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-rw-r--r--advtrains/damage.lua26
1 files changed, 26 insertions, 0 deletions
diff --git a/advtrains/damage.lua b/advtrains/damage.lua
new file mode 100644
index 0000000..b39fe67
--- /dev/null
+++ b/advtrains/damage.lua
@@ -0,0 +1,26 @@
+--damage.lua
+--a globalstep that damages players overrolled by trains.
+
+advtrains.player_to_train_mapping={}
+
+local tmr=0
+minetest.register_globalstep(function(dtime)
+ tmr=tmr-dtime
+ if tmr<=0 then
+
+ for _, player in pairs(minetest.get_connected_players()) do
+ local pos=player:getpos()
+ for _, object in pairs(minetest.get_objects_inside_radius(pos, 1)) do
+ local le=object:get_luaentity()
+ if le and le.is_wagon and le.initialized and le:train() then
+ if (not advtrains.player_to_train_mapping[player:get_player_name()] or le.train_id~=advtrains.player_to_train_mapping[player:get_player_name()]) and math.abs(le:train().velocity)>2 then
+ --player:punch(object, 1000, {damage={fleshy=3*math.abs(le:train().velocity)}})
+ player:set_hp(player:get_hp()-math.abs(le:train().velocity)-3)
+ end
+ end
+ end
+ end
+
+ tmr=0.5
+ end
+end)