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## ADVTRAINS ## realistic trains in Minetest!
by orwell96 and contributors(see below)

For up-to-date information, visit https://forum.minetest.net/viewtopic.php?f=9&t=14726


Manual:
See manual.pdf (might not be up to date)
For information on LuaATC see the file inside the advtrains_luaautomation mod directory.

License of code: LGPL 2.1
License of media: CC-BY-SA 3.0

Contributions:

Gravel Texture              : from Minetest Game
Initial rail model/texture  : DS-minetest
Models for signals/bumpers  : mbb
Steam engine / wagon texture: mbb
Detailed Steam engine       : mbb / Krokoschlange(animation)
Industrial engine/wagons    : mbb
Inventory images            : mbb
Small code contributions    : NaruTrey
Major code contributions    : gpcf
Mod Description             : hajo
Sounds:
advtrains_crossing_bell     : Codesound
advtrains_japan_horn        : Codesound
advtrains_steam_whistle     : googol 
advtrains_subway_horn       : https://freesound.org/people/Mullumbimby/sounds/385283/
advtrains_subway_*          : Gabriel (gbl08ma)

Testers:
gpcf (Linuxworks server)
imcasper (tss Branch)


If I forgot someone please punish me for that.

You can see this mod in action on Linuxworks Next Generation server.
>99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307
/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef UTIL_CONTAINER_HEADER
#define UTIL_CONTAINER_HEADER

#include "../irrlichttypes.h"
#include "../exceptions.h"
#include "../threading/mutex.h"
#include "../threading/mutex_auto_lock.h"
#include "../threading/semaphore.h"
#include <list>
#include <vector>
#include <map>
#include <set>
#include <queue>

/*
Queue with unique values with fast checking of value existence
*/

template<typename Value>
class UniqueQueue
{
public:

	/*
	Does nothing if value is already queued.
	Return value:
	true: value added
	false: value already exists
	*/
	bool push_back(const Value& value)
	{
		if (m_set.insert(value).second)
		{
			m_queue.push(value);
			return true;
		}
		return false;
	}

	void pop_front()
	{
		m_set.erase(m_queue.front());
		m_queue.pop();
	}

	const Value& front() const
	{
		return m_queue.front();
	}

	u32 size() const
	{
		return m_queue.size();
	}

private:
	std::set<Value> m_set;
	std::queue<Value> m_queue;
};

template<typename Key, typename Value>
class MutexedMap
{
public:
	MutexedMap() {}

	void set(const Key &name, const Value &value)
	{
		MutexAutoLock lock(m_mutex);
		m_values[name] = value;
	}

	bool get(const Key &name, Value *result) const
	{
		MutexAutoLock lock(m_mutex);
		typename std::map<Key, Value>::const_iterator n =
			m_values.find(name);
		if (n == m_values.end())
			return false;
		if (result)
			*result = n->second;
		return true;
	}

	std::vector<Value> getValues() const
	{
		MutexAutoLock lock(m_mutex);
		std::vector<Value> result;
		for (typename std::map<Key, Value>::const_iterator
				it = m_values.begin();
				it != m_values.end(); ++it){
			result.push_back(it->second);
		}
		return result;
	}

	void clear() { m_values.clear(); }

private:
	std::map<Key, Value> m_values;
	mutable Mutex m_mutex;
};


// Thread-safe Double-ended queue

template<typename T>
class MutexedQueue
{
public:
	template<typename Key, typename U, typename Caller, typename CallerData>
	friend class RequestQueue;

	MutexedQueue() {}
	bool empty() const
	{
		MutexAutoLock lock(m_mutex);
		return m_queue.empty();
	}

	void push_back(T t)
	{
		MutexAutoLock lock(m_mutex);
		m_queue.push_back(t);
		m_signal.post();
	}

	/* this version of pop_front returns a empty element of T on timeout.
	* Make sure default constructor of T creates a recognizable "empty" element
	*/
	T pop_frontNoEx(u32 wait_time_max_ms)
	{
		if (m_signal.wait(wait_time_max_ms)) {
			MutexAutoLock lock(m_mutex);

			T t = m_queue.front();
			m_queue.pop_front();
			return t;
		} else {
			return T();
		}
	}

	T pop_front(u32 wait_time_max_ms)
	{
		if (m_signal.wait(wait_time_max_ms)) {
			MutexAutoLock lock(m_mutex);

			T t = m_queue.front();
			m_queue.pop_front();
			return t;
		} else {
			throw ItemNotFoundException("MutexedQueue: queue is empty");
		}
	}

	T pop_frontNoEx()
	{
		m_signal.wait();

		MutexAutoLock lock(m_mutex);

		T t = m_queue.front();
		m_queue.pop_front();
		return t;
	}

	T pop_back(u32 wait_time_max_ms=0)
	{
		if (m_signal.wait(wait_time_max_ms)) {
			MutexAutoLock lock(m_mutex);

			T t = m_queue.back();
			m_queue.pop_back();
			return t;
		} else {
			throw ItemNotFoundException("MutexedQueue: queue is empty");
		}
	}

	/* this version of pop_back returns a empty element of T on timeout.
	* Make sure default constructor of T creates a recognizable "empty" element
	*/
	T pop_backNoEx(u32 wait_time_max_ms)
	{
		if (m_signal.wait(wait_time_max_ms)) {
			MutexAutoLock lock(m_mutex);

			T t = m_queue.back();
			m_queue.pop_back();
			return t;
		} else {
			return T();
		}
	}

	T pop_backNoEx()
	{
		m_signal.wait();

		MutexAutoLock lock(m_mutex);

		T t = m_queue.back();
		m_queue.pop_back();
		return t;
	}

protected:
	Mutex &getMutex() { return m_mutex; }

	std::deque<T> &getQueue() { return m_queue; }

	std::deque<T> m_queue;
	mutable Mutex m_mutex;
	Semaphore m_signal;
};

template<typename K, typename V>
class LRUCache
{
public:
	LRUCache(size_t limit, void (*cache_miss)(void *data, const K &key, V *dest),
			void *data)
	{
		m_limit = limit;
		m_cache_miss = cache_miss;
		m_cache_miss_data = data;
	}

	void setLimit(size_t limit)
	{
		m_limit = limit;
		invalidate();
	}

	void invalidate()
	{
		m_map.clear();
		m_queue.clear();
	}

	const V *lookupCache(K key)
	{
		typename cache_type::iterator it = m_map.find(key);
		V *ret;
		if (it != m_map.end()) {
			// found!

			cache_entry_t &entry = it->second;

			ret = &entry.second;

			// update the usage information
			m_queue.erase(entry.first);
			m_queue.push_front(key);
			entry.first = m_queue.begin();
		} else {
			// cache miss -- enter into cache
			cache_entry_t &entry =
				m_map[key];
			ret = &entry.second;
			m_cache_miss(m_cache_miss_data, key, &entry.second);

			// delete old entries
			if (m_queue.size() == m_limit) {
				const K &id = m_queue.back();
				m_map.erase(id);
				m_queue.pop_back();
			}

			m_queue.push_front(key);
			entry.first = m_queue.begin();
		}
		return ret;
	}
private:
	void (*m_cache_miss)(void *data, const K &key, V *dest);
	void *m_cache_miss_data;
	size_t m_limit;
	typedef typename std::template pair<typename std::template list<K>::iterator, V> cache_entry_t;
	typedef std::template map<K, cache_entry_t> cache_type;
	cache_type m_map;
	// we can't use std::deque here, because its iterators get invalidated
	std::list<K> m_queue;
};

#endif