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authororwell96 <mono96.mml@gmail.com>2016-12-20 14:17:39 +0100
committerorwell96 <mono96.mml@gmail.com>2016-12-20 14:17:39 +0100
commitf806ed9eee8c13eb0b4868641311d25257c63f46 (patch)
tree0657366d21caf17881266054baa1dfae2365b9d8 /advtrains_train_industrial/init.lua
parent05ce694decc0653997f45fa4f9a24b40057dbd01 (diff)
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Turning mod into a modpack and separating the trains from the core mod
Diffstat (limited to 'advtrains_train_industrial/init.lua')
-rw-r--r--advtrains_train_industrial/init.lua61
1 files changed, 61 insertions, 0 deletions
diff --git a/advtrains_train_industrial/init.lua b/advtrains_train_industrial/init.lua
new file mode 100644
index 0000000..93c75af
--- /dev/null
+++ b/advtrains_train_industrial/init.lua
@@ -0,0 +1,61 @@
+advtrains.register_wagon("engine_industrial", "electric",{
+ mesh="advtrains_engine_industrial.b3d",
+ textures = {"advtrains_engine_industrial.png"},
+ seats = {
+ {
+ name="Driver Stand (left)",
+ attach_offset={x=-5, y=10, z=-10},
+ view_offset={x=0, y=10, z=0},
+ driving_ctrl_access=true,
+ },
+ {
+ name="Driver Stand (right)",
+ attach_offset={x=5, y=10, z=-10},
+ view_offset={x=0, y=10, z=0},
+ driving_ctrl_access=true,
+ },
+ },
+ visual_size = {x=1, y=1},
+ wagon_span=2.6,
+ is_locomotive=true,
+ collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
+ drops={"default:steelblock 4"},
+}, "Industrial Train Engine", "advtrains_engine_industrial_inv.png")
+advtrains.register_wagon("wagon_tank", "electric",{
+ mesh="advtrains_wagon_tank.b3d",
+ textures = {"advtrains_wagon_tank.png"},
+ seats = {},
+ visual_size = {x=1, y=1},
+ wagon_span=2.2,
+ collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
+ drops={"default:steelblock 4"},
+ has_inventory = true,
+ get_inventory_formspec = function(self)
+ return "size[8,11]"..
+ "list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
+ "list[current_player;main;0,7;8,4;]"..
+ "listring[]"
+ end,
+ inventory_list_sizes = {
+ box=8*6,
+ },
+}, "Industrial tank wagon", "advtrains_wagon_tank_inv.png")
+advtrains.register_wagon("wagon_wood", "electric",{
+ mesh="advtrains_wagon_wood.b3d",
+ textures = {"advtrains_wagon_wood.png"},
+ seats = {},
+ visual_size = {x=1, y=1},
+ wagon_span=1.8,
+ collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
+ drops={"default:steelblock 4"},
+ has_inventory = true,
+ get_inventory_formspec = function(self)
+ return "size[8,11]"..
+ "list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
+ "list[current_player;main;0,7;8,4;]"..
+ "listring[]"
+ end,
+ inventory_list_sizes = {
+ box=8*6,
+ },
+}, "Industrial wood wagon", "advtrains_wagon_wood_inv.png")