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authorCalinou <calinou9999spam@gmail.com>2013-07-11 20:33:02 +0200
committerCalinou <calinou9999spam@gmail.com>2013-07-11 20:33:02 +0200
commit85aea72376f98a8fc17c3f109a4dd0d987c2b6eb (patch)
treeb92b414a4c474f5a13ef364e044840a4b3a1f288
parentf9bddb6dda60cda59667ef600e570f5774efe6cf (diff)
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More Blocks
-rw-r--r--LICENSE.txt13
-rw-r--r--README.md2
-rw-r--r--README.txt22
-rw-r--r--_config.txt11
-rw-r--r--aliases.lua183
-rw-r--r--circular_saw.lua365
-rw-r--r--crafting.lua375
-rw-r--r--depends.txt1
-rw-r--r--init.lua358
-rw-r--r--locale/es.txt52
-rw-r--r--locale/fr.txt54
-rw-r--r--redefinitions.lua287
-rw-r--r--stairsplus.lua434
-rw-r--r--stairsplus/aliases.lua61
-rw-r--r--stairsplus/microblocks.lua43
-rw-r--r--stairsplus/panels.lua42
-rw-r--r--stairsplus/slabs.lua127
-rw-r--r--stairsplus/stairs.lua248
-rw-r--r--stairsplus_convert.lua133
-rw-r--r--textures/moreblocks_cactus_brick.pngbin0 -> 735 bytes
-rw-r--r--textures/moreblocks_cactus_checker.pngbin0 -> 826 bytes
-rw-r--r--textures/moreblocks_circle_stone_bricks.pngbin0 -> 646 bytes
-rw-r--r--textures/moreblocks_circular_saw_bottom.pngbin0 -> 699 bytes
-rw-r--r--textures/moreblocks_circular_saw_side.pngbin0 -> 587 bytes
-rw-r--r--textures/moreblocks_circular_saw_top.pngbin0 -> 667 bytes
-rw-r--r--textures/moreblocks_clean_glass.pngbin0 -> 249 bytes
-rw-r--r--textures/moreblocks_coal_checker.pngbin0 -> 902 bytes
-rw-r--r--textures/moreblocks_coal_glass.pngbin0 -> 245 bytes
-rw-r--r--textures/moreblocks_coal_glass_stairsplus.pngbin0 -> 278 bytes
-rw-r--r--textures/moreblocks_coal_stone.pngbin0 -> 545 bytes
-rw-r--r--textures/moreblocks_empty_bookshelf.pngbin0 -> 675 bytes
-rw-r--r--textures/moreblocks_fence_jungle_wood.pngbin0 -> 392 bytes
-rw-r--r--textures/moreblocks_fence_wood.pngbin0 -> 539 bytes
-rw-r--r--textures/moreblocks_glass.pngbin0 -> 978 bytes
-rw-r--r--textures/moreblocks_glass_stairsplus.pngbin0 -> 973 bytes
-rw-r--r--textures/moreblocks_glow_glass.pngbin0 -> 265 bytes
-rw-r--r--textures/moreblocks_glow_glass_stairsplus.pngbin0 -> 287 bytes
-rw-r--r--textures/moreblocks_iron_checker.pngbin0 -> 884 bytes
-rw-r--r--textures/moreblocks_iron_glass.pngbin0 -> 248 bytes
-rw-r--r--textures/moreblocks_iron_glass_stairsplus.pngbin0 -> 283 bytes
-rw-r--r--textures/moreblocks_iron_stone.pngbin0 -> 555 bytes
-rw-r--r--textures/moreblocks_iron_stone_bricks.pngbin0 -> 741 bytes
-rw-r--r--textures/moreblocks_jungle_wood.pngbin0 -> 362 bytes
-rw-r--r--textures/moreblocks_junglestick.pngbin0 -> 215 bytes
-rw-r--r--textures/moreblocks_obsidian_glass_stairsplus.pngbin0 -> 209 bytes
-rw-r--r--textures/moreblocks_plankstone.pngbin0 -> 598 bytes
-rw-r--r--textures/moreblocks_plankstone_2.pngbin0 -> 604 bytes
-rw-r--r--textures/moreblocks_rope.pngbin0 -> 517 bytes
-rw-r--r--textures/moreblocks_split_stone_tile.pngbin0 -> 734 bytes
-rw-r--r--textures/moreblocks_split_stone_tile_top.pngbin0 -> 752 bytes
-rw-r--r--textures/moreblocks_stone_bricks.pngbin0 -> 650 bytes
-rw-r--r--textures/moreblocks_stone_tile.pngbin0 -> 700 bytes
-rw-r--r--textures/moreblocks_super_glow_glass.pngbin0 -> 249 bytes
-rw-r--r--textures/moreblocks_super_glow_glass_stairsplus.pngbin0 -> 288 bytes
-rw-r--r--textures/moreblocks_sweeper.pngbin0 -> 477 bytes
-rw-r--r--textures/moreblocks_trap_glass.pngbin0 -> 261 bytes
-rw-r--r--textures/moreblocks_trap_stone.pngbin0 -> 817 bytes
-rw-r--r--textures/moreblocks_wood.pngbin0 -> 387 bytes
-rw-r--r--textures/moreblocks_wood_tile.pngbin0 -> 598 bytes
-rw-r--r--textures/moreblocks_wood_tile_center.pngbin0 -> 545 bytes
-rw-r--r--textures/moreblocks_wood_tile_down.pngbin0 -> 522 bytes
-rw-r--r--textures/moreblocks_wood_tile_flipped.pngbin0 -> 554 bytes
-rw-r--r--textures/moreblocks_wood_tile_full.pngbin0 -> 594 bytes
-rw-r--r--textures/moreblocks_wood_tile_left.pngbin0 -> 507 bytes
-rw-r--r--textures/moreblocks_wood_tile_right.pngbin0 -> 533 bytes
-rw-r--r--textures/moreblocks_wood_tile_up.pngbin0 -> 533 bytes
66 files changed, 2809 insertions, 2 deletions
diff --git a/LICENSE.txt b/LICENSE.txt
new file mode 100644
index 0000000..f42bd64
--- /dev/null
+++ b/LICENSE.txt
@@ -0,0 +1,13 @@
++---- zlib/libpng license ----+
+
+Copyright (c) 2013 Calinou
+
+This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+
+3. This notice may not be removed or altered from any source distribution.
diff --git a/README.md b/README.md
deleted file mode 100644
index f0f635d..0000000
--- a/README.md
+++ /dev/null
@@ -1,2 +0,0 @@
-moreblocks
-==========
diff --git a/README.txt b/README.txt
new file mode 100644
index 0000000..4c15581
--- /dev/null
+++ b/README.txt
@@ -0,0 +1,22 @@
+Calinou's Minetest Mods
+=====================
+
+Calinou's Mods for Minetest [http://minetest.net], a free and opensource Minecraft-like game.
+
+This Git repository is mostly made for servers; it allows easy updating.
+
+To install, just clone this repository somewhere, then copy the "calinou_mods" folder in the "mods/minetest" folder of Minetest's installation folder.
+
+
+
+Misc stuff
+=====================
+
+All these mods' source codes, except More Ores are under the zlib/libpng license. More Ores is under the GNU GPLv3; the mods' textures are under the CC BY-SA 3.0 Unported.
+
+Mods' forum threads:
+More Blocks: http://minetest.net/forum/viewtopic.php?id=509
+More Ores: http://minetest.net/forum/viewtopic.php?id=549
+Map Tools: http://minetest.net/forum/viewtopic.php?id=1882
+Doors+: http://minetest.net/forum/viewtopic.php?id=2059
+Stairs+: http://minetest.net/forum/viewtopic.php?id=2092
diff --git a/_config.txt b/_config.txt
new file mode 100644
index 0000000..b4395f4
--- /dev/null
+++ b/_config.txt
@@ -0,0 +1,11 @@
+------------------------------------------------------------------------------
+------------------------------ CONFIGURATION ---------------------------------
+------------------------------------------------------------------------------
+
+------------------------------------------------------------------------------
+-------- Change settings by changing the values after the "=". ---------------
+------------------------------------------------------------------------------
+
+
+-- Whether to direct wood based on player yaw when placing the block
+wood_facedir = true
diff --git a/aliases.lua b/aliases.lua
new file mode 100644
index 0000000..f13b443
--- /dev/null
+++ b/aliases.lua
@@ -0,0 +1,183 @@
+-- Aliases (some of them are about the default mod, some about moreblocks)
+
+-- Additional default aliases
+
+minetest.register_alias("woodpick", "default:pick_wood")
+minetest.register_alias("woodenpick", "default:pick_wood")
+minetest.register_alias("stonepick", "default:pick_stone")
+minetest.register_alias("steelpick", "default:pick_steel")
+minetest.register_alias("ironpick", "default:pick_steel")
+minetest.register_alias("mesepick", "default:pick_mese")
+
+minetest.register_alias("woodaxe", "default:axe_wood")
+minetest.register_alias("woodenaxe", "default:axe_wood")
+minetest.register_alias("stoneaxe", "default:axe_stone")
+minetest.register_alias("steelaxe", "default:axe_steel")
+minetest.register_alias("ironaxe", "default:axe_steel")
+
+minetest.register_alias("woodshovel", "default:shovel_wood")
+minetest.register_alias("woodenshovel", "default:shovel_wood")
+minetest.register_alias("stoneshovel", "default:shovel_stone")
+minetest.register_alias("steelshovel", "default:shovel_steel")
+minetest.register_alias("ironshovel", "default:shovel_steel")
+
+minetest.register_alias("woodsword", "default:sword_wood")
+minetest.register_alias("woodensword", "default:sword_wood")
+minetest.register_alias("stonesword", "default:sword_stone")
+minetest.register_alias("steelsword", "default:sword_steel")
+minetest.register_alias("ironsword", "default:sword_steel")
+
+minetest.register_alias("grass", "default:dirt_with_grass")
+minetest.register_alias("grassblock", "default:dirt_with_grass")
+minetest.register_alias("grass_block", "default:dirt_with_grass")
+
+minetest.register_alias("grassfootsteps", "default:dirt_with_grass_footsteps")
+minetest.register_alias("grass_footsteps", "default:dirt_with_grass_footsteps")
+
+minetest.register_alias("jungle_tree", "default:jungletree")
+
+minetest.register_alias("stick", "default:stick")
+minetest.register_alias("sign", "default:sign_wall")
+minetest.register_alias("fence", "default:fence_wood")
+minetest.register_alias("coal", "default:coal_lump")
+minetest.register_alias("iron", "default:iron_lump")
+minetest.register_alias("clay", "default:clay_lump")
+minetest.register_alias("steel", "default:steel_ingot")
+minetest.register_alias("steel_block", "default:steelblock")
+
+minetest.register_alias("stonebrick", "default:stonebrick")
+minetest.register_alias("stonebricks", "default:stonebrick")
+minetest.register_alias("stone_brick", "default:stonebrick")
+minetest.register_alias("stone_bricks", "default:stonebrick")
+
+minetest.register_alias("sweeper", "moreblocks:sweeper")
+minetest.register_alias("circularsaw", "moreblocks:circular_saw")
+minetest.register_alias("circular_saw", "moreblocks:circular_saw")
+minetest.register_alias("screwdriver", "moreblocks:screwdriver")
+minetest.register_alias("screw_driver", "moreblocks:screw_driver")
+minetest.register_alias("screwdrive", "moreblocks:screw_driver")
+minetest.register_alias("screw_drive", "moreblocks:screw_driver")
+minetest.register_alias("sweep", "moreblocks:sweeper")
+minetest.register_alias("junglestick", "moreblocks:jungle_stick")
+minetest.register_alias("jungle_stick", "moreblocks:jungle_stick")
+
+minetest.register_alias("obsidian", "default:obsidian")
+minetest.register_alias("obsidianglass", "default:obsidian_glass")
+minetest.register_alias("obsidian_glass", "default:obsidian_glass")
+
+-- More Blocks aliases
+
+minetest.register_alias("circlestonebrick", "moreblocks:circle_stone_bricks")
+minetest.register_alias("circlestonebricks", "moreblocks:circle_stone_bricks")
+minetest.register_alias("circlestone_brick", "moreblocks:circle_stone_bricks")
+minetest.register_alias("circlestone_bricks", "moreblocks:circle_stone_bricks")
+minetest.register_alias("circle_stonebrick", "moreblocks:circle_stone_bricks")
+minetest.register_alias("circle_stonebricks", "moreblocks:circle_stone_bricks")
+minetest.register_alias("circle_stone_brick", "moreblocks:circle_stone_bricks")
+minetest.register_alias("circle_stone_bricks", "moreblocks:circle_stone_bricks")
+
+minetest.register_alias("stonesquare", "moreblocks:stone_tile")
+minetest.register_alias("stonesquares", "moreblocks:stone_tile")
+minetest.register_alias("stone_square", "moreblocks:stone_tile")
+minetest.register_alias("stone_squares", "moreblocks:stone_tile")
+minetest.register_alias("stonetile", "moreblocks:stone_tile")
+minetest.register_alias("stonetiles", "moreblocks:stone_tile")
+minetest.register_alias("stone_tile", "moreblocks:stone_tile")
+minetest.register_alias("stone_tiles", "moreblocks:stone_tile")
+
+minetest.register_alias("splitstonesquare", "moreblocks:split_stone_tile")
+minetest.register_alias("splitstonesquares", "moreblocks:split_stone_tile")
+minetest.register_alias("split_stone_square", "moreblocks:split_stone_tile")
+minetest.register_alias("split_stone_squares", "moreblocks:split_stone_tile")
+minetest.register_alias("split_stonesquare", "moreblocks:split_stone_tile")
+minetest.register_alias("split_stonesquares", "moreblocks:split_stone_tile")
+
+minetest.register_alias("coalstone", "moreblocks:coal_stone")
+minetest.register_alias("coal_stone", "moreblocks:coal_stone")
+
+minetest.register_alias("ironstone", "moreblocks:iron_stone")
+minetest.register_alias("iron_stone", "moreblocks:iron_stone")
+
+minetest.register_alias("coalglass", "moreblocks:coal_glass")
+minetest.register_alias("coal_glass", "moreblocks:coal_glass")
+
+minetest.register_alias("ironglass", "moreblocks:iron_glass")
+minetest.register_alias("iron_glass", "moreblocks:iron_glass")
+
+minetest.register_alias("glowglass", "moreblocks:glow_glass")
+minetest.register_alias("glow_glass", "moreblocks:glow_glass")
+
+minetest.register_alias("superglowglass", "moreblocks:super_glow_glass")
+minetest.register_alias("super_glowglass", "moreblocks:super_glow_glass")
+minetest.register_alias("super_glow_glass", "moreblocks:super_glow_glass")
+
+minetest.register_alias("plankstone", "moreblocks:plankstone")
+
+minetest.register_alias("cactusbrick", "moreblocks:cactus_brick")
+minetest.register_alias("cactus_brick", "moreblocks:cactus_brick")
+
+minetest.register_alias("cactuschecker", "moreblocks:cactus_checker")
+minetest.register_alias("cactus_checker", "moreblocks:cactus_checker")
+
+minetest.register_alias("coalchecker", "moreblocks:coal_checker")
+minetest.register_alias("coal_checker", "moreblocks:coal_checker")
+
+minetest.register_alias("ironchecker", "moreblocks:iron_checker")
+minetest.register_alias("iron_checker", "moreblocks:iron_checker")
+
+minetest.register_alias("woodtile", "moreblocks:wood_tile")
+minetest.register_alias("woodentile", "moreblocks:wood_tile")
