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-rw-r--r--advtrains/trainlogic.lua3
1 files changed, 2 insertions, 1 deletions
diff --git a/advtrains/trainlogic.lua b/advtrains/trainlogic.lua
index 0f71ad6..c158ebe 100644
--- a/advtrains/trainlogic.lua
+++ b/advtrains/trainlogic.lua
@@ -598,7 +598,8 @@ function advtrains.train_step_b(id, train, dtime)
--- 8c damage other objects ---
local objs = minetest.get_objects_inside_radius(rcollpos, 2)
for _,obj in ipairs(objs) do
- if not obj:is_player() and obj:get_armor_groups().fleshy and obj:get_armor_groups().fleshy > 0 then
+ if not obj:is_player() and obj:get_armor_groups().fleshy and obj:get_armor_groups().fleshy > 0
+ and obj:get_luaentity() and obj:get_luaentity().name~="signs:text" then
obj:punch(obj, 1, { full_punch_interval = 1.0, damage_groups = {fleshy = 1000}, }, nil)
end
end