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authororwell96 <mono96.mml@gmail.com>2016-11-02 11:17:42 +0100
committerorwell96 <mono96.mml@gmail.com>2016-11-02 11:17:42 +0100
commit20a1171144039e57cdab8f048077bb7027805726 (patch)
treeb6161f9afb405682701a9f4fcbce886b002849d4 /wagons.lua
parentee6b7494bb8ec88accb6243437d81b0bbecdb9eb (diff)
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rework entity handling
some modularization, clarify 'initialized' property, some re-implementations
Diffstat (limited to 'wagons.lua')
-rw-r--r--wagons.lua163
1 files changed, 87 insertions, 76 deletions
diff --git a/wagons.lua b/wagons.lua
index 287b723..d8e5034 100644
--- a/wagons.lua
+++ b/wagons.lua
@@ -1,5 +1,6 @@
--atan2 counts angles clockwise, minetest does counterclockwise
-local print=function(t) minetest.log("action", t) minetest.chat_send_all(t) end
+--local print=function(t) minetest.log("action", t) minetest.chat_send_all(t) end
+local print=function() end
local wagon={
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
@@ -44,51 +45,36 @@ function wagon:train()
return advtrains.trains[self.train_id]
end
-function wagon:on_activate(staticdata, dtime_s)
- --print("[advtrains][wagon "..(self.unique_id or "no-id").."] activated")
+--[[about 'initalized':
+ when initialized is false, the entity hasn't got any data yet and should wait for these to be set before doing anything
+ when loading an existing object (with staticdata), it will be set
+ when instanciating a new object via add_entity, it is not set at the time on_activate is called.
+ then, wagon:initialize() will be called
+
+ wagon will save only uid in staticdata, no serialized table
+]]
+function wagon:on_activate(sd_uid, dtime_s)
+ print("[advtrains][wagon "..((sd_uid and sd_uid~="" and sd_uid) or "no-id").."] activated")
self.object:set_armor_groups({immortal=1})
- if staticdata then
- local tmp = minetest.deserialize(staticdata)
- if tmp then
- self.unique_id=tmp.unique_id
- self.train_id=tmp.train_id
- self.wagon_flipped=tmp.wagon_flipped
- self.owner=tmp.owner
- self.seatp=tmp.seatp
+ if sd_uid and sd_uid~="" then
+ --legacy
+ --expect this to be a serialized table and handle
+ if minetest.deserialize(sd_uid) then
+ self:init_from_wagon_save(minetest.deserialize(sd_uid).unique_id)
+ else
+ self:init_from_wagon_save(sd_uid)
end
-
end
- self.old_pos = self.object:getpos()
- self.old_velocity = self.velocity
- self.initialized_pre=true
self.entity_name=self.name
- --same code is in on_step
- --does this object already have an ID?
- if not self.unique_id then
- self.unique_id=os.time()..os.clock()--should be random enough.
- else
- for _,wagon in pairs(minetest.luaentities) do
- if wagon.is_wagon and wagon.initialized and wagon.unique_id==self.unique_id then--i am a duplicate!
- self.object:remove()
- return
- end
- end
- end
- --is my train still here
- if not self.train_id or not self:train() then
- if self.initialized then
- print("[advtrains][wagon "..self.unique_id.."] missing train_id, destroying")
+ --duplicates?
+ for _,wagon in pairs(minetest.luaentities) do
+ if wagon.is_wagon and wagon.initialized and wagon.unique_id==self.unique_id and wagon~=self then--i am a duplicate!
+ print("[advtrains][wagon "..((sd_uid and sd_uid~="" and sd_uid) or "no-id").."] duplicate found, removing")
self.object:remove()
return
end
- print("[advtrains][wagon "..self.unique_id.."] missing train_id, but not yet initialized, returning")
- return
- elseif not self.initialized then
- self.initialized=true
end
- advtrains.update_trainpart_properties(self.train_id)
- minetest.after(1, function() self:reattach_all() end)
if self.custom_on_activate then
self:custom_on_activate(staticdata_table, dtime_s)
@@ -96,19 +82,57 @@ function wagon:on_activate(staticdata, dtime_s)
end
function wagon:get_staticdata()
+ if not self:ensure_init() then return end
+ print("[advtrains][wagon "..((self.unique_id and self.unique_id~="" and self.unique_id) or "no-id").."]: saving to wagon_save")
--save to table before being unloaded
advtrains.wagon_save[self.unique_id]=advtrains.merge_tables(self)
- return minetest.serialize({
- unique_id=self.unique_id,
- train_id=self.train_id,
- wagon_flipped=self.wagon_flipped,
- owner=self.owner,
- seatp=self.seatp,
- })
+ advtrains.wagon_save[self.unique_id].entity_name=self.name
+ advtrains.wagon_save[self.unique_id].name=nil
+ advtrains.wagon_save[self.unique_id].object=nil
+ return self.unique_id
+end
+--returns: uid of wagon
+function wagon:init_new_instance(train_id, properties)
+ self.unique_id=os.time()..os.clock()
+ self.train_id=train_id
+ for k,v in pairs(properties) do
+ if k~="name" and k~="object" then
+ self[k]=v
+ end
+ end
+ minetest.after(1, function() self:reattach_all() end)
+ self.initialized=true
+ print("init_new_instance "..self.unique_id.." ("..self.train_id..")")