+minetest.register_alias("wood_tile", "moreblocks:wood_tile")
+minetest.register_alias("wooden_tile", "moreblocks:wood_tile")
+
+minetest.register_alias("woodtile_full", "moreblocks:wood_tile_full")
+minetest.register_alias("woodentile_full", "moreblocks:wood_tile_full")
+minetest.register_alias("wood_tile_full", "moreblocks:wood_tile_full")
+minetest.register_alias("wooden_tile_full", "moreblocks:wood_tile_full")
+minetest.register_alias("full_woodtile", "moreblocks:wood_tile_full")
+minetest.register_alias("full_woodentile", "moreblocks:wood_tile_full")
+minetest.register_alias("full_wood_tile", "moreblocks:wood_tile_full")
+minetest.register_alias("full_wooden_tile", "moreblocks:wood_tile_full")
+
+-- Old block/item replacement
+
+minetest.register_alias("moreblocks:oerkkiblock", "default:mossycobble")
+minetest.register_alias("moreblocks:screwdriver", "screwdriver:screwdriver")
+
+-- Node and item renaming
+
+minetest.register_alias("moreblocks:stone_bricks", "default:stonebrick")
+minetest.register_alias("moreblocks:stonebrick", "default:stonebrick")
+minetest.register_alias("moreblocks:junglewood", "default:junglewood")
+minetest.register_alias("moreblocks:jungle_wood", "default:junglewood")
+
+minetest.register_alias("moreblocks:horizontaltree", "moreblocks:horizontal_tree")
+minetest.register_alias("moreblocks:horizontaljungletree", "moreblocks:horizontal_jungle_tree")
+minetest.register_alias("moreblocks:stonesquare", "moreblocks:stone_tile")
+minetest.register_alias("moreblocks:circlestonebrick", "moreblocks:circle_stone_bricks")
+minetest.register_alias("moreblocks:ironstonebrick", "moreblocks:iron_stone_bricks")
+minetest.register_alias("moreblocks:fence_junglewood", "moreblocks:fence_jungle_wood")
+minetest.register_alias("moreblocks:coalstone", "moreblocks:coal_stone")
+minetest.register_alias("moreblocks:ironstone", "moreblocks:iron_stone")
+minetest.register_alias("moreblocks:woodtile", "moreblocks:wood_tile")
+minetest.register_alias("moreblocks:woodtile_full", "moreblocks:wood_tile_full")
+minetest.register_alias("moreblocks:woodtile_centered", "moreblocks:wood_tile_centered")
+minetest.register_alias("moreblocks:woodtile_up", "moreblocks:wood_tile_up")
+minetest.register_alias("moreblocks:woodtile_down", "moreblocks:wood_tile_down")
+minetest.register_alias("moreblocks:woodtile_left", "moreblocks:wood_tile_left")
+minetest.register_alias("moreblocks:woodtile_right", "moreblocks:wood_tile_right")
+minetest.register_alias("moreblocks:coalglass", "moreblocks:coal_glass")
+minetest.register_alias("moreblocks:ironglass", "moreblocks:iron_glass")
+minetest.register_alias("moreblocks:glowglass", "moreblocks:glow_glass")
+minetest.register_alias("moreblocks:superglowglass", "moreblocks:super_glow_glass")
+minetest.register_alias("moreblocks:trapglass", "moreblocks:trap_glass")
+minetest.register_alias("moreblocks:trapstone", "moreblocks:trap_stone")
+minetest.register_alias("moreblocks:cactuschecker", "moreblocks:cactus_checker")
+minetest.register_alias("moreblocks:coalchecker", "moreblocks:coal_checker")
+minetest.register_alias("moreblocks:ironchecker", "moreblocks:iron_checker")
+minetest.register_alias("moreblocks:cactusbrick", "moreblocks:cactus_brick")
+minetest.register_alias("moreblocks:cleanglass", "moreblocks:clean_glass")
+minetest.register_alias("moreblocks:emptybookshelf", "moreblocks:empty_bookshelf")
+minetest.register_alias("moreblocks:junglestick", "moreblocks:jungle_stick")
+minetest.register_alias("moreblocks:splitstonesquare","moreblocks:split_stone_tile")
+minetest.register_alias("moreblocks:allfacestree","moreblocks:all_faces_tree")
diff --git a/circular_saw.lua b/circular_saw.lua
new file mode 100644
index 0000000..1e385c9
--- /dev/null
+++ b/circular_saw.lua
@@ -0,0 +1,365 @@
+-- Load translation library if intllib is installed
+
+local S
+if (minetest.get_modpath("intllib")) then
+ dofile(minetest.get_modpath("intllib").."/intllib.lua")
+ S = intllib.Getter(minetest.get_current_modname())
+ else
+ S = function ( s ) return s end
+end
+
+circular_saw = {};
+
+circular_saw.known_stairs = {}
+
+
+-- Register known moreblocks stairs
+for i,v in ipairs({"default:wood", "default:stone", "default:cobble", "default:mossycobble", "default:brick", "default:sandstone",
+ "default:steelblock", "default:desert_stone", "default:glass", "default:tree", "default:jungletree", "default:stonebrick",
+ "default:obsidian", "default:obsidian_glass", "default:stone_bricks", "default:junglewood", "default:goldblock",
+ "default:copperblock", "default:bronzeblock", "default:diamondblock", "default:desert_stonebrick", "default:sandstonebrick",
+
+ "moreblocks:coal_stone", "moreblocks:iron_stone", "moreblocks:coal_checker", "moreblocks:iron_checker",
+ "moreblocks:cactus_checker", "moreblocks:coal_glass", "moreblocks:iron_glass", "moreblocks:glow_glass",
+ "moreblocks:super_glow_glass", "moreblocks:wooden_tile", "moreblocks:stone_tile", "moreblocks:split_stone_tile",
+ "moreblocks:iron_stone_bricks", "moreblocks:circle_stone_bricks", "moreblocks:wood_tile_centered",
+ "moreblocks:wood_tile_full", "moreblocks:plank_stone"}) do
+ table.insert(circular_saw.known_stairs, v);
+end
+
+
+-- How many microblocks does this shape at the output inventory cost?
+circular_saw.cost_in_microblocks = { 6, 7, 5, 3, 2, 4, 6,
+ 2, 1, 4, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0 };
+
+-- anz: amount of input material in microblocks
+circular_saw.get_stair_output_inv = function(modname, material, anz, max)
+
+ local max_offered = 99;
+
+ if(not(max) or (max == nil) or tonumber(max) > 99 or tonumber(max) < 1) then
+ max_offered = 99;
+ else
+ max_offered = tonumber(max);
+ end
+
+
+ -- If there is nothing inside display empty inventory
+ if(anz < 1) then
+ return { "", "", "", "", "", "", "",
+ "", "", "", "", "", "", "",
+ "", "", "", "", "", "", "",
+ "", "", "", "", "", "", ""};
+ end
+
+ return {
+ modname .. ":stair_" .. material .. " " .. math.min(math.floor(anz/6), max_offered),
+ modname .. ":stair_" .. material .. "_inner " .. math.min(math.floor(anz/7), max_offered),
+ modname .. ":stair_" .. material .. "_outer " .. math.min(math.floor(anz/5), max_offered),
+ modname .. ":stair_" .. material .. "_half " .. math.min(math.floor(anz/3), max_offered),
+ modname .. ":slab_" .. material .. "_quarter " .. math.min(math.floor(anz/2), max_offered),
+ modname .. ":slab_" .. material .. " " .. math.min(math.floor(anz/4), max_offered),
+ modname .. ":slab_" .. material .. "_three_quarter " .. math.min(math.floor(anz/6), max_offered),
+
+ modname .. ":panel_" .. material .. "_bottom " .. math.min(math.floor(anz/2), max_offered),
+ modname .. ":micro_" .. material .. "_bottom " .. math.min(math.floor(anz/1), max_offered),
+ modname .. ":stair_" .. material .. "_alt " .. math.min(math.floor(anz/4), max_offered),
+ "",
+ }
+end
+
+
+-- Reset empty circular_saw after last full block has been taken out (or the circular_saw has been placed the first tiem); note: max_offered is not reset
+circular_saw.reset_circular_saw = function(pos)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory();
+
+ inv:set_list("input", { "" });
+ inv:set_list("micro", { "" });
+ inv:set_list("output", circular_saw.get_stair_output_inv("", "", 0, meta:get_string("max_offered")));
+ meta:set_int("anz", 0);
+
+ meta:set_string("infotext", "Circular saw, empty (owned by " .. (meta:get_string("owner") or "") .. ")");
+end
+
+
+-- Player has taken something out of the box or placed something inside; that amounts to count microblocks
+circular_saw.update_inventory = function(pos, amount)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory();
+ local akt = meta:get_int("anz");
+
+ -- The material is receicled automaticly
+ inv:set_list("recycle", { "" });
+
+ if(akt + amount < 1) then -- If the last block is taken out
+
+ circular_saw.reset_circular_saw(pos);
+ return;
+
+ end
+
+ local stack = inv:get_stack("input", 1);
+ -- At least one "normal" block is necessary to see what kind of stairs are requested
+ if(stack:is_empty()) then
+
+ -- Any microblocks not taken out yet are now lost (covers material loss in the machine)
+ circular_saw.reset_circular_saw(pos);
+ return;
+
+ end
+ local node_name = stack:get_name();
+ local liste = node_name:split(":");
+ local modname = liste[1];
+ local material = liste[2];
+
+ -- Display as many full blocks as possible
+ inv:set_list("input", { modname.. ":" .. material .. " " .. math.floor( (akt + amount) / 8) });
+
+ -- The stairnodes made of default nodes use moreblocks namespace, other mods keep own.
+ if(modname == "default") then modname = "moreblocks"; end
+ --print("circular_saw set to " ..modname.. " : " ..material.. " with " .. (akt+amount) .. " microblocks.");
+
+ -- 0-7 microblocks may remain as a rest
+ inv:set_list("micro", { modname.. ":micro_" .. material .. "_bottom " .. ((akt + amount) % 8) });
+ -- Display
+ inv:set_list("output", circular_saw.get_stair_output_inv(modname, material, (akt + amount), meta:get_string("max_offered")));
+ -- Store how many microblocks are available
+ meta:set_int("anz", (akt+amount));
+
+ meta:set_string("infotext", "Circular saw, working with " ..material.. " (owned by " .. (meta:get_string("owner") or "") .. ")");
+end
+
+
+-- The amount of items offered per shape can be configured
+circular_saw.on_receive_fields = function(pos, formname, fields, sender)
+ local meta = minetest.env:get_meta(pos);
+ if(fields.max_offered and tonumber(fields.max_offered) > 0 and tonumber(fields.max_offered) < 99) then
+ meta:set_string("max_offered", fields.max_offered);
+ circular_saw.update_inventory(pos, 0); -- update to show the correct number of items
+ end
+end
+
+
+-- Moving the inventory of the circular_saw around is not allowed because it is a fictional inventory
+circular_saw.allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ -- Moving inventory around would be rather immpractical and make things more difficult to calculate
+ return 0;
+end
+
+
+-- Only input- and recycle-slot are intended as input slots
+circular_saw.allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+
+ -- The player is not allowed to put something in there
+ if(listname == "output" or listname == "micro") then
+ return 0;
+ end
+
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory();
+
+ -- Only alow those items that are offered in the output inventory to be recycled
+ if(listname == "recycle" and not(inv:contains_item("output", stack:get_name()))) then
+ return 0;
+ end
+
+ -- Only accept certain blocks as input which are known to be craftable into stairs
+ if(listname == "input") then
+
+ for i,v in ipairs(circular_saw.known_stairs) do
+
+ if(circular_saw.known_stairs[ i ] == stack:get_name()) then
+ return stack:get_count();
+ end
+
+ end
+ return 0;
+
+ end
+
+ return stack:get_count()
+end
+
+-- Taking is allowed from all slots (even the internal microblock slot)
+
+-- Putting something in is slightly more complicated than taking anything because we have to make sure it is of a suitable material
+circular_saw.on_metadata_inventory_put = function(pos, listname, index, stack, player)
+
+ -- We need to find out if the circular_saw is already set to a specific material or not
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory();
+
+ -- Putting something into the input slot is only possible if that had been empty before or did contain something of the same material
+ if( listname=="input") then
+
+ -- Each new block is worth 8 microblocks
+ circular_saw.update_inventory(pos, 8 * stack:get_count());
+
+ elseif(listname=="recycle") then
+
+ -- Lets look which shape this represents
+ for i,v in ipairs(inv:get_list("output")) do
+
+ if(v:get_name() == stack:get_name()) then
+
+ local value = circular_saw.cost_in_microblocks[ i ] * stack:get_count();
+ --print("\nRecycling " .. (v:get_name()) .. " into " ..value.. " microblocks.");
+
+ -- We get value microblocks back
+ circular_saw.update_inventory(pos, value);
+ end
+ end
+ end
+end
+
+-- The player takes something
+circular_saw.on_metadata_inventory_take = function(pos, listname, index, stack, player)
+
+ -- If it is one of the offered stairs: find out how many microblocks have to be substracted
+ if(listname=="output") then
+
+ -- We do know how much each block at each position costs
+ local cost = circular_saw.cost_in_microblocks[ index ] * stack:get_count();
+
+ circular_saw.update_inventory(pos, -1 * cost);
+
+ elseif(listname=="mikro") then
+
+ -- Each microblock costs 1 microblock
+ circular_saw.update_inventory(pos, -1 * 1 * stack:get_count());
+
+ elseif(listname=="input") then
+
+ -- Each normal (= full) block taken costs 8 microblocks
+ circular_saw.update_inventory(pos, -1 * 8 * stack:get_count());
+
+ end
+ -- The recycle field plays no role here since it is processed immediately
+end
+
+
+circular_saw.on_construct_init = function(pos, formspec)
+
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec", formspec);
+
+ meta:set_int( "anz", 0); -- No microblocks inside yet
+ meta:set_string("max_offered", 99); -- How many items of this kind are offered by default?
