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/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef UTIL_POINTEDTHING_HEADER
#define UTIL_POINTEDTHING_HEADER

#include "../irrlichttypes.h"
#include "../irr_v3d.h"
#include <iostream>
#include <string>

enum PointedThingType
{
	POINTEDTHING_NOTHING,
	POINTEDTHING_NODE,
	POINTEDTHING_OBJECT
};

//! An active object or node which is selected by a ray on the map.
struct PointedThing
{
	//! The type of the pointed object.
	PointedThingType type;
	/*!
	 * Only valid if type is POINTEDTHING_NODE.
	 * The coordinates of the node which owns the
	 * nodebox that the ray hits first.
	 * This may differ from node_real_undersurface if
	 * a nodebox exceeds the limits of its node.
	 */
	v3s16 node_undersurface;
	/*!
	 * Only valid if type is POINTEDTHING_NODE.
	 * The coordinates of the last node the ray intersects
	 * before node_undersurface. Same as node_undersurface
	 * if the ray starts in a nodebox.
	 */
	v3s16 node_abovesurface;
	/*!
	 * Only valid if type is POINTEDTHING_NODE.
	 * The coordinates of the node which contains the
	 * point of the collision and the nodebox of the node.
	 */
	v3s16 node_real_undersurface;
	/*!
	 * Only valid if type isn't POINTEDTHING_NONE.
	 * First intersection point of the ray and the nodebox.
	 */
	v3f intersection_point;
	/*!
	 * Only valid if type isn't POINTEDTHING_NONE.
	 * Normal vector of the intersection.
	 * This is perpendicular to the face the ray hits,
	 * points outside of the box and it's length is 1.
	 */
	v3s16 intersection_normal;
	/*!
	 * Only valid if type is POINTEDTHING_OBJECT.
	 * The ID of the object the ray hit.
	 */
	s16 object_id;

	PointedThing();
	std::string dump() const;
	void serialize(std::ostream &os) const;
	void deSerialize(std::istream &is);
	/*!
	 * This function ignores the intersection point and normal.
	 */
	bool operator==(const PointedThing &pt2) const;
	bool operator!=(const PointedThing &pt2) const;
};

#endif

an>(!inv.getList("main")); inv.getList("0")->setName("main"); UASSERT(!inv.getList("0")); UASSERT(inv.getList("main")); UASSERTEQ(u32, inv.getList("main")->getWidth(), 3); inv.getList("main")->setWidth(5); std::ostringstream inv_os(std::ios::binary); inv.serialize(inv_os, false); UASSERTEQ(std::string, inv_os.str(), serialized_inventory_out); inv.setModified(false); inv_os.str(""); inv_os.clear(); inv.serialize(inv_os, true); UASSERTEQ(std::string, inv_os.str(), serialized_inventory_inc); ItemStack leftover = inv.getList("main")->takeItem(7, 99 - 12); ItemStack wanted = ItemStack("default:dirt", 99 - 12, 0, idef); UASSERT(leftover == wanted); leftover = inv.getList("main")->getItem(7); wanted.count = 12; UASSERT(leftover == wanted); } const char *TestInventory::serialized_inventory_in = "List 0 10\n" "Width 3\n" "Empty\n" "Empty\n" "Item default:cobble 61\n" "Empty\n" "Empty\n" "Item default:dirt 71\n" "Empty\n" "Item default:dirt 99\n" "Item default:cobble 38\n" "Empty\n" "EndInventoryList\n" "List abc 1\n" "Item default:stick 3\n" "Width 0\n" "EndInventoryList\n" "EndInventory\n"; const char *TestInventory::serialized_inventory_out = "List main 10\n" "Width 5\n" "Empty\n" "Empty\n" "Item default:cobble 61\n" "Empty\n" "Empty\n" "Item default:dirt 71\n" "Empty\n" "Item default:dirt 99\n" "Item default:cobble 38\n" "Empty\n" "EndInventoryList\n" "List abc 1\n" "Width 0\n" "Item default:stick 3\n" "EndInventoryList\n" "EndInventory\n"; const char *TestInventory::serialized_inventory_inc = "KeepList main\n" "KeepList abc\n"