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-rw-r--r--advtrains/helpers.lua15
-rw-r--r--advtrains/init.lua33
-rw-r--r--advtrains/trainlogic.lua43
-rw-r--r--advtrains/wagons.lua49
4 files changed, 84 insertions, 56 deletions
diff --git a/advtrains/helpers.lua b/advtrains/helpers.lua
index 3864d81..5f5521f 100644
--- a/advtrains/helpers.lua
+++ b/advtrains/helpers.lua
@@ -150,6 +150,13 @@ function advtrains.merge_tables(a, ...)
end
return new
end
+function advtrains.save_keys(tbl, keys)
+ local new={}
+ for _,key in ipairs(keys) do
+ new[key] = tbl[key]
+ end
+ return new
+end
function advtrains.yaw_from_3_positions(prev, curr, next)
local pts=minetest.pos_to_string
--atprint("p3 "..pts(prev)..pts(curr)..pts(next))
@@ -315,3 +322,11 @@ function advtrains.get_matching_conn(conn, nconns)
return connlku[nconns][conn]
end
+function advtrains.random_id()
+ local idst=""
+ for i=0,5 do
+ idst=idst..(math.random(0,9))
+ end
+ return idst
+end
+
diff --git a/advtrains/init.lua b/advtrains/init.lua
index e3a19e4..99849cb 100644
--- a/advtrains/init.lua
+++ b/advtrains/init.lua
@@ -184,6 +184,17 @@ function advtrains.avt_load()
advtrains.player_to_train_mapping = tbl.ptmap or {}
advtrains.ndb.load_data(tbl.ndb)
advtrains.atc.load_data(tbl.atc)
+ --remove wagon_save entries that are not part of a train
+ local todel=advtrains.merge_tables(advtrains.wagon_save)
+ for tid, train in pairs(advtrains.trains) do
+ for _, wid in ipairs(train.trainparts) do
+ todel[wid]=nil
+ end
+ end
+ for wid, _ in pairs(todel) do
+ atwarn("Removing unused wagon", wid, "from wagon_save table.")
+ advtrains.wagon_save[wid]=nil
+ end
else
--oh no, its the old one...
advtrains.trains=tbl
@@ -257,23 +268,15 @@ advtrains.avt_save = function(remove_players_from_wagons)
local tmp_trains={}
for id, train in pairs(advtrains.trains) do
--first, deep_copy the train
- local v=advtrains.merge_tables(train)
+ local v=advtrains.save_keys(train, {
+ "last_pos", "last_pos_prev", "movedir", "velocity", "tarvelocity",
+ "trainparts", "savedpos_off_track_index_offset", "recently_collided_with_env",
+ "atc_brake_target", "atc_wait_finish", "atc_command", "atc_delay", "door_state"
+ })
--then invalidate
- if v.index then
- v.restore_add_index=v.index-math.floor(v.index+1)
+ if train.index then
+ v.restore_add_index=train.index-math.floor(train.index+1)
end
- v.path=nil
- v.path_dist=nil
- v.index=nil
- v.end_index=nil
- v.min_index_on_track=nil
- v.max_index_on_track=nil
- v.path_extent_min=nil
- v.path_extent_max=nil
-
- v.detector_old_index=nil
- v.detector_old_end_index=nil
-
--then save it
tmp_trains[id]=v
end
diff --git a/advtrains/trainlogic.lua b/advtrains/trainlogic.lua
index a72d246..4a0b26c 100644
--- a/advtrains/trainlogic.lua
+++ b/advtrains/trainlogic.lua
@@ -139,7 +139,7 @@ function advtrains.train_step_a(id, train, dtime)
if train.min_index_on_track then
assert(math.floor(train.min_index_on_track)==train.min_index_on_track)
end
- --- 1. LEGACY STUFF ---
+ --- 1. not exactly legacy. required now because of saving ---
if not train.drives_on or not train.max_speed then
advtrains.update_trainpart_properties(id)
end
@@ -230,7 +230,7 @@ function advtrains.train_step_a(id, train, dtime)
if train.recently_collided_with_env then
train.tarvelocity=0
if not train_moves then
- train.recently_collided_with_env=false--reset status when stopped
+ train.recently_collided_with_env=nil--reset status when stopped
end
end
if train.locomotives_in_train==0 then
@@ -558,8 +558,8 @@ end
--returns new id
function advtrains.create_new_train_at(pos, pos_prev)
- local newtrain_id=os.time()..os.clock()
- while advtrains.trains[newtrain_id] do newtrain_id=os.time()..os.clock() end--ensure uniqueness(will be unneccessary)
+ local newtrain_id=advtrains.random_id()
+ while advtrains.trains[newtrain_id] do newtrain_id=advtrains.random_id() end--ensure uniqueness
advtrains.trains[newtrain_id]={}
advtrains.trains[newtrain_id].last_pos=pos
@@ -903,24 +903,29 @@ function advtrains.invalidate_all_paths(pos)
end
end
if exec then
- --TODO duplicate code in init.lua avt_save()!