+ meta:set_string("infotext", "Circular saw, empty")
+
+ local inv = meta:get_inventory()
+ inv:set_size("input", 1) -- Input slot for full blocks of material x
+ inv:set_size("micro", 1) -- Storage for 1-7 surplus microblocks
+ inv:set_size("recycle", 1) -- Surplus partial blocks can be placed here
+ inv:set_size("output", 28) -- 4*7 versions of stair-parts of material x
+
+ circular_saw.reset_circular_saw(pos);
+end
+
+
+circular_saw.can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ if not inv:is_empty("input") then
+ return false
+ elseif not inv:is_empty("micro") then
+ return false
+ elseif not inv:is_empty("recycle") then
+ return false
+ end
+
+ -- Can be digged by anyone when empty (not only by the owner)
+ return true
+end,
+
+
+minetest.register_node("moreblocks:circular_saw", {
+ description = S("Circular Saw"),
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.4, -0.5, -0.4, -0.25, 0.25, -0.25}, -- Leg
+ {0.25, -0.5, 0.25, 0.4, 0.25, 0.4}, -- Leg
+ {-0.4, -0.5, 0.25, -0.25, 0.25, 0.4}, -- Leg
+ {0.25, -0.5, -0.4, 0.4, 0.25, -0.25}, -- Leg
+ {-0.5, 0.25, -0.5, 0.5, 0.375, 0.5}, -- Tabletop
+ {-0.01, 0.4375, -0.125, 0.01, 0.5, 0.125}, -- Saw blade (top)
+ {-0.01, 0.375, -0.1875, 0.01, 0.4375, 0.1875}, -- Saw blade (bottom)
+ {-0.25, -0.0625, -0.25, 0.25, 0.25, 0.25}, -- Motor case
+ },
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-0.4, -0.5, -0.4, -0.25, 0.25, -0.25}, -- Leg
+ {0.25, -0.5, 0.25, 0.4, 0.25, 0.4}, -- Leg
+ {-0.4, -0.5, 0.25, -0.25, 0.25, 0.4}, -- Leg
+ {0.25, -0.5, -0.4, 0.4, 0.25, -0.25}, -- Leg
+ {-0.5, 0.25, -0.5, 0.5, 0.375, 0.5}, -- Tabletop
+ {-0.01, 0.4375, -0.125, 0.01, 0.5, 0.125}, -- Saw blade (top)
+ {-0.01, 0.375, -0.1875, 0.01, 0.4375, 0.1875}, -- Saw blade (bottom)
+ {-0.25, -0.0625, -0.25, 0.25, 0.25, 0.25}, -- Motor case
+ },
+ },
+ tiles = {"moreblocks_circular_saw_top.png", "moreblocks_circular_saw_bottom.png", "moreblocks_circular_saw_side.png"},
+ paramtype = "light",
+ sunlight_propagates = true,
+ paramtype2 = "facedir",
+ groups = {cracky=2},
+ on_construct = function(pos)
+ return circular_saw.on_construct_init(pos,
+ "size[10,9]" ..
+ "list[current_name;input;0,0;1,1;]" ..
+ "label[0,0;Input material]" ..
+ "list[current_name;micro;0,1;1,1;]" ..
+ "label[0,1;Rest/microblocks]" ..
+ "field[0.3,2.5;1,1;max_offered;Max:;${max_offered}]" ..
+ "button[1,2;1,1;Set;Set]" ..
+ "list[current_name;recycle;0,3;1,1;]" ..
+ "label[0,3;Recycle output]" ..
+ "list[current_name;output;2,0;7,4;]" ..
+ "list[current_player;main;1,5;8,4;]");
+ end,
+
+ can_dig = function(pos,player)
+ return circular_saw.can_dig(pos, player);
+ end,
+
+ -- Set owner of this circular saw
+ after_place_node = function(pos, placer)
+ local meta = minetest.env:get_meta(pos);
+
+ meta:set_string("owner", (placer:get_player_name() or ""));
+ meta:set_string("infotext", "Circular saw is empty (owned by " .. (placer:get_player_name() or "") .. ")");
+ end,
+
+ -- The amount of items offered per shape can be configured
+ on_receive_fields = function(pos, formname, fields, sender)
+ return circular_saw.on_receive_fields(pos, formname, fields, sender);
+ end,
+
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ return circular_saw.allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player);
+ end,
+
+ -- Only input- and recycle-slot are intended as input slots
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ return circular_saw.allow_metadata_inventory_put(pos, listname, index, stack, player);
+ end,
+
+ -- Taking is allowed from all slots (even the internal microblock slot); moving is forbidden
+
+ -- Putting something in is slightly more complicated than taking anything because we have to make sure it is of a suitable material
+ on_metadata_inventory_put = function(pos, listname, index, stack, player)
+ return circular_saw.on_metadata_inventory_put(pos, listname, index, stack, player);
+ end,
+
+ on_metadata_inventory_take = function(pos, listname, index, stack, player)
+ return circular_saw.on_metadata_inventory_take(pos, listname, index, stack, player);
+ end
+
+})
diff --git a/crafting.lua b/crafting.lua
new file mode 100644
index 0000000..f772409
--- /dev/null
+++ b/crafting.lua
@@ -0,0 +1,375 @@
+-- Crafting
+
+minetest.register_craft({
+ output = "default:stick 1",
+ recipe = {
+ {"default:dry_shrub"},
+ }
+})
+
+minetest.register_craft({
+ output = "default:dirt_with_grass 1",
+ recipe = {
+ {"default:junglegrass"},
+ {"default:dirt"},
+ }
+})
+
+minetest.register_craft({
+ output = "default:dirt_with_grass 1",
+ recipe = {
+ {"default:mese"},
+ {"default:dirt"},
+ }
+})
+
+minetest.register_craft({
+ output = "default:mossycobble 1",
+ recipe = {
+ {"default:junglegrass"},
+ {"default:cobble"},
+ }
+})
+
+minetest.register_craft({
+ output = "default:mossycobble 1",
+ recipe = {
+ {"default:mese"},
+ {"default:cobble"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:woodtile 9",
+ recipe = {
+ {"default:wood", "default:wood", "default:wood"},
+ {"default:wood", "default:wood", "default:wood"},
+ {"default:wood", "default:wood", "default:wood"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:woodtile_flipped 1",
+ recipe = {
+ {"moreblocks:woodtile"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:woodtile_center 9",
+ recipe = {
+ {"default:wood", "default:wood", "default:wood"},
+ {"default:wood", "moreblocks:woodtile", "default:wood"},
+ {"default:wood", "default:wood", "default:wood"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:woodtile_full 4",
+ recipe = {
+ {"moreblocks:woodtile", "moreblocks:woodtile"},
+ {"moreblocks:woodtile", "moreblocks:woodtile"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:woodtile_up 1",
+ recipe = {
+ {"default:stick"},
+ {"moreblocks:woodtile_center"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:woodtile_down 1",
+ recipe = {
+ {"moreblocks:woodtile_center"},
+ {"default:stick"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:woodtile_left 1",
+ recipe = {
+ {"default:stick", "moreblocks:woodtile_center"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:woodtile_right 1",
+ recipe = {
+ {"moreblocks:woodtile_center", "default:stick"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:junglestick 4",
+ recipe = {
+ {"default:junglewood"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:fence_jungle_wood 2",
+ recipe = {
+ {"moreblocks:jungle_stick", "moreblocks:jungle_stick", "moreblocks:jungle_stick"},
+ {"moreblocks:jungle_stick", "moreblocks:jungle_stick", "moreblocks:jungle_stick"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:circle_stone_bricks 8",
+ recipe = {
+ {"default:stone", "default:stone", "default:stone"},
+ {"default:stone", "", "default:stone"},
+ {"default:stone", "default:stone", "default:stone"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:all_faces_tree 8",
+ recipe = {
+ {"default:tree", "default:tree", "default:tree"},
+ {"default:tree", "", "default:tree"},
+ {"default:tree", "default:tree", "default:tree"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:all_faces_jungle_tree 8",
+ recipe = {
+ {"default:jungletree", "default:jungletree", "default:jungletree"},
+ {"default:jungletree", "", "default:jungletree"},
+ {"default:jungletree", "default:jungletree", "default:jungletree"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:sweeper 3",
+ recipe = {
+ {"default:junglegrass"},
+ {"default:stick"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:stone_tile 4",
+ recipe = {
+ {"default:cobble", "default:cobble"},
+ {"default:cobble", "default:cobble"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:split_stone_tile 1",
+ recipe = {
+ {"moreblocks:stone_tile"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:empty_bookshelf 1",
+ recipe = {
+ {"moreblocks:sweeper"},
+ {"default:bookshelf"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:iron_stone_bricks 1",
+ type = "shapeless",
+ recipe = {"default:steel_ingot", "default:stone_brick"},
+})
+
+minetest.register_craft({
+ output = "default:wood 4",
+ recipe = {
+ {"moreblocks:horizontal_tree"},
+ }
+})
+
+minetest.register_craft({
+ output = "default:junglewood 4",
+ recipe = {
+ {"moreblocks:horizontal_jungle_tree"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:plankstone 4",
+ recipe = {
+ {"default:stone", "default:wood"},
+ {"default:wood", "default:stone"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:plankstone 4",
+ recipe = {
+ {"default:wood", "default:stone"},
+ {"default:stone", "default:wood"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:coal_checker 4",
+ recipe = {
+ {"default:stone", "default:coal_lump"},
+ {"default:coal_lump", "default:stone"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:coal_checker 4",
+ recipe = {
+ {"default:coal_lump", "default:stone"},
+ {"default:stone", "default:coal_lump"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:iron_checker 4",
+ recipe = {
+ {"default:steel_ingot", "default:stone"},
+ {"default:stone", "default:steel_ingot"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:iron_checker 4",
+ recipe = {
+ {"default:stone", "default:steel_ingot"},
+ {"default:steel_ingot", "default:stone"},
+ }
+})
+
+minetest.register_craft({
+ output = "default:chest_locked 1",
+ type = "shapeless",
+ recipe = {"default:steel_ingot", "default:chest"},
+})
+
+minetest.register_craft({
+ output = "moreblocks:iron_glass 1",
+ type = "shapeless",
+ recipe = {"default:steel_ingot", "default:glass"},
+})
+
+minetest.register_craft({
+ output = "moreblocks:coal_glass 1",
+ type = "shapeless",
+ recipe = {"default:coal_lump", "default:glass"},
+})
+
+minetest.register_craft({
+ output = "moreblocks:clean_glass 1",
+ type = "shapeless",
+ recipe = {"moreblocks:sweeper", "default:glass"},
+})
+
+minetest.register_craft({
+ output = "moreblocks:glow_glass 1",
+ type = "shapeless",
+ recipe = {"default:torch", "default:glass"},
+})
+
+minetest.register_craft({
+ output = "moreblocks:super_glow_glass 1",
+ type = "shapeless",
+ recipe = {"default:torch", "default:torch", "default:glass"},
+})
+
+minetest.register_craft({
+ output = "moreblocks:coal_stone 1",
+ type = "shapeless",
+ recipe = {"default:coal_lump", "default:stone"},
+})
+
+minetest.register_craft({
+ output = "moreblocks:iron_stone 1",
+ type = "shapeless",
+ recipe = {"default:iron_lump", "default:stone"},
+})
+
+minetest.register_craft({
+ output = "moreblocks:trap_stone 12",
+ type = "shapeless",
+ recipe = {"default:mese", "default:stone"},
+})
+
+minetest.register_craft({
+ output = "moreblocks:trap_glass 12",
+ type = "shapeless",
+ recipe = {"default:mese", "default:glass"},
+})
+
+minetest.register_craft({
+ output = "moreblocks:cactus_brick 1",
+ type = "shapeless",
+ recipe = {"default:cactus", "default:brick"},
+})
+
+minetest.register_craft({
+ output = "moreblocks:cactus_checker 4",
+ recipe = {
+ {"default:cactus", "default:stone"},
+ {"default:stone", "default:cactus"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:cactuschecker 4",
+ recipe = {
+ {"default:stone", "default:cactus"},
+ {"default:cactus", "default:stone"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:rope 2",
+ recipe = {
+ {"default:junglegrass"},
+ {"default:junglegrass"},
+ {"default:junglegrass"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:horizontal_tree 2",
+ recipe = {
+ {"default:tree", "", "default:tree"},
+ }
+})
+
+minetest.register_craft({
+ output = "default:tree 2",
+ recipe = {
+ {"moreblocks:horizontal_tree"},
+ {"moreblocks:horizontal_tree"},
+ }
+})
+
+minetest.register_craft({
+ output = "moreblocks:horizontal_jungle_tree 2",
+ recipe = {
+ {"default:jungletree", "", "default:jungletree"},
+ }
+})
+
+minetest.register_craft({
+ output = "default:jungletree 2",
+ recipe = {
+ {"moreblocks:horizontal_jungle_tree"},
+ {"moreblocks:horizontal_jungle_tree"},
+ }
+})
+
+
+minetest.register_craft({
+ output = "moreblocks:circular_saw 1",
+ recipe = {
+ { "", "default:steel_ingot", "" },
+ { "default:tree", "default:tree", "default:tree"},
+ { "default:tree", "", "default:tree"},
+ }
+})
diff --git a/depends.txt b/depends.txt
new file mode 100644
index 0000000..562cf63
--- /dev/null
+++ b/depends.txt
@@ -0,0 +1 @@
+default
diff --git a/init.lua b/init.lua
new file mode 100644
index 0000000..fb74721
--- /dev/null
+++ b/init.lua
@@ -0,0 +1,358 @@
+-- Load translation library if intllib is installed
+
+local S
+if (minetest.get_modpath("intllib")) then
+ dofile(minetest.get_modpath("intllib").."/intllib.lua")
+ S = intllib.Getter(minetest.get_current_modname())
+ else
+ S = function ( s ) return s end
+end
+
+dofile(minetest.get_modpath("moreblocks").."/_config.txt")
+
+dofile(minetest.get_modpath("moreblocks").."/redefinitions.lua")
+dofile(minetest.get_modpath("moreblocks").."/crafting.lua")
+dofile(minetest.get_modpath("moreblocks").."/aliases.lua")
+dofile(minetest.get_modpath("moreblocks").."/stairsplus_convert.lua")
+dofile(minetest.get_modpath("moreblocks").."/stairsplus/stairs.lua")
+dofile(minetest.get_modpath("moreblocks").."/stairsplus/slabs.lua")
+dofile(minetest.get_modpath("moreblocks").."/stairsplus/panels.lua")
+dofile(minetest.get_modpath("moreblocks").."/stairsplus/microblocks.lua")
+dofile(minetest.get_modpath("moreblocks").."/stairsplus/aliases.lua")
+dofile(minetest.get_modpath("moreblocks").."/stairsplus.lua")
+dofile(minetest.get_modpath("moreblocks").."/circular_saw.lua")
+
+print(S("[moreblocks] loaded."))
+
+--[[
+****
+More Blocks
+by Calinou
+Licensed under the zlib/libpng license for code and CC BY-SA for textures, see LICENSE.txt for info.
