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authororwell96 <mono96.mml@gmail.com>2016-12-20 14:17:39 +0100
committerorwell96 <mono96.mml@gmail.com>2016-12-20 14:17:39 +0100
commitf806ed9eee8c13eb0b4868641311d25257c63f46 (patch)
tree0657366d21caf17881266054baa1dfae2365b9d8 /advtrains/readme.txt
parent05ce694decc0653997f45fa4f9a24b40057dbd01 (diff)
downloadadvtrains-f806ed9eee8c13eb0b4868641311d25257c63f46.tar.gz
advtrains-f806ed9eee8c13eb0b4868641311d25257c63f46.tar.bz2
advtrains-f806ed9eee8c13eb0b4868641311d25257c63f46.zip
Turning mod into a modpack and separating the trains from the core mod
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+## ADVTRAINS ## realistic trains in Minetest!
+by orwell96 and contributors(see below)
+
+For up-to-date information, visit https://forum.minetest.net/viewtopic.php?f=9&t=14726
+
+
+Manual:
+If manual.pdf is not present (which is the case when you downloaded the zip file), see https://github.com/orwell96/advtrains/blob/master/manual.pdf
+
+License of code: LGPL 2.1
+License of media: CC-BY-NC-SA 3.0
+
+Contributions:
+
+Gravel Texture : from Minetest Game
+Initial rail model/texture : DS-minetest
+Models for signals/bumpers : mbb
+Steam engine / wagon texture: mbb
+Industrial engine/wagons : mbb
+Inventory images : mbb
+Small code contributions : NaruTrey / gpcf
+Mod Description : hajo \ No newline at end of file