1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 </* Minetest Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr> This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either v/* Minetest Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>, 2012-2013 RealBadAngel, Maciej Kasatkin <mk@realbadangel.pl> This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef TREEGEN_HEADER #define TREEGEN_HEADER #include <matrix4.h> #include "noise.h" class MMVManip; class INodeDefManager; class ServerEnvironment; namespace treegen { enum error { SUCCESS, UNBALANCED_BRACKETS }; struct TreeDef { std::string initial_axiom; std::string rules_a; std::string rules_b; std::string rules_c; std::string rules_d; MapNode trunknode; MapNode leavesnode; MapNode leaves2node; int leaves2_chance; int angle; int iterations; int iterations_random_level; std::string trunk_type; bool thin_branches; MapNode fruitnode; int fruit_chance; s32 seed; bool explicit_seed; }; // Add default tree void make_tree(MMVManip &vmanip, v3s16 p0, bool is_apple_tree, INodeDefManager *ndef, s32 seed); // Add jungle tree void make_jungletree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef, s32 seed); // Add pine tree void make_pine_tree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef, s32 seed); // Add L-Systems tree (used by engine) treegen::error make_ltree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef, TreeDef tree_definition); // Spawn L-systems tree from LUA treegen::error spawn_ltree (ServerEnvironment *env, v3s16 p0, INodeDefManager *ndef, TreeDef tree_definition); // L-System tree gen helper functions void tree_node_placement(MMVManip &vmanip, v3f p0, MapNode node); void tree_trunk_placement(MMVManip &vmanip, v3f p0, TreeDef &tree_definition); void tree_leaves_placement(MMVManip &vmanip, v3f p0, PseudoRandom ps, TreeDef &tree_definition); void tree_single_leaves_placement(MMVManip &vmanip, v3f p0, PseudoRandom ps, TreeDef &tree_definition); void tree_fruit_placement(MMVManip &vmanip, v3f p0, TreeDef &tree_definition); irr::core::matrix4 setRotationAxisRadians(irr::core::matrix4 M, double angle, v3f axis); v3f transposeMatrix(irr::core::matrix4 M ,v3f v); }; // namespace treegen #endif |