+****
+--]]
+
+-- Blocks
+
+minetest.register_node("moreblocks:wood_tile", {
+ description = S("Wooden Tile"),
+ tiles = {"moreblocks_wood_tile.png", "moreblocks_wood_tile.png", "moreblocks_wood_tile.png", "moreblocks_wood_tile.png", "moreblocks_wood_tile.png^[transformR90", "moreblocks_wood_tile.png^[transformR90"},
+ paramtype2 = "facedir",
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("moreblocks:wood_tile_flipped", {
+ description = S("Wooden Tile"),
+ tiles = {"moreblocks_wood_tile_flipped.png", "moreblocks_wood_tile_flipped.png", "moreblocks_wood_tile_flipped.png", "moreblocks_wood_tile_flipped.png", "moreblocks_wood_tile_flipped.png^[transformR90", "moreblocks_wood_tile_flipped.png^[transformR90"},
+ paramtype2 = "facedir",
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("moreblocks:wood_tile_center", {
+ description = S("Centered Wooden Tile"),
+ tiles = {"moreblocks_wood_tile_center.png", "moreblocks_wood_tile_center.png", "moreblocks_wood_tile_center.png", "moreblocks_wood_tile_center.png", "moreblocks_wood_tile_center.png^[transformR90", "moreblocks_wood_tile_center.png^[transformR90"},
+ paramtype2 = "facedir",
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("moreblocks:wood_tile_full", {
+ description = S("Full Wooden Tile"),
+ tiles = {"moreblocks_wood_tile_full.png", "moreblocks_wood_tile_full.png", "moreblocks_wood_tile_full.png",
+ "moreblocks_wood_tile_full.png", "moreblocks_wood_tile_full.png^[transformR90", "moreblocks_wood_tile_full.png^[transformR90"},
+ paramtype2 = "facedir",
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("moreblocks:wood_tile_up", {
+ description = S("Up Wooden Tile"),
+ tiles = {"moreblocks_wood_tile_up.png", "moreblocks_wood_tile_up.png", "moreblocks_wood_tile_up.png",
+ "moreblocks_wood_tile_up.png", "moreblocks_wood_tile_up.png^[transformR90", "moreblocks_wood_tile_up.png^[transformR90"},
+ paramtype2 = "facedir",
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("moreblocks:wood_tile_down", {
+ description = S("Down Wooden Tile"),
+ tiles = {"moreblocks_wood_tile_down.png", "moreblocks_wood_tile_down.png", "moreblocks_wood_tile_down.png",
+ "moreblocks_wood_tile_down.png", "moreblocks_wood_tile_down.png^[transformR90", "moreblocks_wood_tile_down.png^[transformR90"},
+ paramtype2 = "facedir",
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("moreblocks:wood_tile_left", {
+ description = S("Left Wooden Tile"),
+ tiles = {"moreblocks_wood_tile_left.png", "moreblocks_wood_tile_left.png", "moreblocks_wood_tile_left.png",
+ "moreblocks_wood_tile_left.png", "moreblocks_wood_tile_left.png^[transformR90", "moreblocks_wood_tile_left.png^[transformR90"},
+ paramtype2 = "facedir",
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("moreblocks:wood_tile_right", {
+ description = S("Right Wooden Tile"),
+ tiles = {"moreblocks_wood_tile_right.png", "moreblocks_wood_tile_right.png", "moreblocks_wood_tile_right.png",
+ "moreblocks_wood_tile_right.png", "moreblocks_wood_tile_right.png^[transformR90", "moreblocks_wood_tile_right.png^[transformR90"},
+ paramtype2 = "facedir",
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("moreblocks:circle_stone_bricks", {
+ description = S("Circle Stone Bricks"),
+ tiles = {"moreblocks_circle_stone_bricks.png"},
+ groups = {cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("moreblocks:iron_stone_bricks", {
+ description = S("Iron Stone Bricks"),
+ tiles = {"moreblocks_iron_stone_bricks.png"},
+ groups = {cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("moreblocks:stone_tile", {
+ description = S("Stone Tile"),
+ tiles = {"moreblocks_stone_tile.png"},
+ groups = {cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("moreblocks:split_stone_tile", {
+ description = S("Split Stone Tile"),
+ tiles = {"moreblocks_split_stone_tile_top.png", "moreblocks_split_stone_tile.png"},
+ groups = {cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("moreblocks:plankstone", {
+ description = S("Plankstone"),
+ tiles = {"moreblocks_plankstone.png", "moreblocks_plankstone.png", "moreblocks_plankstone.png",
+ "moreblocks_plankstone.png", "moreblocks_plankstone.png^[transformR90", "moreblocks_plankstone.png^[transformR90"},
+ groups = {cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("moreblocks:iron_glass", {
+ description = S("Iron Glass"),
+ drawtype = "glasslike",
+ tiles = {"moreblocks_iron_glass.png"},
+ inventory_image = minetest.inventorycube("moreblocks_iron_glass.png"),
+ paramtype = "light",
+ sunlight_propagates = true,
+ groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ sounds = default.node_sound_glass_defaults(),
+})
+
+minetest.register_node("moreblocks:coal_glass", {
+ description = S("Coal Glass"),
+ drawtype = "glasslike",
+ tiles = {"moreblocks_coal_glass.png"},
+ inventory_image = minetest.inventorycube("moreblocks_coal_glass.png"),
+ paramtype = "light",
+ sunlight_propagates = true,
+ groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ sounds = default.node_sound_glass_defaults(),
+})
+
+minetest.register_node("moreblocks:clean_glass", {
+ description = S("Clean Glass"),
+ drawtype = "glasslike",
+ tiles = {"moreblocks_clean_glass.png"},
+ inventory_image = minetest.inventorycube("moreblocks_clean_glass.png"),
+ paramtype = "light",
+ sunlight_propagates = true,
+ groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ sounds = default.node_sound_glass_defaults(),
+})
+
+
+minetest.register_node("moreblocks:cactus_brick", {
+ description = S("Cactus Brick"),
+ tiles = {"moreblocks_cactus_brick.png"},
+ groups = {cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("moreblocks:cactus_checker", {
+ description = S("Cactus Checker"),
+ tiles = {"moreblocks_cactus_checker.png", "moreblocks_cactus_checker.png", "moreblocks_cactus_checker.png",
+ "moreblocks_cactus_checker.png", "moreblocks_cactus_checker.png^[transformR90", "moreblocks_cactus_checker.png^[transformR90"},
+ paramtype2 = "facedir",
+ groups = {cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("moreblocks:empty_bookshelf", {
+ description = S("Empty Bookshelf"),
+ tiles = {"default_wood.png", "default_wood.png", "moreblocks_empty_bookshelf.png"},
+ groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("moreblocks:coal_stone", {
+ description = S("Coal Stone"),
+ tiles = {"moreblocks_coal_stone.png"},
+ groups = {cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("moreblocks:iron_stone", {
+ description = S("Iron Stone"),
+ tiles = {"moreblocks_iron_stone.png"},
+ groups = {cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("moreblocks:coal_checker", {
+ description = S("Coal Checker"),
+ tiles = {"moreblocks_coal_checker.png", "moreblocks_coal_checker.png", "moreblocks_coal_checker.png",
+ "moreblocks_coal_checker.png", "moreblocks_coal_checker.png^[transformR90", "moreblocks_coal_checker.png^[transformR90"},
+ paramtype2 = "facedir",
+ groups = {cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("moreblocks:iron_checker", {
+ description = S("Iron Checker"),
+ tiles = {"moreblocks_iron_checker.png", "moreblocks_iron_checker.png", "moreblocks_iron_checker.png",
+ "moreblocks_iron_checker.png", "moreblocks_iron_checker.png^[transformR90", "moreblocks_iron_checker.png^[transformR90"},
+ paramtype2 = "facedir",
+ groups = {cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("moreblocks:trap_stone", {
+ description = S("Trap Stone"),
+ tiles = {"moreblocks_trap_stone.png"},
+ walkable = false,
+ groups = {cracky=3},
+ sounds = default.node_sound_stone_defaults(),
+})
+
+minetest.register_node("moreblocks:trap_glass", {
+ description = S("Trap Glass"),
+ drawtype = "glasslike",
+ tiles = {"moreblocks_trap_glass.png"},
+ inventory_image = minetest.inventorycube("moreblocks_trap_glass.png"),
+ paramtype = "light",
+ sunlight_propagates = true,
+ walkable = false,
+ groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ sounds = default.node_sound_glass_defaults(),
+})
+
+minetest.register_node("moreblocks:fence_jungle_wood", {
+ description = S("Jungle Wood Fence"),
+ drawtype = "fencelike",
+ tiles = {"moreblocks_jungle_wood.png"},
+ inventory_image = "moreblocks_fence_jungle_wood.png",
+ wield_image = "moreblocks_fence_jungle_wood.png",
+ paramtype = "light",
+ selection_box = {
+ type = "fixed",
+ fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
+ },
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=2},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node("moreblocks:horizontal_tree", {
+ description = S("Horizontal Tree"),
+ tiles = {"default_tree.png", "default_tree.png", "default_tree.png^[transformR90",
+ "default_tree.png^[transformR90", "default_tree_top.png", "default_tree_top.png"},
+ paramtype2 = "facedir",
+ groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+ sounds = default.node_sound_wood_defaults(),
+ furnace_burntime = 30,
+})
+
+minetest.register_node("moreblocks:horizontal_jungle_tree", {
+ description = S("Horizontal Jungle Tree"),
+ tiles = {"default_jungletree.png", "default_jungletree.png", "default_jungletree.png^[transformR90",
+ "default_jungletree.png^[transformR90", "default_jungletree_top.png", "default_jungletree_top.png"},
+ paramtype2 = "facedir",
+ groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+ sounds = default.node_sound_wood_defaults(),
+ furnace_burntime = 30,
+})
+
+minetest.register_node("moreblocks:all_faces_tree", {
+ description = S("All-faces Tree"),
+ tiles = {"default_tree_top.png"},
+ groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+ sounds = default.node_sound_wood_defaults(),
+ furnace_burntime = 30,
+})
+
+minetest.register_node("moreblocks:all_faces_jungle_tree", {
+ description = S("All-faces Tree"),
+ tiles = {"default_jungletree_top.png"},
+ groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+ sounds = default.node_sound_wood_defaults(),
+ furnace_burntime = 30,
+})
+
+minetest.register_node("moreblocks:glow_glass", {
+ description = S("Glow Glass"),
+ drawtype = "glasslike",
+ tiles = {"moreblocks_glow_glass.png"},
+ inventory_image = minetest.inventorycube("moreblocks_glow_glass.png"),
+ paramtype = "light",
+ sunlight_propagates = true,
+ light_source = 11,
+ groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ sounds = default.node_sound_glass_defaults(),
+})
+
+minetest.register_node("moreblocks:super_glow_glass", {
+ description = S("Super Glow Glass"),
+ drawtype = "glasslike",
+ tiles = {"moreblocks_super_glow_glass.png"},
+ inventory_image = minetest.inventorycube("moreblocks_super_glow_glass.png"),
+ paramtype = "light",
+ sunlight_propagates = true,
+ light_source = 15,
+ groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ sounds = default.node_sound_glass_defaults(),
+})
+
+minetest.register_node("moreblocks:rope", {
+ description = S("Rope"),
+ drawtype = "signlike",
+ tiles = {"moreblocks_rope.png"},
+ inventory_image = "moreblocks_rope.png",
+ wield_image = "moreblocks_rope.png",
+ paramtype = "light",
+ paramtype2 = "wallmounted",
+ walkable = false,
+ climbable = true,
+ selection_box = {
+ type = "wallmounted",
+ },
+ groups = {snappy=3,flammable=2},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+-- Items
+
+minetest.register_craftitem("moreblocks:sweeper", {
+ description = S("Sweeper"),
+ inventory_image = "moreblocks_sweeper.png",
+})
+
+minetest.register_craftitem("moreblocks:jungle_stick", {
+ description = S("Jungle Stick"),
+ inventory_image = "moreblocks_junglestick.png",
+})
+
+minetest.register_craftitem("moreblocks:nothing", {
+ inventory_image = "invisible.png",
+ on_use = minetest.item_eat(0),
+})
diff --git a/locale/es.txt b/locale/es.txt
new file mode 100644
index 0000000..d11ba49
--- /dev/null
+++ b/locale/es.txt
@@ -0,0 +1,52 @@
+# Translation by kaeza
+
+[moreblocks] loaded. = [moreblocks] cargado.
+
+Jungle Wooden Planks = Tablones de madera de jungla
+Empty Bookshelf = Estante para libros vacío
+Clean Glass = Cristal Limpio
+Plankstone = Tablones de piedra
+Wooden Tile = Parquet
+Full Wooden Tile = Parquet Completo
+Centered Wooden Tile = Parquet Centrado
+Up Wooden Tile = Parquet Superior
+Down Wooden Tile = Parquet Inferior
+Left Wooden Tile = Parquet Izquierdo
+Right Wooden Tile = Parquet Derecho
+Circle Stone Bricks = Bloques de Piedra Circulares
+Stone Tile = Baldosa de Piedra
+Split Stone Tile = Baldosas de Piedra Partida
+Glow Glass = Cristal Brillante
+Super Glow Glass = Cristal Súper Brillante
+Coal Glass = Cristal con Carbón
+Iron Glass = Cristal con Hierro
+Coal Checker = Cuadros de Carbón
+Iron Checker = Cuadros de Hierro
+Trap Stone = Piedra Trampa
+Trap Glass = Cristal Trampa
+Coal Stone = Carbón y Piedra
+Iron Stone = Hierro y Piedra
+Cactus Checker = Cuadros de Cactus
+Cactus Brick = Ladrillos de Cactus
+Sweeper = Limpiador
+Jungle Stick = Varita de Madera de Jungla
+Horizontal Tree = Tronco de árbol horizontal
+Horizontal Jungle Tree = Tronco de árbol de la jungla horizontal
+Rope = Soga
+All-faces Tree = Tronco de Árbol
+
+%s Stairs = Escalera de %s
+%s Slab = Losa de %s
+%s Panel = Panel de %s
+%s Microblock = Microbloque de %s
+
+Wooden = Madera
+Papyrus = Papiro
+Dry Shrub = Arbusto Desértico
+Sapling = Brote de Árbol
+Wooden Planks = Tablones de Madera
+Ladder = Escalera de Mano
+Glass = Cristal
+
+%s Pane = Panel de %s
+%s Fence = Valla de %s
diff --git a/locale/fr.txt b/locale/fr.txt
new file mode 100644
index 0000000..e537a8c
--- /dev/null
+++ b/locale/fr.txt
@@ -0,0 +1,54 @@
+# Translation by Calinou
+
+[moreblocks] loaded. = [moreblocks] a été chargé.
