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author | paramat <mat.gregory@virginmedia.com> | 2015-03-01 01:30:47 +0000 |
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committer | paramat <mat.gregory@virginmedia.com> | 2015-03-02 02:13:43 +0000 |
commit | 773aa8c57b70dd85273cb61286f8be577b4ca3aa (patch) | |
tree | 96b8d9f741c819b95c85ee3d1f2cf62f81ce82aa /src/mapgen_v6.cpp | |
parent | 1a175c6982375c996d747ad5569d5d829fa2dde4 (diff) | |
download | minetest-773aa8c57b70dd85273cb61286f8be577b4ca3aa.tar.gz minetest-773aa8c57b70dd85273cb61286f8be577b4ca3aa.tar.bz2 minetest-773aa8c57b70dd85273cb61286f8be577b4ca3aa.zip |
Mgv6: Add heightmap. Do not make large caves that are entirely above ground
Diffstat (limited to 'src/mapgen_v6.cpp')
-rw-r--r-- | src/mapgen_v6.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp index 95cdbd279..4783e4285 100644 --- a/src/mapgen_v6.cpp +++ b/src/mapgen_v6.cpp @@ -55,6 +55,8 @@ MapgenV6::MapgenV6(int mapgenid, MapgenParams *params, EmergeManager *emerge) this->m_emerge = emerge; this->ystride = csize.X; //////fix this + this->heightmap = new s16[csize.X * csize.Z]; + MapgenV6Params *sp = (MapgenV6Params *)params->sparams; this->spflags = sp->spflags; this->freq_desert = sp->freq_desert; @@ -498,6 +500,9 @@ void MapgenV6::makeChunk(BlockMakeData *data) } + // Create heightmap after mudflow + updateHeightmap(node_min, node_max); + // Add dungeons if ((flags & MG_DUNGEONS) && (stone_surface_max_y >= node_min.Y)) { DungeonParams dp; |