(L, table, fieldname, result); return result; } int getintfield_default(lua_State *L, int table, const char *fieldname, int default_) { int result = default_; getintfield(L, table, fieldname, result); return result; } float getfloatfield_default(lua_State *L, int table, const char *fieldname, float default_) { float result = default_; getfloatfield(L, table, fieldname, result); return result; } bool getboolfield_default(lua_State *L, int table, const char *fieldname, bool default_) { bool result = default_; getboolfield(L, table, fieldname, result); return result; } void setintfield(lua_State *L, int table, const char *fieldname, int value) { lua_pushinteger(L, value); if(table < 0) table -= 1; lua_setfield(L, table, fieldname); } void setfloatfield(lua_State *L, int table, const char *fieldname, float value) { lua_pushnumber(L, value); if(table < 0) table -= 1; lua_setfield(L, table, fieldname); } void setboolfield(lua_State *L, int table, const char *fieldname, bool value) { lua_pushboolean(L, value); if(table < 0) table -= 1; lua_setfield(L, table, fieldname); }