+
+Jungle Wooden Planks = Planches de bois de jungle
+Empty Bookshelf = Étagère vide
+Clean Glass = Verre propre
+Plankstone = Pierre-bois
+Wooden Tile = Dalle en bois
+Full Wooden Tile = Dalle en bois complète
+Centered Wooden Tile = Dalle en bois centrée
+Up Wooden Tile = Dalle en bois vers le haut
+Down Wooden Tile = Dalle en bois vers le bas
+Left Wooden Tile = Dalle en bois vers la gauche
+Right Wooden Tile = Dalle en bois vers la droite
+Circle Stone Bricks = Briques en pierre circulaires
+Stone Tile = Dalle en pierre
+Split Stone Tile = Dalle en pierre découpée
+Glow Glass = Verre brillant
+Super Glow Glass = Verre très brillant
+Coal Glass = Verre en charbon
+Iron Glass = Verre en fer
+Coal Checker = Damier en charbon
+Iron Checker = Damier en fer
+Trap Stone = Pierre à piège
+Trap Glass = Verre à piège
+Coal Stone = Pierre en charbon
+Iron Stone = Pierre en fer
+Cactus Checker = Damier en cactus
+Cactus Brick = Briques en cactus
+Sweeper = Balai
+Jungle Stick = Bâton en bois de jungle
+Horizontal Tree = Tronc d'arbre horizontal
+Horizontal Jungle Tree = Tronc d'arbre de jungle horizontal
+Rope = Corde
+All-faces Tree = Tronc d'arbre
+
+Wooden = bois
+Papyrus = Papyrus
+Dry Shrub = Buisson mort
+Sapling = Pousse d'arbre
+Wooden Planks = Planches de bois
+Ladder = Échelle
+Glass = Verre
+
+Circular Saw = Scie circulaire
+
+%s Stairs = Escaliers en %s
+%s Slab = Demi-dalle en %s
+%s Panel = Barre en %s
+%s Microblock = Microbloc en %s
+
+%s Pane = Panneau en %s
+%s Fence = Barrière en %s
diff --git a/redefinitions.lua b/redefinitions.lua
new file mode 100644
index 0000000..0456733
--- /dev/null
+++ b/redefinitions.lua
@@ -0,0 +1,287 @@
+-- Redefinitions of some default crafting recipes
+
+minetest.register_craft({
+ output = "default:sign_wall 4",
+ recipe = {
+ {"default:wood", "default:wood", "default:wood"},
+ {"default:wood", "default:wood", "default:wood"},
+ {"", "default:stick", ""},
+ }
+})
+
+minetest.register_craft({
+ output = "default:ladder 3",
+ recipe = {
+ {"default:stick", "", "default:stick"},
+ {"default:stick", "default:stick", "default:stick"},
+ {"default:stick", "", "default:stick"},
+ }
+})
+
+minetest.register_craft({
+ output = "default:paper 3",
+ recipe = {
+ {"default:papyrus", "default:papyrus", "default:papyrus"},
+ }
+})
+
+minetest.register_craft({
+ output = "default:rail 16",
+ recipe = {
+ {"default:steel_ingot", "", "default:steel_ingot"},
+ {"default:steel_ingot", "default:stick", "default:steel_ingot"},
+ {"default:steel_ingot", "", "default:steel_ingot"},
+ }
+})
+
+minetest.register_craft({
+ output = "default:axe_wood",
+ recipe = {
+ {"default:wood", "default:wood"},
+ {"default:stick", "default:wood"},
+ {"default:stick", ""},
+ }
+})
+
+minetest.register_craft({
+ output = "default:axe_stone",
+ recipe = {
+ {"default:cobble", "default:cobble"},
+ {"default:stick", "default:cobble"},
+ {"default:stick", ""},
+ }
+})
+
+minetest.register_craft({
+ output = "default:axe_steel",
+ recipe = {
+ {"default:steel_ingot", "default:steel_ingot"},
+ {"default:stick", "default:steel_ingot"},
+ {"default:stick", ""},
+ }
+})
+
+-- Tool repair buff (15% bonus instead of 2%)
+
+minetest.register_craft({
+ type = "toolrepair",
+ additional_wear = -0.15,
+})
+
+-- Redefinitions of some default nodes
+
+minetest.register_node(":default:ladder", {
+ description = "Ladder",
+ drawtype = "signlike",
+ tiles = {"default_ladder.png"},
+ inventory_image = "default_ladder.png",
+ wield_image = "default_ladder.png",
+ paramtype = "light",
+ sunlight_propagates = true,
+ paramtype2 = "wallmounted",
+ walkable = false,
+ climbable = true,
+ selection_box = {
+ type = "wallmounted",
+ },
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
+ legacy_wallmounted = true,
+ sounds = default.node_sound_wood_defaults(),
+})
+
+if wood_facedir == true
+then
+minetest.register_node(":default:wood", {
+ description = "Wooden Planks",
+ tiles = {"default_wood.png"},
+ paramtype2 = "facedir",
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
+ sounds = default.node_sound_wood_defaults(),
+})
+end
+
+minetest.register_node(":default:sapling", {
+ description = "Sapling",
+ drawtype = "plantlike",
+ visual_scale = 1.0,
+ tiles = {"default_sapling.png"},
+ inventory_image = "default_sapling.png",
+ wield_image = "default_sapling.png",
+ paramtype = "light",
+ sunlight_propagates = true,
+ walkable = false,
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
+ },
+ groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
+ sounds = default.node_sound_defaults(),
+})
+
+minetest.register_node(":default:dry_shrub", {
+ description = "Dry Shrub",
+ drawtype = "plantlike",
+ visual_scale = 1.0,
+ tiles = {"default_dry_shrub.png"},
+ inventory_image = "default_dry_shrub.png",
+ wield_image = "default_dry_shrub.png",
+ paramtype = "light",
+ sunlight_propagates = true,
+ walkable = false,
+ groups = {snappy=3,flammable=3,attached_node=1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
+ },
+})
+
+minetest.register_node(":default:papyrus", {
+ description = "Papyrus",
+ drawtype = "plantlike",
+ tiles = {"default_papyrus.png"},
+ inventory_image = "default_papyrus.png",
+ wield_image = "default_papyrus.png",
+ paramtype = "light",
+ sunlight_propagates = true,
+ walkable = false,
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
+ },
+ groups = {snappy=3,flammable=2},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node(":default:fence_wood", {
+ description = "Wooden Fence",
+ drawtype = "fencelike",
+ tiles = {"default_wood.png"},
+ inventory_image = "default_fence.png",
+ wield_image = "default_fence.png",
+ paramtype = "light",
+ sunlight_propagates = true,
+ selection_box = {
+ type = "fixed",
+ fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
+ },
+ groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
+ sounds = default.node_sound_wood_defaults(),
+})
+
+minetest.register_node(":default:grass_1", {
+ description = "Grass",
+ drawtype = "plantlike",
+ tiles = {"default_grass_1.png"},
+ inventory_image = "default_grass_1.png",
+ wield_image = "default_grass_1.png",
+ paramtype = "light",
+ walkable = false,
+ sunlight_propagates = true,
+ groups = {snappy=3,flammable=3,attached_node=1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
+ },
+ on_place = function(itemstack, placer, pointed_thing)
+ -- place a random grass node
+ local stack = ItemStack("default:grass_" .. math.random(1,5))
+ local ret = minetest.item_place(stack, placer, pointed_thing)
+ return ItemStack("default:grass_1 " .. itemstack:get_count()-(1-ret:get_count()))
+ end,
+})
+
+minetest.register_node(":default:grass_2", {
+ description = "Grass",
+ drawtype = "plantlike",
+ tiles = {"default_grass_2.png"},
+ paramtype = "light",
+ walkable = false,
+ sunlight_propagates = true,
+ drop = "default:grass_1",
+ groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
+ },
+})
+minetest.register_node(":default:grass_3", {
+ description = "Grass",
+ drawtype = "plantlike",
+ tiles = {"default_grass_3.png"},
+ paramtype = "light",
+ walkable = false,
+ sunlight_propagates = true,
+ drop = "default:grass_1",
+ groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
+ },
+})
+
+minetest.register_node(":default:grass_4", {
+ description = "Grass",
+ drawtype = "plantlike",
+ tiles = {"default_grass_4.png"},
+ paramtype = "light",
+ walkable = false,
+ sunlight_propagates = true,
+ drop = "default:grass_1",
+ groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
+ },
+})
+
+minetest.register_node(":default:grass_5", {
+ description = "Grass",
+ drawtype = "plantlike",
+ tiles = {"default_grass_5.png"},
+ paramtype = "light",
+ walkable = false,
+ sunlight_propagates = true,
+ drop = "default:grass_1",
+ groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
+ },
+})
+
+minetest.register_node(":default:junglegrass", {
+ description = "Jungle Grass",
+ drawtype = "plantlike",
+ visual_scale = 1.25,
+ tiles = {"default_junglegrass.png"},
+ paramtype = "light",
+ walkable = false,
+ sunlight_propagates = true,
+ groups = {snappy=3,flammable=2,attached_node=1},
+ sounds = default.node_sound_leaves_defaults(),
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5},
+ },
+})
+
+minetest.register_node(":default:junglesapling", {
+ description = "Jungle Sapling",
+ drawtype = "plantlike",
+ sunlight_propagates = true,
+ tiles = {"default_junglesapling.png"},
+ paramtype = "light",
+ walkable = false,
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
+ },
+ groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
+ sounds = default.node_sound_defaults(),
+})
diff --git a/stairsplus.lua b/stairsplus.lua
new file mode 100644
index 0000000..82822bf
--- /dev/null
+++ b/stairsplus.lua
@@ -0,0 +1,434 @@
+-- Nodes will be called <modname>:{stair,slab,panel,micro}_<subname>
+
+if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
+ stairsplus_expect_infinite_stacks = false
+else
+ stairsplus_expect_infinite_stacks = true
+end
+
+-- these vales are in order: facedir in degrees = 90, 0, 270, 180, 90
+
+local dirs1 = { 21, 20, 23, 22, 21 }
+local dirs2 = { 15, 8, 17, 6, 15 }
+local dirs3 = { 14, 11, 16, 5, 14 }
+
+stairsplus_players_onwall = {}
+
+minetest.register_chatcommand("st", {
+ params = "",
+ description = "Toggle stairsplus between placing wall/vertical stairs/panels and normal.",
+ func = function(name, param)
+ stairsplus_players_onwall[name] = not stairsplus_players_onwall[name]
+
+ if stairsplus_players_onwall[name] then
+ minetest.chat_send_player(name, "Stairsplus: Placing wall stairs/vertical panels.")
+ else
+ minetest.chat_send_player(name, "Stairsplus: Placing floor/ceiling stairs/panels.")