+ return self.unique_id
+end
+function wagon:init_from_wagon_save(uid)
+ if not advtrains.wagon_save[uid] then
+ self.object:remove()
+ return
+ end
+ self.unique_id=uid
+ for k,v in pairs(advtrains.wagon_save[uid]) do
+ if k~="name" and k~="object" then
+ self[k]=v
+ end
+ end
+ if not self.train_id or not self:train() then
+ self.object:remove()
+ return
+ end
+ self.initialized=true
+ print("init_from_wagon_save "..self.unique_id.." ("..self.train_id..")")
+ advtrains.update_trainpart_properties(self.train_id)
+end
+function wagon:ensure_init()
+ if self.initialized then return true end
+ self.object:setvelocity({x=0,y=0,z=0})
+ return false
end
-- Remove the wagon
function wagon:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
+ if not self:ensure_init() then return end
if not puncher or not puncher:is_player() then
return
end
@@ -159,10 +183,10 @@ function wagon:destroy()
self.custom_on_destroy(self, puncher, time_from_last_punch, tool_capabilities, direction)
end
+ print("[advtrains][wagon "..((self.unique_id and self.unique_id~="" and self.unique_id) or "no-id").."]: destroying")
+
self.object:remove()
- if not self.initialized then return end
-
table.remove(self:train().trainparts, self.pos_in_trainparts)
advtrains.update_trainpart_properties(self.train_id)
advtrains.wagon_save[self.unique_id]=nil
@@ -172,6 +196,8 @@ end
function wagon:on_step(dtime)
+ if not self:ensure_init() then return end
+
local t=os.clock()
local pos = self.object:getpos()
@@ -179,18 +205,9 @@ function wagon:on_step(dtime)
print("["..self.unique_id.."][fatal] missing position (object:getpos() returned nil)")
return
end
-
- if not self.initialized_pre then
- print("[advtrains] wagon stepping while not yet initialized_pre, returning")
- self.object:setvelocity({x=0,y=0,z=0})
- return
- end
self.entity_name=self.name
- --does this object already have an ID?
- if not self.unique_id then
- self.unique_id=os.time()..os.clock()--should be random enough.
- end
+
--is my train still here
if not self.train_id or not self:train() then
print("[advtrains][wagon "..self.unique_id.."] missing train_id, destroying")
@@ -203,17 +220,6 @@ function wagon:on_step(dtime)
self.seatp={}
end
- --re-attach driver if he got lost
- --if not self.driver and self.driver_name then
- -- local clicker=minetest.get_player_by_name(self.driver_name)
- -- if clicker then
- -- self.driver = clicker
- -- advtrains.player_to_wagon_mapping[clicker:get_player_name()]=self
- -- clicker:set_attach(self.object, "", self.attach_offset, {x=0,y=0,z=0})
- -- clicker:set_eye_offset(self.view_offset, self.view_offset)
- -- end
- --end
-
--custom on_step function
if self.custom_on_step then
self:custom_on_step(self, dtime)
@@ -444,6 +450,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end
end)
function wagon:reattach_all()
+ if not self.seatp then self.seatp={} end
for seatno, pname in pairs(self.seatp) do
local p=minetest.get_player_by_name(pname)
if p then
@@ -473,24 +480,28 @@ function advtrains.register_wagon(sysname, traintype, prototype, desc, inv_img)
if not pointed_thing.type == "node" then
return
end
- local ob=minetest.env:add_entity(pointed_thing.under, "advtrains:"..sysname)
- if not ob then
- print("[advtrains]couldn't add_entity, aborting")
- end
- local le=ob:get_luaentity()
-
- le.owner=placer:get_player_name()
- le.infotext=desc..", owned by "..placer:get_player_name()
local node=minetest.env:get_node_or_nil(pointed_thing.under)
if not node then print("[advtrains]Ignore at placer position") return itemstack end
local nodename=node.name
if(not advtrains.is_track_and_drives_on(nodename, advtrains.all_traintypes[traintype].drives_on)) then
- print("[advtrains]no trck here, not placing.")
+ print("[advtrains]no track here, not placing.")
return itemstack
end
local conn1=advtrains.get_track_connections(node.name, node.param2)
local id=advtrains.create_new_train_at(pointed_thing.under, advtrains.dirCoordSet(pointed_thing.under, conn1), traintype)
+
+ local ob=minetest.env:add_entity(pointed_thing.under, "advtrains:"..sysname)
+ if not ob then
+ print("[advtrains]couldn't add_entity, aborting")
+ end
+ local le=ob:get_luaentity()
+
+ le.owner=placer:get_player_name()
+ le.infotext=desc..", owned by "..placer:get_player_name()
+
+ local wagon_uid=le:init_new_instance(id, {})
+
advtrains.add_wagon_to_train(le, id)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()