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authorGabriel Pérez-Cerezo <gabriel@gpcf.eu>2021-11-10 16:35:42 +0100
committerGabriel Pérez-Cerezo <gabriel@gpcf.eu>2021-11-10 16:35:42 +0100
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rewrite readme in markdown, add more informationunittests-srht
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-
-## ADVTRAINS ## realistic trains in Minetest!
-by orwell96 and contributors(see below)
-
-For up-to-date information, visit https://advtrains.de/
-
-License of code: GNU AGPL version 3
-License of media: CC-BY-SA 3.0
-
-(up to commit 1bb1d8, the license has been LGPL 2.1)
-
-Contributions:
-
-Coding:
-Various features and bugfixes have been contributed by:
-- gpcf
-- Blockhead
-- ywang
-Small code contributions:
-- h-v-smacker
-- NaruTrey
-
-Assets:
-Gravel Texture : from Minetest Game
-Initial rail model/texture : DS-minetest
-Models for signals/bumpers : mbb
-Steam engine / wagon texture: mbb
-Detailed Steam engine : mbb / Krokoschlange(animation)
-Industrial engine/wagons : mbb
-Inventory images : mbb
-Node texture for LuaATC controller: Jeija (from Mesecons)
-Mod Description : hajo
-Sounds:
-advtrains_crossing_bell : Codesound
-advtrains_japan_horn : Codesound
-advtrains_steam_whistle : googol
-advtrains_subway_horn : https://freesound.org/people/Mullumbimby/sounds/385283/
-advtrains_subway_* : Gabriel (gbl08ma)
-45 degree platforms design : Och_Noe
-
-Testers:
-gpcf (Linuxworks server)
-imcasper (tss Branch)
-
-
-If I forgot someone please punish me for that. Also see the Git commit log.
-
-You can see this mod in action on Linuxworks Next Generation server.