+ end
+ end
+})
+
+stairsplus_can_it_stack = function(itemstack, placer, pointed_thing)
+ return false
+--[[
+ if pointed_thing.type ~= "node" then
+ return itemstack
+ end
+
+ -- If it's being placed on an another similar one, replace it with
+ -- a full block
+ local slabpos = nil
+ local slabnode = nil
+ local p1 = pointed_thing.above
+ p1 = {x = p1.x, y = p1.y - 1, z = p1.z}
+ local n1 = minetest.env:get_node(p1)
+ if n1.name == modname .. ":slab_" .. subname then
+ slabpos = p1
+ slabnode = n1
+ end
+ if slabpos then
+ -- Remove the slab at slabpos
+ minetest.env:remove_node(slabpos)
+ -- Make a fake stack of a single item and try to place it
+ local fakestack = ItemStack(recipeitem)
+ pointed_thing.above = slabpos
+ fakestack = minetest.item_place(fakestack, placer, pointed_thing)
+ -- If the item was taken from the fake stack, decrement original
+ if not fakestack or fakestack:is_empty() then
+ itemstack:take_item(1)
+ -- Else put old node back
+ else
+ minetest.env:set_node(slabpos, slabnode)
+ end
+ return itemstack
+ end
+
+ if n1.name == modname .. ":slab_" .. subname .. "_quarter" then
+ slabpos = p1
+ slabnode = n1
+ end
+ if slabpos then
+ -- Remove the slab at slabpos
+ minetest.env:remove_node(slabpos)
+ -- Make a fake stack of a single item and try to place it
+ local fakestack = ItemStack(modname .. ":slab_" .. subname .. "_three_quarter")
+ pointed_thing.above = slabpos
+ fakestack = minetest.item_place(fakestack, placer, pointed_thing)
+ -- If the item was taken from the fake stack, decrement original
+ if not fakestack or fakestack:is_empty() then
+ itemstack:take_item(1)
+ -- Else put old node back
+ else
+ minetest.env:set_node(slabpos, slabnode)
+ end
+ return itemstack
+ end
+
+ -- Otherwise place regularly
+ return minetest.item_place(itemstack, placer, pointed_thing)
+
+]]--
+
+end
+
+local function get_nodedef_field(nodename, fieldname)
+ if not minetest.registered_nodes[nodename] then
+ return nil
+ end
+ return minetest.registered_nodes[nodename][fieldname]
+end
+
+function stairsplus_rotate_and_place(itemstack, placer, pointed_thing, onwall)
+
+ local node = minetest.env:get_node(pointed_thing.under)
+
+ if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
+
+ local above = pointed_thing.above
+ local under = pointed_thing.under
+ local top = {x=under.x, y=under.y+1, z=under.z}
+
+ local pitch = placer:get_look_pitch()
+ local node = minetest.env:get_node(above)
+ local fdir = minetest.dir_to_facedir(placer:get_look_dir())
+ local wield_name = itemstack:get_name()
+
+ local slab = string.find(wield_name, "slab")
+ local panel = string.find(wield_name, "panel")
+ local micro = string.find(wield_name, "micro")
+ local iswall = (above.x ~= under.x) or (above.z ~= under.z)
+ local isceiling = (above.x == under.x) and (above.z == under.z) and (pitch > 0)
+
+ if get_nodedef_field(minetest.env:get_node(under).name, "buildable_to") then
+ if slab then fdir = 0 end
+ minetest.env:add_node(under, {name = wield_name, param2 = fdir }) -- place right side up
+ elseif not get_nodedef_field(minetest.env:get_node(above).name, "buildable_to") then
+ return
+ elseif onwall or (iswall and (slab or panel)) then
+ if slab then
+ minetest.env:add_node(above, {name = wield_name, param2 = dirs2[fdir+2] }) -- place with wall slab rotation
+ else
+ minetest.env:add_node(above, {name = wield_name, param2 = dirs3[fdir+2] }) -- place with wall panel/micro rotation
+ end
+ elseif isceiling then
+ local nfdir = dirs1[fdir+2]
+ if slab then nfdir = 22 end
+ minetest.env:add_node(above, {name = wield_name, param2 = nfdir }) -- place upside down variant
+ else
+ if slab then fdir = 0 end
+ minetest.env:add_node(above, {name = wield_name, param2 = fdir }) -- place right side up
+ end
+
+ if not stairsplus_expect_infinite_stacks then
+ itemstack:take_item()
+ return itemstack
+ end
+ else
+ minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
+ end
+end
+
+function register_stair_slab_panel_micro(modname, subname, recipeitem, groups, images, description, drop, light)
+ register_stair(modname, subname, recipeitem, groups, images, description, drop, light)
+ register_slab( modname, subname, recipeitem, groups, images, description, drop, light)
+ register_panel(modname, subname, recipeitem, groups, images, description, drop, light)
+ register_micro(modname, subname, recipeitem, groups, images, description, drop, light)
+ register_6dfacedir_conversion(modname, subname)
+end
+
+-- Default stairs/slabs/panels/microblocks
+
+register_stair_slab_panel_micro("moreblocks", "wood", "default:wood",
+ {not_in_creative_inventory=1,snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ {"default_wood.png"},
+ "Wooden",
+ "wood",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "stone", "default:stone",
+ {not_in_creative_inventory=1,cracky=3},
+ {"default_stone.png"},
+ "Stone",
+ "cobble",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "cobble", "default:cobble",
+ {not_in_creative_inventory=1,cracky=3},
+ {"default_cobble.png"},
+ "Cobblestone",
+ "cobble",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "mossycobble", "default:mossycobble",
+ {not_in_creative_inventory=1,cracky=3},
+ {"default_mossycobble.png"},
+ "Mossy Cobblestone",
+ "mossycobble",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "brick", "default:brick",
+ {not_in_creative_inventory=1,cracky=3},
+ {"default_brick.png"},
+ "Brick",
+ "brick",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "sandstone", "default:sandstone",
+ {not_in_creative_inventory=1,crumbly=2,cracky=2},
+ {"default_sandstone.png"},
+ "Sandstone",
+ "sandstone",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "steelblock", "default:steelblock",
+ {not_in_creative_inventory=1,cracky=1,level=2},
+ {"default_steel_block.png"},
+ "Steel Block",
+ "steelblock",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "goldblock", "default:goldblock",
+ {not_in_creative_inventory=1,cracky=1},
+ {"default_gold_block.png"},
+ "Gold Block",
+ "goldblock",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "copperblock", "default:copperblock",
+ {not_in_creative_inventory=1,cracky=1,level=2},
+ {"default_copper_block.png"},
+ "Copper Block",
+ "copperblock",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "bronzeblock", "default:bronzeblock",
+ {not_in_creative_inventory=1,cracky=1,level=2},
+ {"default_bronze_block.png"},
+ "Bronze Block",
+ "bronzeblock",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "diamondblock", "default:diamondblock",
+ {not_in_creative_inventory=1,cracky=1,level=3},
+ {"default_diamond_block.png"},
+ "Diamond Block",
+ "diamondblock",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "desert_stone", "default:desert_stone",
+ {not_in_creative_inventory=1,cracky=3},
+ {"default_desert_stone.png"},
+ "Desert Stone",
+ "desert_stone",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "glass", "default:glass",
+ {not_in_creative_inventory=1,snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ {"moreblocks_glass_stairsplus.png"},
+ "Glass",
+ "glass",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "tree", "default:tree",
+ {not_in_creative_inventory=1,tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+ {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
+ "Tree",
+ "tree",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "jungletree", "default:jungletree",
+ {not_in_creative_inventory=1,tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
+ {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
+ "Jungle Tree",
+ "jungletree",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "obsidian", "default:obsidian",
+ {not_in_creative_inventory=1,cracky=1,level=2},
+ {"default_obsidian.png"},
+ "Obsidian",
+ "obsidian",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "obsidian_glass", "default:obsidian_glass",
+ {not_in_creative_inventory=1,cracky=3,oddly_breakable_by_hand=3},
+ {"moreblocks_obsidian_glass_stairsplus.png"},
+ "Obsidian Glass",
+ "obsidian_glass",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "stonebrick", "default:stonebrick",
+ {not_in_creative_inventory=1,cracky=3},
+ {"default_stone_brick.png"},
+ "Stone Bricks",
+ "stone_bricks",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "desert_stonebrick", "default:desert_stonebrick",
+ {not_in_creative_inventory=1,cracky=3},
+ {"default_desert_stone_brick.png"},
+ "Desert Stone Bricks",
+ "desert_stonebrick",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "sandstonebrick", "default:sandstonebrick",
+ {not_in_creative_inventory=1,cracky=3},
+ {"default_sandstone_brick.png"},
+ "Sandstone Bricks",
+ "sandstonebrick",
+ 0)
+
+-- More Blocks stairs/slabs/panels/microblocks
+
+register_stair_slab_panel_micro("moreblocks", "circle_stone_bricks", "moreblocks:circle_stone_bricks",
+ {not_in_creative_inventory=1,cracky=3},
+ {"moreblocks_circle_stone_bricks.png"},
+ "Circle Stone Bricks",
+ "circle_stone_bricks",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "iron_stone_bricks", "moreblocks:iron_stone_bricks",
+ {not_in_creative_inventory=1,cracky=3},
+ {"moreblocks_iron_stone_bricks.png"},
+ "Iron Stone Bricks",
+ "iron_stone_bricks",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "stone_tile", "moreblocks:stone_tile",
+ {not_in_creative_inventory=1,cracky=3},
+ {"moreblocks_stone_tile.png"},
+ "Stonesquare",
+ "stone_tile",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "split_stone_tile", "moreblocks:split_stone_tile",
+ {not_in_creative_inventory=1,cracky=3},
+ {"moreblocks_split_stone_tile_top.png", "moreblocks_split_stone_tile.png"},
+ "Split Stonesquare",
+ "split_stone_tile",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "jungle_wood", "default:junglewood",
+ {not_in_creative_inventory=1,snappy=1, choppy=2, oddly_breakable_by_hand=2,flammable=3},
+ {"default_junglewood.png"},
+ "Jungle Wood",
+ "jungle_wood",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "plankstone", "moreblocks:plankstone",
+ {not_in_creative_inventory=1,cracky=3},
+ {"moreblocks_plankstone.png", "moreblocks_plankstone.png", "moreblocks_plankstone.png",
+ "moreblocks_plankstone.png", "moreblocks_plankstone.png^[transformR90", "moreblocks_plankstone.png^[transformR90"},
+ "Plankstone",
+ "plankstone",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "coal_checker", "moreblocks:coal_checker",
+ {not_in_creative_inventory=1,cracky=3},
+ {"moreblocks_coal_checker.png", "moreblocks_coal_checker.png", "moreblocks_coal_checker.png",
+ "moreblocks_coal_checker.png", "moreblocks_coal_checker.png^[transformR90", "moreblocks_coal_checker.png^[transformR90"},
+ "Coal Checker",
+ "coal_checker",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "iron_checker", "moreblocks:iron_checker",
+ {not_in_creative_inventory=1,cracky=3},
+ {"moreblocks_iron_checker.png", "moreblocks_iron_checker.png", "moreblocks_iron_checker.png",
+ "moreblocks_iron_checker.png", "moreblocks_iron_checker.png^[transformR90", "moreblocks_iron_checker.png^[transformR90"},
+ "Iron Checker",
+ "iron_checker",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "cactus_checker", "moreblocks:cactus_checker",
+ {not_in_creative_inventory=1,cracky=3},
+ {"moreblocks_cactus_checker.png", "moreblocks_cactus_checker.png", "moreblocks_cactus_checker.png",
+ "moreblocks_cactus_checker.png", "moreblocks_cactus_checker.png^[transformR90", "moreblocks_cactus_checker.png^[transformR90"},
+ "Cactus Checker",
+ "cactus_checker",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "coal_stone", "moreblocks:coal_stone",
+ {not_in_creative_inventory=1,cracky=3},
+ {"moreblocks_coal_stone.png"},
+ "Coal Stone",
+ "coal_stone",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "iron_stone", "moreblocks:iron_stone",
+ {not_in_creative_inventory=1,cracky=3},
+ {"moreblocks_iron_stone.png"},
+ "Iron Stone",
+ "iron_stone",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "glow_glass", "moreblocks:glow_glass",
+ {not_in_creative_inventory=1,snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ {"moreblocks_glow_glass_stairsplus.png"},
+ "Glow Glass",
+ "glow_glass",
+ 11)
+
+register_stair_slab_panel_micro("moreblocks", "super_glow_glass", "moreblocks:super_glow_glass",
+ {not_in_creative_inventory=1,snappy=2, cracky=3, oddly_breakable_by_hand=3},
+ {"moreblocks_super_glow_glass_stairsplus.png"},
+ "Super Glow Glass",
+ "super_glow_glass",
+ 15)
+
+register_stair_slab_panel_micro("moreblocks", "coal_glass", "moreblocks:coal_glass",
+ {not_in_creative_inventory=1,snappy=2, cracky=3, oddly_breakable_by_hand=3},
+ {"moreblocks_coal_glass_stairsplus.png"},
+ "Coal Glass",
+ "coal_glass",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "iron_glass", "moreblocks:iron_glass",
+ {not_in_creative_inventory=1,snappy=2,cracky=3,oddly_breakable_by_hand=3},
+ {"moreblocks_iron_glass_stairsplus.png"},
+ "Iron Glass",
+ "iron_glass",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "wood_tile", "moreblocks:wood_tile",
+ {not_in_creative_inventory=1,snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ {"moreblocks_wood_tile.png", "moreblocks_wood_tile.png", "moreblocks_wood_tile.png",
+ "moreblocks_wood_tile.png", "moreblocks_wood_tile.png^[transformR90", "moreblocks_wood_tile.png^[transformR90"},
+ "Wooden Tile",
+ "wood_tile",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "wood_tile_center", "moreblocks:wood_tile_center",
+ {not_in_creative_inventory=1,snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ {"moreblocks_wood_tile_center.png", "moreblocks_wood_tile_center.png", "moreblocks_wood_tile_center.png",
+ "moreblocks_wood_tile_center.png", "moreblocks_wood_tile_center.png^[transformR90", "moreblocks_wood_tile_center.png^[transformR90"},
+ "Centered Wooden Tile",
+ "wood_tile_center",
+ 0)
+
+register_stair_slab_panel_micro("moreblocks", "wood_tile_full", "moreblocks:wood_tile_full",
+ {not_in_creative_inventory=1,snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
+ {"moreblocks_wood_tile_full.png", "moreblocks_wood_tile_full.png", "moreblocks_wood_tile_full.png",
+ "moreblocks_wood_tile_full.png", "moreblocks_wood_tile_full.png^[transformR90", "moreblocks_wood_tile_full.png^[transformR90"},
+ "Full Wooden Tile",
+ "wood_tile_full",
+ 0)
diff --git a/stairsplus/aliases.lua b/stairsplus/aliases.lua
new file mode 100644
index 0000000..3fcd867
--- /dev/null
+++ b/stairsplus/aliases.lua
@@ -0,0 +1,61 @@
+function register_stairsplus_alias(modname, origname, newname)
+minetest.register_alias(modname .. ":slab_" .. origname, "moreblocks:slab_" .. newname)
+minetest.register_alias(modname .. ":slab_" .. origname .. "_inverted", "moreblocks:slab_" .. newname .. "_inverted")
+minetest.register_alias(modname .. ":slab_" .. origname .. "_wall", "moreblocks:slab_" .. newname .. "_wall")
+minetest.register_alias(modname .. ":slab_" .. origname .. "_quarter", "moreblocks:slab_" .. newname .. "_quarter")
+minetest.register_alias(modname .. ":slab_" .. origname .. "_quarter_inverted", "moreblocks:slab_" .. newname .. "_quarter_inverted")
+minetest.register_alias(modname .. ":slab_" .. origname .. "_quarter_wall", "moreblocks:slab_" .. newname .. "_quarter_wall")
+minetest.register_alias(modname .. ":slab_" .. origname .. "_three_quarter", "moreblocks:slab_" .. newname .. "_three_quarter")
+minetest.register_alias(modname .. ":slab_" .. origname .. "_three_quarter_inverted", "moreblocks:slab_" .. newname .. "_three_quarter_inverted")
+minetest.register_alias(modname .. ":slab_" .. origname .. "_three_quarter_wall", "moreblocks:slab_" .. newname .. "_three_quarter_wall")
+minetest.register_alias(modname .. ":stair_" .. origname, "moreblocks:stair_" .. newname)
+minetest.register_alias(modname .. ":stair_" .. origname .. "_inverted", "moreblocks:stair_" .. newname .. "_inverted")
+minetest.register_alias(modname .. ":stair_" .. origname .. "_wall", "moreblocks:stair_" .. newname .. "_wall")
+minetest.register_alias(modname .. ":stair_" .. origname .. "_wall_half", "moreblocks:stair_" .. newname .. "_wall_half")
+minetest.register_alias(modname .. ":stair_" .. origname .. "_wall_half_inverted", "moreblocks:stair_" .. newname .. "_wall_half_inverted")
