diff options
Diffstat (limited to 'advtrains/trainlogic.lua')
-rw-r--r-- | advtrains/trainlogic.lua | 149 |
1 files changed, 88 insertions, 61 deletions
diff --git a/advtrains/trainlogic.lua b/advtrains/trainlogic.lua index f136577..c0ac179 100644 --- a/advtrains/trainlogic.lua +++ b/advtrains/trainlogic.lua @@ -1,6 +1,9 @@ --trainlogic.lua --controls train entities stuff about connecting/disconnecting/colliding trains and other things +-- Get current translator +local S = advtrains.translate + local setting_overrun_mode = minetest.settings:get("advtrains_overrun_mode") local benchmark=false @@ -142,13 +145,8 @@ minetest.register_on_joinplayer(function(player) local pname = player:get_player_name() local id=advtrains.player_to_train_mapping[pname] if id then - for _,wagon in pairs(minetest.luaentities) do - if wagon.is_wagon and wagon.initialized and wagon.id then - local wdata = advtrains.wagons[wagon.id] - if wdata and wdata.train_id == id then - wagon:reattach_all() - end - end + for _, wagon in advtrains.wagon_entity_pairs_in_train(id) do + wagon:reattach_all() end end end) @@ -160,12 +158,10 @@ minetest.register_on_dieplayer(function(player) if id then local train=advtrains.trains[id] if not train then advtrains.player_to_train_mapping[pname]=nil return end - for _,wagon in pairs(minetest.luaentities) do - if wagon.is_wagon and wagon.initialized and wagon.train_id==id then - --when player dies, detach him from the train - --call get_off_plr on every wagon since we don't know which one he's on. - wagon:get_off_plr(pname) - end + for _, wagon in advtrains.wagon_entity_pairs_in_train(id) do + --when player dies, detach him from the train + --call get_off_plr on every wagon since we don't know which one he's on. + wagon:get_off_plr(pname) end -- just in case no wagon felt responsible for this player: clear train mapping advtrains.player_to_train_mapping[pname] = nil @@ -270,6 +266,10 @@ function advtrains.train_ensure_init(id, train) atwarn(debug.traceback()) return nil end + + if not train.staticdata then + train.staticdata = {} + end train.dirty = true if train.no_step then @@ -280,10 +280,12 @@ function advtrains.train_ensure_init(id, train) assertdef(train, "velocity", 0) --assertdef(train, "tarvelocity", 0) assertdef(train, "acceleration", 0) - assertdef(train, "id", id) - + if train.id ~= id then + train.id = id + end + assertdef(train, "path_ori_cp", {}) - if not train.drives_on or not train.max_speed then + if not train.max_speed then --atprint("in ensure_init: missing properties, updating!") advtrains.update_trainpart_properties(id) end @@ -428,7 +430,8 @@ function advtrains.train_step_b(id, train, dtime) if train.atc_command then if (not train.atc_delay or train.atc_delay<=0) and not train.atc_wait_finish - and not train.atc_wait_autocouple then + and not train.atc_wait_autocouple + and not train.atc_wait_signal then advtrains.atc.execute_atc_command(id, train) elseif train.atc_delay and train.atc_delay > 0 then train.atc_delay=train.atc_delay-dtime @@ -457,6 +460,15 @@ function advtrains.train_step_b(id, train, dtime) train.atc_wait_finish=nil end end + -- clear atc_wait_signal immediately when the next LZB checkpoint is not a "stop" + -- (but make sure lzb is initialized, otherwise wait for it) + if train.atc_wait_signal and train.lzb then + local first_ckp = train.lzb.checkpoints and train.lzb.checkpoints[1] + -- no checkpoint exists, or it has a speed of either nil or >0 + if not first_ckp or first_ckp.speed ~= 0 then + train.atc_wait_signal = nil + end + end if train.tarvelocity and train.tarvelocity>v0 then --atprint("in train_step_b: applying ATC ACCEL", train.tarvelocity) @@ -631,7 +643,7 @@ function advtrains.train_step_b(id, train, dtime) local ocn = otrn.path_cn[ob_idx] local ocp = otrn.path_cp[ob_idx] - local target_is_inside, ref_index, facing + local target_is_inside, ref_index, facing, same_dir if base_cn == ocn then -- same direction @@ -803,9 +815,12 @@ function advtrains.train_step_c(id, train, dtime) if is_loaded_area then local objs = minetest.get_objects_inside_radius(rcollpos, 2) for _,obj in ipairs(objs) do - if not obj:is_player() and obj:get_armor_groups().fleshy and obj:get_armor_groups().fleshy > 0 - and obj:get_luaentity() and obj:get_luaentity().name~="signs_lib:text" then - obj:punch(obj, 1, { full_punch_interval = 1.0, damage_groups = {fleshy = 1000}, }, nil) + if not obj:is_player() then + local armor = obj:get_armor_groups() + local luaentity = obj:get_luaentity() + if armor.fleshy and armor.fleshy > 0 and luaentity and luaentity.name ~= "signs_lib:text" then + obj:punch(obj, 1, { full_punch_interval = 1.0, damage_groups = {fleshy = 1000}, }, nil) + end end end end @@ -842,7 +857,7 @@ local callbacks_leave_node, run_callbacks_leave_node = mknodecallback("leave") -- Node callback for approaching -- Might be called multiple times, whenever path is recalculated. Also called for the first node the train is standing on, then has_entered is true. -- signature is function(pos, id, train, index, has_entered, lzbdata) --- has_entered: true if the "enter" callback has already been executed for this train in this location +-- has_entered: Provided for legacy reasons. Always false. (used to signify that the enter callback has already been called, at a time where enter was still called at .5 index) -- lzbdata: arbitrary data (shared between all callbacks), deleted when LZB is restarted. -- These callbacks are called in order of distance as train progresses along tracks, so lzbdata can be used to -- keep track of a train's state once it passes this point @@ -861,13 +876,10 @@ local function tnc_call_enter_callback(pos, train_id, train, index) run_callbacks_enter_node(pos, train_id, train, index) -- check for split points - if mregnode and mregnode.at_conns and #mregnode.at_conns == 3 and train.path_cp[index] == 3 then - -- train came from connection 3 of a switch, so it split points. - if not train.points_split then - train.points_split = {} - end - train.points_split[advtrains.encode_pos(pos)] = true - --atdebug(train_id,"split points at",pos) + if mregnode and mregnode.at_conn_map then + -- If this node has >2 conns (and a connmap), remember the connection where we came from to handle split points + --atdebug("Train",train_id,"at",pos,"saving turnout origin CP",train.path_cp[index],"for path item",index) + train.path_ori_cp[advtrains.encode_pos(pos)] = train.path_cp[index] end end local function tnc_call_leave_callback(pos, train_id, train, index) @@ -882,23 +894,16 @@ local function tnc_call_leave_callback(pos, train_id, train, index) run_callbacks_leave_node(pos, train_id, train, index) -- split points do not matter anymore. clear them - if train.points_split then - if train.points_split[advtrains.encode_pos(pos)] then - train.points_split[advtrains.encode_pos(pos)] = nil - --atdebug(train_id,"has passed split points at",pos) - end - -- any entries left? - for _,_ in pairs(train.points_split) do - return - end - train.points_split = nil + if mregnode and mregnode.at_conn_map then + -- If this node has >2 conns (and a connmap), remember the connection where we came from to handle split points + --atdebug("Train",train_id,"at",pos,"removing turnout origin CP for path item",index," because train has left it") + train.path_ori_cp[advtrains.encode_pos(pos)] = nil end - -- WARNING possibly unreachable place! end function advtrains.tnc_call_approach_callback(pos, train_id, train, index, lzbdata) --atdebug("tnc approach",pos,train_id, lzbdata) - local has_entered = atround(train.index) == index + local has_entered = false -- 2024-11-25: has_entered is now always false, because enter point = LZB hit point! local node = advtrains.ndb.get_node(pos) --this spares the check if node is nil, it has a name in any case local mregnode=minetest.registered_nodes[node.name] @@ -911,18 +916,21 @@ function advtrains.tnc_call_approach_callback(pos, train_id, train, index, lzbda end -- === te callback definition for tnc node callbacks === +-- Change 2024-11-25: Enter node happens when index surpasses whole number (i.e. at center of rail) +-- Instead of atround (prev behavior) nouw use floor and ceil (note this also fixes issues where index was exactly on .0) +local atceil = math.ceil advtrains.te_register_on_new_path(function(id, train) train.tnc = { - old_index = atround(train.index), - old_end_index = atround(train.end_index), + old_index = atfloor(train.index), + old_end_index = atceil(train.end_index), } --atdebug(id,"tnc init",train.index,train.end_index) end) advtrains.te_register_on_update(function(id, train) - local new_index = atround(train.index) - local new_end_index = atround(train.end_index) + local new_index = atfloor(train.index) + local