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authorrubenwardy <rubenwardy@gmail.com>2017-09-20 17:05:04 +0100
committerorwell96 <mono96.mml@gmail.com>2017-09-20 18:05:04 +0200
commitd65c4916ceaeed6eec5fe3f344d4e71b3c96a80b (patch)
treeae2a4a1ca5bdbcb0a2a867287d4556f92478405a /advtrains_train_steam/init.lua
parentb75c83ea43bb9f6e3bee2b4db955e2a9e7be885e (diff)
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Remove zip release files, move mod to root, exclude assets from Makefile (#92)
Diffstat (limited to 'advtrains_train_steam/init.lua')
-rwxr-xr-xadvtrains_train_steam/init.lua245
1 files changed, 245 insertions, 0 deletions
diff --git a/advtrains_train_steam/init.lua b/advtrains_train_steam/init.lua
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+++ b/advtrains_train_steam/init.lua
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+local S
+if minetest.get_modpath("intllib") then
+ S = intllib.Getter()
+else
+ S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
+end
+
+advtrains.register_wagon("newlocomotive", {
+ mesh="advtrains_engine_steam.b3d",
+ textures = {"advtrains_engine_steam.png"},
+ is_locomotive=true,
+ drives_on={default=true},
+ max_speed=10,
+ seats = {
+ {
+ name=S("Driver Stand (left)"),
+ attach_offset={x=-5, y=10, z=-10},
+ view_offset={x=0, y=6, z=0},
+ driving_ctrl_access=true,
+ group = "dstand",
+ },
+ {
+ name=S("Driver Stand (right)"),
+ attach_offset={x=5, y=10, z=-10},
+ view_offset={x=0, y=6, z=0},
+ driving_ctrl_access=true,
+ group = "dstand",
+ },
+ },
+ seat_groups = {
+ dstand={
+ name = "Driver Stand",
+ access_to = {},
+ },
+ },
+ assign_to_seat_group = {"dstand"},
+ visual_size = {x=1, y=1},
+ wagon_span=2.3,
+ collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
+ update_animation=function(self, velocity)
+ if self.old_anim_velocity~=advtrains.abs_ceil(velocity) then
+ self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true)
+ self.old_anim_velocity=advtrains.abs_ceil(velocity)
+ end
+ end,
+ custom_on_activate = function(self, staticdata_table, dtime_s)
+ minetest.add_particlespawner({
+ amount = 10,
+ time = 0,
+ -- ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base
+ minpos = {x=0, y=2, z=1.2},
+ maxpos = {x=0, y=2, z=1.2},
+ minvel = {x=-0.2, y=1.8, z=-0.2},
+ maxvel = {x=0.2, y=2, z=0.2},
+ minacc = {x=0, y=-0.1, z=0},
+ maxacc = {x=0, y=-0.3, z=0},
+ minexptime = 2,
+ maxexptime = 4,
+ minsize = 1,
+ maxsize = 5,
+ -- ^ The particle's properties are random values in between the bounds:
+ -- ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration),
+ -- ^ minsize/maxsize, minexptime/maxexptime (expirationtime)
+ collisiondetection = true,
+ -- ^ collisiondetection: if true uses collision detection
+ vertical = false,
+ -- ^ vertical: if true faces player using y axis only
+ texture = "smoke_puff.png",
+ -- ^ Uses texture (string)
+ attached = self.object,
+ })
+ end,
+ drops={"default:steelblock 4"},
+}, S("Steam Engine"), "advtrains_engine_steam_inv.png")
+
+advtrains.register_wagon("detailed_steam_engine", {
+ mesh="advtrains_detailed_steam_engine.b3d",
+ textures = {"advtrains_detailed_steam_engine.png"},
+ is_locomotive=true,
+ drives_on={default=true},
+ max_speed=10,
+ seats = {
+ {
+ name=S("Driver Stand (left)"),
+ attach_offset={x=-5, y=10, z=-10},
+ view_offset={x=0, y=6, z=0},
+ driving_ctrl_access=true,
+ group = "dstand",
+ },
+ {
+ name=S("Driver Stand (right)"),
+ attach_offset={x=5, y=10, z=-10},
+ view_offset={x=0, y=6, z=0},
+ driving_ctrl_access=true,
+ group = "dstand",
+ },
+ },
+ seat_groups = {
+ dstand={
+ name = "Driver Stand",
+ access_to = {},
+ },
+ },
+ assign_to_seat_group = {"dstand"},
+ visual_size = {x=1, y=1},
+ wagon_span=2.05,
+ collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