+minetest.register_alias(modname .. ":stair_" .. origname .. "_half", "moreblocks:stair_" .. newname .. "_half")
+minetest.register_alias(modname .. ":stair_" .. origname .. "_half_inverted", "moreblocks:stair_" .. newname .. "_half_inverted")
+minetest.register_alias(modname .. ":stair_" .. origname .. "_right_half", "moreblocks:stair_" .. newname .. "_right_half")
+minetest.register_alias(modname .. ":stair_" .. origname .. "_right_half_inverted", "moreblocks:stair_" .. newname .. "_right_half_inverted")
+minetest.register_alias(modname .. ":stair_" .. origname .. "_wall_half", "moreblocks:stair_" .. newname .. "_wall_half")
+minetest.register_alias(modname .. ":stair_" .. origname .. "_wall_half_inverted", "moreblocks:stair_" .. newname .. "_wall_half_inverted")
+minetest.register_alias(modname .. ":stair_" .. origname .. "_inner", "moreblocks:stair_" .. newname .. "_inner")
+minetest.register_alias(modname .. ":stair_" .. origname .. "_inner_inverted", "moreblocks:stair_" .. newname .. "_inner_inverted")
+minetest.register_alias(modname .. ":stair_" .. origname .. "_outer", "moreblocks:stair_" .. newname .. "_outer")
+minetest.register_alias(modname .. ":stair_" .. origname .. "_outer_inverted", "moreblocks:stair_" .. newname .. "_outer_inverted")
+minetest.register_alias(modname .. ":panel_" .. origname .. "_bottom", "moreblocks:panel_" .. newname .. "_bottom")
+minetest.register_alias(modname .. ":panel_" .. origname .. "_top", "moreblocks:panel_" .. newname .. "_top")
+minetest.register_alias(modname .. ":panel_" .. origname .. "_vertical", "moreblocks:panel_" .. newname .. "_vertical")
+minetest.register_alias(modname .. ":micro_" .. origname .. "_bottom", "moreblocks:micro_" .. newname .. "_bottom")
+minetest.register_alias(modname .. ":micro_" .. origname .. "_top", "moreblocks:micro_" .. newname .. "_top")
+end
+
+register_stairsplus_alias("stairsplus", "stone", "stone")
+register_stairsplus_alias("stairsplus", "wood", "wood")
+register_stairsplus_alias("stairsplus", "cobble", "cobble")
+register_stairsplus_alias("stairsplus", "brick", "brick")
+register_stairsplus_alias("stairsplus", "sandstone", "sandstone")
+register_stairsplus_alias("stairsplus", "glass", "glass")
+register_stairsplus_alias("stairsplus", "tree", "tree")
+register_stairsplus_alias("stairsplus", "jungletree", "jungletree")
+register_stairsplus_alias("stairsplus", "desert_stone", "desert_stone")
+register_stairsplus_alias("stairsplus", "steelblock", "steelblock")
+register_stairsplus_alias("stairsplus", "mossycobble", "mossycobble")
+
+register_stairsplus_alias("moreblocks", "coalstone", "coal_stone")
+register_stairsplus_alias("moreblocks", "junglewood", "jungle_wood")
+register_stairsplus_alias("moreblocks", "circlestonebrick", "circle_stone_bricks")
+register_stairsplus_alias("moreblocks", "ironstone", "iron_stone")
+register_stairsplus_alias("moreblocks", "coalglass", "coal_glass")
+register_stairsplus_alias("moreblocks", "ironglass", "iron_glass")
+register_stairsplus_alias("moreblocks", "glowglass", "glow_glass")
+register_stairsplus_alias("moreblocks", "superglowglass", "super_glow_glass")
+register_stairsplus_alias("moreblocks", "coalchecker", "coal_checker")
+register_stairsplus_alias("moreblocks", "ironchecker", "iron_checker")
+register_stairsplus_alias("moreblocks", "cactuschecker", "cactus_checker")
+register_stairsplus_alias("moreblocks", "ironstonebrick", "iron_stone_bricks")
+register_stairsplus_alias("moreblocks", "stonesquare", "stone_tile")
+register_stairsplus_alias("moreblocks", "splitstonesquare", "split_stone_tile")
+register_stairsplus_alias("moreblocks", "woodtile", "wood_tile")
+register_stairsplus_alias("moreblocks", "woodtile_centered", "wood_tile_centered")
+register_stairsplus_alias("moreblocks", "woodtile_full", "wood_tile_full")
diff --git a/stairsplus/microblocks.lua b/stairsplus/microblocks.lua
new file mode 100644
index 0000000..2a1943a
--- /dev/null
+++ b/stairsplus/microblocks.lua
@@ -0,0 +1,43 @@
+-- Load translation library if intllib is installed
+
+local S
+if (minetest.get_modpath("intllib")) then
+ dofile(minetest.get_modpath("intllib").."/intllib.lua")
+ S = intllib.Getter(minetest.get_current_modname())
+ else
+ S = function ( s ) return s end
+end
+
+-- Node will be called <modname>micro_<subname>
+
+function register_micro(modname, subname, recipeitem, groups, images, description, drop, light)
+
+ minetest.register_node(":"..modname .. ":micro_" .. subname, {
+ description = S("%s Microblock"):format(S(description)),
+ drawtype = "nodebox",
+ tiles = images,
+ light_source = light,
+ drop = modname .. ":micro_" .. drop,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ sunlight_propagates = true,
+ groups = groups,
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0, 0, 0.5},
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0, 0, 0.5},
+ },
+ sounds = default.node_sound_stone_defaults(),
+ on_place = function(itemstack, placer, pointed_thing)
+ local keys=placer:get_player_control()
+ stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
+ return itemstack
+ end
+ })
+
+ minetest.register_alias(modname..":micro_"..subname.."_bottom", modname..":micro_"..subname)
+end
+
diff --git a/stairsplus/panels.lua b/stairsplus/panels.lua
new file mode 100644
index 0000000..8a00b7f
--- /dev/null
+++ b/stairsplus/panels.lua
@@ -0,0 +1,42 @@
+-- Load translation library if intllib is installed
+
+local S
+if (minetest.get_modpath("intllib")) then
+ dofile(minetest.get_modpath("intllib").."/intllib.lua")
+ S = intllib.Getter(minetest.get_current_modname())
+ else
+ S = function ( s ) return s end
+end
+
+-- Node will be called <modname>panel_<subname>
+
+function register_panel(modname, subname, recipeitem, groups, images, description, drop, light)
+
+ minetest.register_node(":" .. modname .. ":panel_" .. subname, {
+ description = S("%s Panel"):format(S(description)),
+ drawtype = "nodebox",
+ tiles = images,
+ light_source = light,
+ drop = modname .. ":panel_" .. drop,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ sunlight_propagates = true,
+ groups = groups,
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0.5, 0, 0.5},
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0.5, 0, 0.5},
+ },
+ on_place = function(itemstack, placer, pointed_thing)
+ local keys=placer:get_player_control()
+ stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
+ return itemstack
+ end
+ })
+
+ minetest.register_alias(modname..":panel_"..subname.."_bottom", modname..":panel_"..subname)
+end
+
diff --git a/stairsplus/slabs.lua b/stairsplus/slabs.lua
new file mode 100644
index 0000000..458c8b9
--- /dev/null
+++ b/stairsplus/slabs.lua
@@ -0,0 +1,127 @@
+-- Load translation library if intllib is installed
+
+local S
+if (minetest.get_modpath("intllib")) then
+ dofile(minetest.get_modpath("intllib").."/intllib.lua")
+ S = intllib.Getter(minetest.get_current_modname())
+ else
+ S = function ( s ) return s end
+end
+
+-- Node will be called <modname>slab_<subname>
+
+function register_slab(modname, subname, recipeitem, groups, images, description, drop, light)
+
+ minetest.register_node(":" .. modname .. ":slab_" .. subname, {
+ description = S("%s Slab"):format(S(description)),
+ drawtype = "nodebox",
+ tiles = images,
+ light_source = light,
+ drop = modname .. ":slab_" .. drop,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ sunlight_propagates = true,
+ groups = groups,
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ },
+ sounds = default.node_sound_stone_defaults(),
+ on_place = function(itemstack, placer, pointed_thing)
+ local keys=placer:get_player_control()
+ stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
+ return itemstack
+ end
+ })
+
+ minetest.register_node(":stairs:slab_" .. subname, {
+ description = S("%s Slab"):format(S(description)),
+ drawtype = "nodebox",
+ tiles = images,
+ drop = modname .. ":slab_" .. drop,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ sunlight_propagates = true,
+ groups = groups,
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ },
+ sounds = default.node_sound_stone_defaults(),
+ on_place = function(itemstack, placer, pointed_thing)
+ local keys=placer:get_player_control()
+ stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
+ return itemstack
+ end
+ })
+
+ minetest.register_node(":"..modname .. ":slab_" .. subname .. "_quarter", {
+ description = S("%s Slab"):format(S(description)),
+ drawtype = "nodebox",
+ tiles = images,
+ light_source = light,
+ drop = modname .. ":slab_" .. drop .. "_quarter",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ sunlight_propagates = true,
+ groups = groups,
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
+ },
+ sounds = default.node_sound_stone_defaults(),
+ on_place = function(itemstack, placer, pointed_thing)
+ local keys=placer:get_player_control()
+ stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
+ return itemstack
+ end
+ })
+
+ minetest.register_node(":"..modname .. ":slab_" .. subname .. "_three_quarter", {
+ description = S("%s Slab"):format(S(description)),
+ drawtype = "nodebox",
+ tiles = images,
+ light_source = light,
+ drop = modname .. ":slab_" .. drop .. "_three_quarter",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ sunlight_propagates = true,
+ groups = groups,
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0.25, 0.5},
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0.25, 0.5},
+ },
+ sounds = default.node_sound_stone_defaults(),
+ on_place = function(itemstack, placer, pointed_thing)
+ local keys=placer:get_player_control()
+ stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
+ return itemstack
+ end
+ })
+
+ -- Unregister default recipes
+
+ minetest.register_craft({
+ output = "moreblocks:nothing 1",
+ recipe = {
+ {recipeitem, recipeitem, recipeitem},
+ },
+ })
+end
+
diff --git a/stairsplus/stairs.lua b/stairsplus/stairs.lua
new file mode 100644
index 0000000..ae06e73
--- /dev/null
+++ b/stairsplus/stairs.lua
@@ -0,0 +1,248 @@
+-- Load translation library if intllib is installed
+
+local S
+if (minetest.get_modpath("intllib")) then
+ dofile(minetest.get_modpath("intllib").."/intllib.lua")
+ S = intllib.Getter(minetest.get_current_modname())
+ else
+ S = function ( s ) return s end
+end
+
+-- Node will be called <modname>:stair_<subname>
+
+function register_stair(modname, subname, recipeitem, groups, images, description, drop, light)
+
+ minetest.register_node(":" .. modname .. ":stair_" .. subname, {
+ description = S("%s Stairs"):format(S(description)),
+ drawtype = "nodebox",
+ tiles = images,
+ light_source = light,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ sunlight_propagates = true,
+ groups = groups,
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ },
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ },
+ },
+ sounds = default.node_sound_stone_defaults(),
+ on_place = function(itemstack, placer, pointed_thing)
+ local keys=placer:get_player_control()
+ stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
+ return itemstack
+ end
+ })
+
+ minetest.register_node(":stairs:stair_" .. subname, {
+ description = S("%s Stairs"):format(S(description)),
+ drawtype = "nodebox",
+ tiles = images,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ sunlight_propagates = true,
+ groups = {cracky=3, not_in_creative_inventory=1},
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ },
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ },
+ },
+ sounds = default.node_sound_stone_defaults(),
+ on_place = function(itemstack, placer, pointed_thing)
+ local keys=placer:get_player_control()
+ stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
+ return itemstack
+ end
+ })
+
+ minetest.register_node(":" .. modname .. ":stair_" .. subname .. "_half", {
+ description = S("%s Stairs"):format(S(description)),
+ drawtype = "nodebox",
+ tiles = images,
+ light_source = light,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ sunlight_propagates = true,
+ groups = groups,
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0, 0, 0.5},
+ {-0.5, 0, 0, 0, 0.5, 0.5},
+ },
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0, 0, 0.5},
+ {-0.5, 0, 0, 0, 0.5, 0.5},
+ },
+ },
+ sounds = default.node_sound_stone_defaults(),
+ on_place = function(itemstack, placer, pointed_thing)
+ local keys=placer:get_player_control()
+ stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
+ return itemstack
+ end
+ })
+
+ minetest.register_node(":"..modname .. ":stair_" .. subname .. "_right_half", {
+ description = S("%s Stairs"):format(S(description)),
+ drawtype = "nodebox",
+ tiles = images,
+ light_source = light,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ sunlight_propagates = true,
+ groups = groups,
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {0, -0.5, -0.5, 0.5, 0, 0.5},
+ {0, 0, 0, 0.5, 0.5, 0.5},
+ },
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {0, -0.5, -0.5, 0.5, 0, 0.5},
+ {0, 0, 0, 0.5, 0.5, 0.5},
+ },
+ },
+ sounds = default.node_sound_stone_defaults(),
+ on_place = function(itemstack, placer, pointed_thing)
+ local keys=placer:get_player_control()
+ stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
+ return itemstack
+ end
+ })
+
+ minetest.register_node(":"..modname .. ":stair_" .. subname .. "_inner", {
+ description = S("%s Stairs"):format(S(description)),
+ drawtype = "nodebox",
+ tiles = images,
+ light_source = light,
+ drop = modname .. ":stair_" .. drop .. "_inner",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ sunlight_propagates = true,
+ groups = groups,
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ {-0.5, 0, -0.5, 0, 0.5, 0},
+ },
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ {-0.5, 0, -0.5, 0, 0.5, 0},
+ },
+ },
+ sounds = default.node_sound_stone_defaults(),
+ on_place = function(itemstack, placer, pointed_thing)
+ local keys=placer:get_player_control()
+ stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
+ return itemstack
+ end
+ })
+
+ minetest.register_node(":"..modname .. ":stair_" .. subname .. "_outer", {
+ description = S("%s Stairs"):format(S(description)),
+ drawtype = "nodebox",
+ tiles = images,
+ light_source = light,
+ drop = modname .. ":stair_" .. drop .. "_outer",
+ paramtype = "light",
+ paramtype2 = "facedir",
+ sunlight_propagates = true,
+ groups = groups,
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0, 0.5, 0.5},
+ },
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0, 0.5, 0.5},
+ },
+ },
+ sounds = default.node_sound_stone_defaults(),
+ on_place = function(itemstack, placer, pointed_thing)
+ local keys=placer:get_player_control()
+ stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
+ return itemstack
+ end
+ })
+
+ minetest.register_node(":" .. modname .. ":stair_" .. subname .. "_alt", {
+ description = S("%s Stairs"):format(S(description)),
+ drawtype = "nodebox",
+ tiles = images,
+ light_source = light,
+ paramtype = "light",
+ paramtype2 = "facedir",
+ sunlight_propagates = true,
+ groups = groups,
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ },
+ },
+ sounds = default.node_sound_stone_defaults(),
+ on_place = function(itemstack, placer, pointed_thing)
+ local keys=placer:get_player_control()
+ stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"])
+ return itemstack
+ end
+ })
+
+ -- Unregister default recipes
+
+ minetest.register_craft({
+ output = "moreblocks:nothing 1",
+ recipe = {
+ {recipeitem, "", ""},
+ {recipeitem, recipeitem, ""},
+ {recipeitem, recipeitem, recipeitem},
+ },
+ })
+
+ minetest.register_craft({
+ output = "moreblocks:nothing 1",
+ recipe = {
+ {"", "", recipeitem},
+ {"", recipeitem, recipeitem},
+ {recipeitem, recipeitem, recipeitem},
+ },
+ })
+end
+
diff --git a/stairsplus_convert.lua b/stairsplus_convert.lua
new file mode 100644
index 0000000..7d6b94b
--- /dev/null
+++ b/stairsplus_convert.lua
@@ -0,0 +1,133 @@
+-- Function to convert all stairs/slabs/etc nodes from
+-- inverted, wall, etc to regular + 6d facedir
+
+local dirs1 = { 21, 20, 23, 22, 21 }
+local dirs2 = { 15, 8, 17, 6, 15 }
+local dirs3 = { 14, 11, 16, 5, 14 }
+
+function register_6dfacedir_conversion(modname, material)
+ --print("Register stairsplus 6d facedir conversion")
+ --print('ABM for '..modname..' "'..material..'"')