new_end_index = atceil(train.end_index) local old_index = train.tnc.old_index local old_end_index = train.tnc.old_end_index while old_index < new_index do @@ -940,8 +948,8 @@ advtrains.te_register_on_update(function(id, train) end) advtrains.te_register_on_create(function(id, train) - local index = atround(train.index) - local end_index = atround(train.end_index) + local index = atfloor(train.index) + local end_index = atceil(train.end_index) while end_index <= index do local pos = advtrains.round_vector_floor_y(advtrains.path_get(train,end_index)) tnc_call_enter_callback(pos, id, train, end_index) @@ -951,8 +959,8 @@ advtrains.te_register_on_create(function(id, train) end) advtrains.te_register_on_remove(function(id, train) - local index = atround(train.index) - local end_index = atround(train.end_index) + local index = atfloor(train.index) + local end_index = atceil(train.end_index) while end_index <= index do local pos = advtrains.round_vector_floor_y(advtrains.path_get(train,end_index)) tnc_call_leave_callback(pos, id, train, end_index) @@ -1034,10 +1042,9 @@ end -- Note: safe_decouple_wagon() has been moved to wagons.lua --- this function sets wagon's pos_in_train(parts) properties and train's max_speed and drives_on (and more) +-- this function sets wagon's pos_in_train(parts) properties and train's max_speed (and more) function advtrains.update_trainpart_properties(train_id, invert_flipstate) local train=advtrains.trains[train_id] - train.drives_on=advtrains.merge_tables(advtrains.all_tracktypes) --FIX: deep-copy the table!!! train.max_speed=20 train.extent_h = 0; @@ -1055,7 +1062,7 @@ function advtrains.update_trainpart_properties(train_id, invert_flipstate) if not wagon then local ent = advtrains.wagon_objects[w_id] local pdesc - if ent then + if ent and ent:get_pos() then pdesc = "at " .. minetest.pos_to_string(ent:get_pos()) elseif train.last_pos then pdesc = "near " .. minetest.pos_to_string(train.last_pos) @@ -1079,13 +1086,6 @@ function advtrains.update_trainpart_properties(train_id, invert_flipstate) end rel_pos=rel_pos+wagon.wagon_span - if wagon.drives_on then - for k,_ in pairs(train.drives_on) do - if not wagon.drives_on[k] then - train.drives_on[k]=nil - end - end - end train.max_speed=math.min(train.max_speed, wagon.max_speed) train.extent_h = math.max(train.extent_h, wagon.extent_h or 1); end @@ -1117,8 +1117,17 @@ function advtrains.spawn_wagons(train_id) if advtrains.position_in_range(pos, ablkrng) then --atdebug("wagon",w_id,"spawning") local wt = advtrains.get_wagon_prototype(data) - local wagon = minetest.add_entity(pos, wt):get_luaentity() - wagon:set_id(w_id) + local wobj = minetest.add_entity(pos, wt) + if not wobj then + atwarn("Failed to spawn wagon", w_id, "of type", wt) + else + local wagon = wobj:get_luaentity() + if not wagon then + atwarn("Wagon", w_id, "of type", wt, "spawned with nil luaentity") + else + wagon:set_id(w_id) + end + end end end else @@ -1185,6 +1194,8 @@ function advtrains.split_train_at_index(train, index) newtrain.points_split = advtrains.merge_tables(train.points_split) newtrain.autocouple = train.autocouple + advtrains.te_run_callbacks_on_decouple(train, newtrain, index) + return newtrain_id -- return new train ID, so new train can be manipulated end @@ -1197,8 +1208,24 @@ function advtrains.invert_train(train_id) return end + -- Before flipping the train, we must check if there are any points on the path + -- which will become split on rotating, and store their cn (which will become the cp) + local ori_cp_after_flip = {} + for index = atround(train.end_index),atround(train.index) do + local pos = advtrains.path_get(train, index) + local ok, conns, railheight, connmap = advtrains.get_rail_info_at(pos) + if ok and connmap then + --atdebug("Reversing Train",train.id," ori_cp Checks: at",pos,"saving turnout origin CP",train.path_cn[index],"for path item",index) + ori_cp_after_flip[advtrains.encode_pos(pos)] = train.path_cn[index] + end + end + + -- Actual rotation happens here! This sets the path restore position to the end of the train, inverting the connid. advtrains.path_setrestore(train, true) + -- clear the origin cp list because it is now invalid, and replace it by what we built prior. + train.path_ori_cp = ori_cp_after_flip + -- rotate some other stuff if train.door_open then train.door_open = - train.door_open |