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author | orwell96 <orwell@bleipb.de> | 2018-08-24 09:58:23 +0200 |
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committer | orwell96 <orwell@bleipb.de> | 2018-08-24 09:58:23 +0200 |
commit | a71041b66b0518625083560a4acb7f38bbc18148 (patch) | |
tree | 38d2ef38712c4b3388688027aa82510665d1fd03 /advtrains/textures/advtrains_signal_wall_off.png | |
parent | a6a042fdc40cf2d2f29062e8a068b074619faefd (diff) | |
download | advtrains-a71041b66b0518625083560a4acb7f38bbc18148.tar.gz advtrains-a71041b66b0518625083560a4acb7f38bbc18148.tar.bz2 advtrains-a71041b66b0518625083560a4acb7f38bbc18148.zip |
Fix teleporting player to train
The previous commit did the teleporting in the wrong place, causing the teleports to be sent as many times as there are trains in the world
A similar commit is included in the tss branch, there it is included in one single commit
Diffstat (limited to 'advtrains/textures/advtrains_signal_wall_off.png')
0 files changed, 0 insertions, 0 deletions