+
+ local objects_list1 = {
+ modname..":slab_" .. material .. "_inverted",
+ modname..":slab_" .. material .. "_quarter_inverted",
+ modname..":slab_" .. material .. "_three_quarter_inverted",
+ modname..":stair_" .. material .. "_inverted",
+ modname..":stair_" .. material .. "_wall",
+ modname..":stair_" .. material .. "_wall_half",
+ modname..":stair_" .. material .. "_wall_half_inverted",
+ modname..":stair_" .. material .. "_half_inverted",
+ modname..":stair_" .. material .. "_right_half_inverted",
+ modname..":panel_" .. material .. "_vertical",
+ modname..":panel_" .. material .. "_top",
+ }
+
+ local objects_list2 = {
+ modname..":slab_" .. material .. "_wall",
+ modname..":slab_" .. material .. "_quarter_wall",
+ modname..":slab_" .. material .. "_three_quarter_wall",
+ modname..":stair_" .. material .. "_inner_inverted",
+ modname..":stair_" .. material .. "_outer_inverted",
+ modname..":micro_" .. material .. "_top"
+ }
+
+ for j in ipairs(objects_list1) do
+ local flip_upside_down = false
+ local flip_to_wall = false
+
+ local object = objects_list1[j]
+ local dest_object = objects_list1[j]
+
+ if string.find(dest_object, "_inverted") then
+ flip_upside_down = true
+ dest_object = string.gsub(dest_object, "_inverted", "")
+ end
+
+ if string.find(dest_object, "_top") then
+ flip_upside_down = true
+ dest_object = string.gsub(dest_object, "_top", "")
+ end
+
+ if string.find(dest_object, "_wall") then
+ flip_to_wall = true
+ dest_object = string.gsub(dest_object, "_wall", "")
+ end
+
+ if string.find(dest_object, "_vertical") then
+ flip_to_wall = true
+ dest_object = string.gsub(dest_object, "_vertical", "")
+ end
+
+ if string.find(dest_object, "_half") and not string.find(dest_object, "_right_half") then
+ dest_object = string.gsub(dest_object, "_half", "_right_half")
+ elseif string.find(dest_object, "_right_half") then
+ dest_object = string.gsub(dest_object, "_right_half", "_half")
+ end
+
+ --print(" +---> convert "..object)
+ --print(" | to "..dest_object)
+
+ minetest.register_abm({
+ nodenames = { object },
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local fdir = node.param2 or 0
+
+ if flip_upside_down and not flip_to_wall then
+ nfdir = dirs1[fdir+2]
+ elseif flip_to_wall and not flip_upside_down then
+ nfdir = dirs2[fdir+1]
+ elseif flip_to_wall and flip_upside_down then
+ nfdir = dirs3[fdir+2]
+ end
+ minetest.env:add_node(pos, {name = dest_object, param2 = nfdir})
+ end
+ })
+ end
+
+ for j in ipairs(objects_list2) do
+ local flip_upside_down = false
+ local flip_to_wall = false
+
+ local object = objects_list2[j]
+ local dest_object = objects_list2[j]
+
+ if string.find(dest_object, "_inverted") then
+ flip_upside_down = true
+ dest_object = string.gsub(dest_object, "_inverted", "")
+ end
+
+ if string.find(dest_object, "_top") then
+ flip_upside_down = true
+ dest_object = string.gsub(dest_object, "_top", "")
+ end
+
+ if string.find(dest_object, "_wall") then
+ flip_to_wall = true
+ dest_object = string.gsub(dest_object, "_wall", "")
+ end
+
+ --print(" +---> convert "..object)
+ --print(" | to "..dest_object)
+
+ minetest.register_abm({
+ nodenames = { object },
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local fdir = node.param2
+ local nfdir = 20
+
+ if flip_upside_down and not flip_to_wall then
+ nfdir = dirs1[fdir+1]
+ elseif flip_to_wall and not flip_upside_down then
+ nfdir = dirs2[fdir+2]
+
+ end
+ minetest.env:add_node(pos, {name = dest_object, param2 = nfdir})
+ end
+ })
+ end
+end
diff --git a/textures/moreblocks_cactus_brick.png b/textures/moreblocks_cactus_brick.png
new file mode 100644
index 0000000..bdd4b92
--- /dev/null
+++ b/textures/moreblocks_cactus_brick.png
Binary files differ
diff --git a/textures/moreblocks_cactus_checker.png b/textures/moreblocks_cactus_checker.png
new file mode 100644
index 0000000..0e55b0a
--- /dev/null
+++ b/textures/moreblocks_cactus_checker.png
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diff --git a/textures/moreblocks_circle_stone_bricks.png b/textures/moreblocks_circle_stone_bricks.png
new file mode 100644
index 0000000..03bbcbb
--- /dev/null
+++ b/textures/moreblocks_circle_stone_bricks.png
Binary files differ
diff --git a/textures/moreblocks_circular_saw_bottom.png b/textures/moreblocks_circular_saw_bottom.png
new file mode 100644
index 0000000..c472a8b
--- /dev/null
+++ b/textures/moreblocks_circular_saw_bottom.png
Binary files differ
diff --git a/textures/moreblocks_circular_saw_side.png b/textures/moreblocks_circular_saw_side.png
new file mode 100644
index 0000000..a557095
--- /dev/null
+++ b/textures/moreblocks_circular_saw_side.png
Binary files differ
diff --git a/textures/moreblocks_circular_saw_top.png b/textures/moreblocks_circular_saw_top.png
new file mode 100644
index 0000000..cec4aaa
--- /dev/null
+++ b/textures/moreblocks_circular_saw_top.png
Binary files differ
diff --git a/textures/moreblocks_clean_glass.png b/textures/moreblocks_clean_glass.png
new file mode 100644
index 0000000..906a3c1
--- /dev/null
+++ b/textures/moreblocks_clean_glass.png
Binary files differ
diff --git a/textures/moreblocks_coal_checker.png b/textures/moreblocks_coal_checker.png
new file mode 100644
index 0000000..4da7746
--- /dev/null
+++ b/textures/moreblocks_coal_checker.png
Binary files differ
diff --git a/textures/moreblocks_coal_glass.png b/textures/moreblocks_coal_glass.png
new file mode 100644
index 0000000..d7c830d
--- /dev/null
+++ b/textures/moreblocks_coal_glass.png
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diff --git a/textures/moreblocks_coal_glass_stairsplus.png b/textures/moreblocks_coal_glass_stairsplus.png
new file mode 100644
index 0000000..0441cec
--- /dev/null
+++ b/textures/moreblocks_coal_glass_stairsplus.png
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diff --git a/textures/moreblocks_coal_stone.png b/textures/moreblocks_coal_stone.png
new file mode 100644
index 0000000..95db8fa
--- /dev/null
+++ b/textures/moreblocks_coal_stone.png
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diff --git a/textures/moreblocks_empty_bookshelf.png b/textures/moreblocks_empty_bookshelf.png
new file mode 100644
index 0000000..56fc713
--- /dev/null
+++ b/textures/moreblocks_empty_bookshelf.png
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diff --git a/textures/moreblocks_fence_jungle_wood.png b/textures/moreblocks_fence_jungle_wood.png
new file mode 100644
index 0000000..63a39ee
--- /dev/null
+++ b/textures/moreblocks_fence_jungle_wood.png
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diff --git a/textures/moreblocks_fence_wood.png b/textures/moreblocks_fence_wood.png
new file mode 100644
index 0000000..0b99f0e
--- /dev/null
+++ b/textures/moreblocks_fence_wood.png
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diff --git a/textures/moreblocks_glass.png b/textures/moreblocks_glass.png
new file mode 100644
index 0000000..ade0196
--- /dev/null
+++ b/textures/moreblocks_glass.png
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diff --git a/textures/moreblocks_glass_stairsplus.png b/textures/moreblocks_glass_stairsplus.png
new file mode 100644
index 0000000..d222b62
--- /dev/null
+++ b/textures/moreblocks_glass_stairsplus.png
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diff --git a/textures/moreblocks_glow_glass.png b/textures/moreblocks_glow_glass.png
new file mode 100644
index 0000000..84991fa
--- /dev/null
+++ b/textures/moreblocks_glow_glass.png
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diff --git a/textures/moreblocks_glow_glass_stairsplus.png b/textures/moreblocks_glow_glass_stairsplus.png
new file mode 100644
index 0000000..235179c
--- /dev/null
+++ b/textures/moreblocks_glow_glass_stairsplus.png
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diff --git a/textures/moreblocks_iron_checker.png b/textures/moreblocks_iron_checker.png
new file mode 100644
index 0000000..f852884
--- /dev/null
+++ b/textures/moreblocks_iron_checker.png
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diff --git a/textures/moreblocks_iron_glass.png b/textures/moreblocks_iron_glass.png
new file mode 100644
index 0000000..ad5cd1e
--- /dev/null
+++ b/textures/moreblocks_iron_glass.png
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diff --git a/textures/moreblocks_iron_glass_stairsplus.png b/textures/moreblocks_iron_glass_stairsplus.png
new file mode 100644
index 0000000..b41cba7
--- /dev/null
+++ b/textures/moreblocks_iron_glass_stairsplus.png
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diff --git a/textures/moreblocks_iron_stone.png b/textures/moreblocks_iron_stone.png
new file mode 100644
index 0000000..657c4b2
--- /dev/null
+++ b/textures/moreblocks_iron_stone.png
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diff --git a/textures/moreblocks_iron_stone_bricks.png b/textures/moreblocks_iron_stone_bricks.png
new file mode 100644
index 0000000..1b0ed5c
--- /dev/null
+++ b/textures/moreblocks_iron_stone_bricks.png
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diff --git a/textures/moreblocks_jungle_wood.png b/textures/moreblocks_jungle_wood.png
new file mode 100644
index 0000000..ebc6485
--- /dev/null
+++ b/textures/moreblocks_jungle_wood.png
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diff --git a/textures/moreblocks_junglestick.png b/textures/moreblocks_junglestick.png
new file mode 100644
index 0000000..afe5892
--- /dev/null
+++ b/textures/moreblocks_junglestick.png
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diff --git a/textures/moreblocks_obsidian_glass_stairsplus.png b/textures/moreblocks_obsidian_glass_stairsplus.png
new file mode 100644
index 0000000..eb758f1
--- /dev/null
+++ b/textures/moreblocks_obsidian_glass_stairsplus.png
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diff --git a/textures/moreblocks_plankstone.png b/textures/moreblocks_plankstone.png
new file mode 100644
index 0000000..ac866b8
--- /dev/null
+++ b/textures/moreblocks_plankstone.png
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diff --git a/textures/moreblocks_plankstone_2.png b/textures/moreblocks_plankstone_2.png
new file mode 100644
index 0000000..52656b0
--- /dev/null
+++ b/textures/moreblocks_plankstone_2.png
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diff --git a/textures/moreblocks_rope.png b/textures/moreblocks_rope.png
new file mode 100644
index 0000000..55967a6
--- /dev/null
+++ b/textures/moreblocks_rope.png
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diff --git a/textures/moreblocks_split_stone_tile.png b/textures/moreblocks_split_stone_tile.png
new file mode 100644
index 0000000..579e5ac
--- /dev/null
+++ b/textures/moreblocks_split_stone_tile.png
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diff --git a/textures/moreblocks_split_stone_tile_top.png b/textures/moreblocks_split_stone_tile_top.png
new file mode 100644
index 0000000..76e39df
--- /dev/null
+++ b/textures/moreblocks_split_stone_tile_top.png
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diff --git a/textures/moreblocks_stone_bricks.png b/textures/moreblocks_stone_bricks.png
new file mode 100644
index 0000000..52c8ca8
--- /dev/null
+++ b/textures/moreblocks_stone_bricks.png
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diff --git a/textures/moreblocks_stone_tile.png b/textures/moreblocks_stone_tile.png
new file mode 100644
index 0000000..20b070e
--- /dev/null
+++ b/textures/moreblocks_stone_tile.png
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diff --git a/textures/moreblocks_super_glow_glass.png b/textures/moreblocks_super_glow_glass.png
new file mode 100644
index 0000000..65e09f4
--- /dev/null
+++ b/textures/moreblocks_super_glow_glass.png
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diff --git a/textures/moreblocks_super_glow_glass_stairsplus.png b/textures/moreblocks_super_glow_glass_stairsplus.png
new file mode 100644
index 0000000..b8a6657
--- /dev/null
+++ b/textures/moreblocks_super_glow_glass_stairsplus.png
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diff --git a/textures/moreblocks_sweeper.png b/textures/moreblocks_sweeper.png
new file mode 100644
index 0000000..e901ef0
--- /dev/null
+++ b/textures/moreblocks_sweeper.png
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diff --git a/textures/moreblocks_trap_glass.png b/textures/moreblocks_trap_glass.png
new file mode 100644
index 0000000..e0d1c26
--- /dev/null
+++ b/textures/moreblocks_trap_glass.png
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diff --git a/textures/moreblocks_trap_stone.png b/textures/moreblocks_trap_stone.png
new file mode 100644
index 0000000..05a2531
--- /dev/null
+++ b/textures/moreblocks_trap_stone.png
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diff --git a/textures/moreblocks_wood.png b/textures/moreblocks_wood.png
new file mode 100644
index 0000000..66f2b72
--- /dev/null
+++ b/textures/moreblocks_wood.png
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diff --git a/textures/moreblocks_wood_tile.png b/textures/moreblocks_wood_tile.png
new file mode 100644
index 0000000..c05a56f
--- /dev/null
+++ b/textures/moreblocks_wood_tile.png
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diff --git a/textures/moreblocks_wood_tile_center.png b/textures/moreblocks_wood_tile_center.png
new file mode 100644
index 0000000..7b8f822
--- /dev/null
+++ b/textures/moreblocks_wood_tile_center.png
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diff --git a/textures/moreblocks_wood_tile_down.png b/textures/moreblocks_wood_tile_down.png
new file mode 100644
index 0000000..aedddfb
--- /dev/null
+++ b/textures/moreblocks_wood_tile_down.png
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diff --git a/textures/moreblocks_wood_tile_flipped.png b/textures/moreblocks_wood_tile_flipped.png
new file mode 100644
index 0000000..66eb5a6
--- /dev/null
+++ b/textures/moreblocks_wood_tile_flipped.png
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diff --git a/textures/moreblocks_wood_tile_full.png b/textures/moreblocks_wood_tile_full.png
new file mode 100644
index 0000000..0c28e92
--- /dev/null
+++ b/textures/moreblocks_wood_tile_full.png
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diff --git a/textures/moreblocks_wood_tile_left.png b/textures/moreblocks_wood_tile_left.png
new file mode 100644
index 0000000..b84166f
--- /dev/null
+++ b/textures/moreblocks_wood_tile_left.png
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diff --git a/textures/moreblocks_wood_tile_right.png b/textures/moreblocks_wood_tile_right.png
new file mode 100644
index 0000000..883f44c
--- /dev/null
+++ b/textures/moreblocks_wood_tile_right.png
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diff --git a/textures/moreblocks_wood_tile_up.png b/textures/moreblocks_wood_tile_up.png
new file mode 100644
index 0000000..6221910
--- /dev/null
+++ b/textures/moreblocks_wood_tile_up.png
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