+ update_animation=function(self, velocity)
+ if self.old_anim_velocity~=advtrains.abs_ceil(velocity) then
+ self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true)
+ self.old_anim_velocity=advtrains.abs_ceil(velocity)
+ end
+ end,
+ custom_on_activate = function(self, staticdata_table, dtime_s)
+ minetest.add_particlespawner({
+ amount = 10,
+ time = 0,
+ -- ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base
+ minpos = {x=0, y=2.3, z=1.45},
+ maxpos = {x=0, y=2.3, z=1.4},
+ minvel = {x=-0.2, y=1.8, z=-0.2},
+ maxvel = {x=0.2, y=2, z=0.2},
+ minacc = {x=0, y=-0.1, z=0},
+ maxacc = {x=0, y=-0.3, z=0},
+ minexptime = 2,
+ maxexptime = 4,
+ minsize = 1,
+ maxsize = 5,
+ -- ^ The particle's properties are random values in between the bounds:
+ -- ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration),
+ -- ^ minsize/maxsize, minexptime/maxexptime (expirationtime)
+ collisiondetection = true,
+ -- ^ collisiondetection: if true uses collision detection
+ vertical = false,
+ -- ^ vertical: if true faces player using y axis only
+ texture = "smoke_puff.png",
+ -- ^ Uses texture (string)
+ attached = self.object,
+ })
+ end,
+ drops={"default:steelblock 4"},
+}, S("Detailed Steam Engine"), "advtrains_detailed_engine_steam_inv.png")
+
+advtrains.register_wagon("wagon_default", {
+ mesh="advtrains_passenger_wagon.b3d",
+ textures = {"advtrains_wagon.png"},
+ drives_on={default=true},
+ max_speed=10,
+ seats = {
+ {
+ name="1",
+ attach_offset={x=2, y=6, z=8},
+ view_offset={x=0, y=-4, z=0},
+ group="pass",
+ },
+ {
+ name="2",
+ attach_offset={x=-1, y=6, z=8},
+ view_offset={x=0, y=-4, z=0},
+ group="pass",
+ },
+ {
+ name="3",
+ attach_offset={x=-4, y=8, z=-8},
+ view_offset={x=0, y=0, z=0},
+ group="pass",
+ },
+ {
+ name="4",
+ attach_offset={x=4, y=8, z=-8},
+ view_offset={x=0, y=0, z=0},
+ group="pass",
+ },
+ },
+ seat_groups = {
+ pass={
+ name = "Passenger area",
+ access_to = {},
+ },
+ },
+
+ assign_to_seat_group = {"pass"},
+ visual_size = {x=1, y=1},
+ wagon_span=2.634,
+ collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
+ drops={"default:steelblock 4"},
+}, S("Passenger Wagon"), "advtrains_wagon_inv.png")
+
+
+advtrains.register_wagon("wagon_box", {
+ mesh="advtrains_wagon_box.b3d",
+ textures = {"advtrains_wagon_box.png"},
+ drives_on={default=true},
+ max_speed=10,
+ seats = {},
+ visual_size = {x=1, y=1},
+ wagon_span=2,
+ collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
+ drops={"default:steelblock 4"},
+ has_inventory = true,
+ get_inventory_formspec = function(self)
+ return "size[8,11]"..
+ "list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,3;]"..
+ "list[current_player;main;0,5;8,4;]"..
+ "listring[]"
+ end,
+ inventory_list_sizes = {
+ box=8*3,
+ },
+}, S("Box Wagon"), "advtrains_wagon_box_inv.png")
+
+minetest.register_craft({
+ output = 'advtrains:newlocomotive',
+ recipe = {
+ {'', '', 'advtrains:chimney'},
+ {'advtrains:driver_cab', 'dye:black', 'advtrains:boiler'},
+ {'advtrains:wheel', 'advtrains:wheel', 'advtrains:wheel'},
+ },
+})
+
+minetest.register_craft({
+ output = 'advtrains:detailed_steam_engine',
+ recipe = {
+ {'', '', 'advtrains:chimney'},
+ {'advtrains:driver_cab', 'dye:green', 'advtrains:boiler'},
+ {'advtrains:wheel', 'advtrains:wheel', 'advtrains:wheel'},
+ },
+})
+
+minetest.register_craft({
+ output = 'advtrains:wagon_default',
+ recipe = {
+ {'default:steelblock', 'default:steelblock', 'default:steelblock'},
+ {'default:glass', 'dye:dark_green', 'default:glass'},
+ {'advtrains:wheel', 'advtrains:wheel', 'advtrains:wheel'},
+ },
+})
+minetest.register_craft({
+ output = 'advtrains:wagon_box',
+ recipe = {
+ {'group:wood', 'group:wood', 'group:wood'},
+ {'group:wood', 'default:chest', 'group:wood'},
+ {'advtrains:wheel', '', 'advtrains:wheel'},
+ },
+})