- if v.index then
- v.restore_add_index=v.index-math.floor(v.index+1)
- end
- v.path=nil
- v.path_dist=nil
- v.index=nil
- v.end_index=nil
- v.min_index_on_track=nil
- v.max_index_on_track=nil
- v.path_extent_min=nil
- v.path_extent_max=nil
-
- v.detector_old_index=nil
- v.detector_old_end_index=nil
+ advtrains.invalidate_path(k)
end
end
end
+function advtrains.invalidate_path(id)
+ local v=advtrains.trains[id]
+ if not v then return end
+ --TODO duplicate code in init.lua avt_save()!
+ if v.index then
+ v.restore_add_index=v.index-math.floor(v.index+1)
+ end
+ v.path=nil
+ v.path_dist=nil
+ v.index=nil
+ v.end_index=nil
+ v.min_index_on_track=nil
+ v.max_index_on_track=nil
+ v.path_extent_min=nil
+ v.path_extent_max=nil
+
+ v.detector_old_index=nil
+ v.detector_old_end_index=nil
+end
--not blocking trains group
function advtrains.train_collides(node)
diff --git a/advtrains/wagons.lua b/advtrains/wagons.lua
index b75ca50..a367487 100644
--- a/advtrains/wagons.lua
+++ b/advtrains/wagons.lua
@@ -59,16 +59,18 @@ function wagon:get_staticdata()
self.ser_inv=advtrains.serialize_inventory(inv)
end
--save to table before being unloaded
- advtrains.wagon_save[self.unique_id]=advtrains.merge_tables(self)
+ advtrains.wagon_save[self.unique_id]=advtrains.save_keys(self, {
+ "seatp", "owner", "ser_inv", "wagon_flipped", "train_id"
+ })
advtrains.wagon_save[self.unique_id].entity_name=self.name
- advtrains.wagon_save[self.unique_id].name=nil
- advtrains.wagon_save[self.unique_id].object=nil
return self.unique_id
end)
end
--returns: uid of wagon
function wagon:init_new_instance(train_id, properties)
- self.unique_id=os.time()..os.clock()
+ local new_id=advtrains.random_id()
+ while advtrains.wagon_save[new_id] do new_id=advtrains.random_id() end--ensure uniqueness
+ self.unique_id=new_id
self.train_id=train_id
for k,v in pairs(properties) do
if k~="name" and k~="object" then
@@ -361,7 +363,7 @@ function wagon:on_step(dtime)
--DisCouple
if self.pos_in_trainparts and self.pos_in_trainparts>1 then
- if gp.velocity==0 and not self.lock_couples then
+ if gp.velocity==0 then
if not self.discouple or not self.discouple.object:getyaw() then
local object=minetest.add_entity(pos, "advtrains:discouple")
if object then
@@ -501,24 +503,27 @@ function wagon:on_step(dtime)
self.object:setacceleration(accelerationvec)
if #self.seats > 0 and self.old_yaw ~= yaw then
- if not self.player_yaw then
- self.player_yaw = {}
- end
- for _,name in pairs(self.seatp) do
- local p = minetest.get_player_by_name(name)
- if p then
- if not self.turning then
- -- save player looking direction offset
- self.player_yaw[name] = p:get_look_horizontal()-self.old_yaw
- end
- -- set player looking direction using calculated offset
- p:set_look_horizontal(self.player_yaw[name]+yaw)
- end
- end
- self.turning = true
+ if not self.player_yaw then
+ self.player_yaw = {}
+ end
+ if not self.old_yaw then
+ self.old_yaw=yaw
+ end
+ for _,name in pairs(self.seatp) do
+ local p = minetest.get_player_by_name(name)
+ if p then
+ if not self.turning then
+ -- save player looking direction offset
+ self.player_yaw[name] = p:get_look_horizontal()-self.old_yaw
+ end
+ -- set player looking direction using calculated offset
+ p:set_look_horizontal(self.player_yaw[name]+yaw)
+ end
+ end
+ self.turning = true
elseif self.old_yaw == yaw then
- -- train is no longer turning
- self.turning = false
+ -- train is no longer turning
+ self.turning = false
end
self.object:setyaw(yaw)