Commit message (Collapse) | Author | Age | ||
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* | | Limit dtime to prevent trains moving too far in a single step | orwell96 | 2017-01-29 | |
| | | | | | | | | and update zip | |||
* | | Add getter calls for raw nodedb | orwell96 | 2017-01-29 | |
| | | | | | | | | (required for itrainmap mod) | |||
* | | Fix wagon properties not saved on button click | orwell96 | 2017-01-29 | |
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* | Fix a crash, update translations and zip file | orwell96 | 2017-01-28 | |
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* | Multiple major changes: | orwell96 | 2017-01-28 | |
| | | | | | | | | | | | | | - implement wagon properties and seat group access check - fix a server warning about unassigned variable - refill advtrains.detector.on_node every step - reorder train step function(s): - fixed bug that some atc rails were not recognized - saving some extra calculations - integrate path prediction directly to step functions and separate it (also see comment directly above train_step_a()) - add couple lock feature (can't couple or discouple from wagon with locked couples) - ... | |||
* | remove tunnelborer | orwell96 | 2017-01-25 | |
| | | | | | better now than too late. use 'digtron' for more realistic functionality. | |||
* | Document door animation parameters | orwell96 | 2017-01-25 | |
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* | Add forced get-on/off to prevent trains being unusable due to closed doors. | orwell96 | 2017-01-25 | |
| | | | | else you would be able to lock yourself out of trains or lock players in trains with no escape. | |||
* | Rewrite seating system | orwell96 | 2017-01-25 | |
| | | | | Players no longer need to worry where to sit down. | |||
* | update zip | orwell96 | 2017-01-25 | |
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* | Fix typo that caused crash | orwell96 | 2017-01-25 | |
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* | Fix find&replace mistake that broke ATC command interpretation | orwell96 | 2017-01-24 | |
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* | Fix crash when train went off track | orwell96 | 2017-01-24 | |
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* | Create new models and textures for japanese train | orwell96 | 2017-01-24 | |
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* | Do not recover wagons from minetest's static storage | orwell96 | 2017-01-23 | |
| | | | | Since missing wagons are spawned anyway by update_trainpart_properties, this only causes visible trouble when a train gets into loaded area. also avoids placing entities into unloaded terrain randomly. | |||
* | Add intllib support and German translation | orwell96 | 2017-01-23 | |
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* | update zip | orwell96 | 2017-01-19 | |
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* | Merge branch 'master' of https://github.com/orwell96/advtrains | orwell96 | 2017-01-19 | |
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| * | Merge pull request #17 from gpcf/master | orwell96 | 2017-01-19 | |
| |\ | | | | | | | privilege to remove trains and replaced occurences of deprecated minetest.env: | |||
| | * | Removed last occurrence of minetest.env | Gabriel Pérez-Cerezo | 2017-01-18 | |
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| | * | Merged priv | Gabriel Pérez-Cerezo | 2017-01-18 | |
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| | * | Revert "Added stop and reverse rail" | Gabriel Pérez-Cerezo | 2017-01-18 | |
| | | | | | | | | | | | | | | | | | | | | | This reverts commit 633d514f5b63d28d80a5c0981ee3e99b61899c41. Conflicts: tracks.lua | |||
| | * | Added privilege to remove trains | Gabriel Pérez-Cerezo | 2016-12-29 | |
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| | * | Added mechanism to avoid double-detection | Gabriel Pérez-Cerezo | 2016-12-22 | |
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| | * | Revert "Depends on Mesecons" | Gabriel Pérez-Cerezo | 2016-12-22 | |
| | | | | | | | | | | | | | | | | | | This reverts commit 5f377f7b6c3530635064aa5d7d11f034c6eece45. Master no longer has hard-dependency on mesecons. | |||
| | * | Added stop and reverse rail | Gabriel Pérez-Cerezo | 2016-12-22 | |
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| | * | Merge branch 'master' of https://github.com/orwell96/advtrains | Gabriel Pérez-Cerezo | 2016-12-17 | |
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| | * \ | Merge branch 'master' of https://github.com/orwell96/advtrains | Gabriel Pérez-Cerezo | 2016-11-28 | |
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| | * \ \ | Merge branch 'master' of https://github.com/orwell96/advtrains | Gabriel Pérez-Cerezo | 2016-11-25 | |
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| | * | | | | Depends on Mesecons | Gabriel Pérez-Cerezo | 2016-11-12 | |
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* | | | | | | Make signals work with the nodedb again | orwell96 | 2017-01-18 | |
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* | | | | | | Add 'collision mercy' to get stuck trains out of walls. | orwell96 | 2017-01-18 | |
| | | | | | | | | | | | | | | | | | | | | | | | | Also change the collision logic so that the collision mercy can't be activated accidentally. | |||
* | | | | | | update zip | orwell96 | 2017-01-18 | |
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* | | | | | | Update manual | orwell96 | 2017-01-18 | |
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* | | | | | | Add door controls and ATC commands | orwell96 | 2017-01-18 | |
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* | | | | | | Make 'print debug messages' a setting | orwell96 | 2017-01-18 | |
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* | | | | | update zip file and disable debug messages | orwell96 | 2017-01-17 | |
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* | | | | | Update readme.txt with contributions | orwell96 | 2017-01-17 | |
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* | | | | | Add detailed steam engine contributed by mbb and Krokoschlange | orwell96 | 2017-01-17 | |
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* | | | | | Correct view offset and wagon_span on new subway wagon | orwell96 | 2017-01-17 | |
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* | | | | | Add animation for steam engine | orwell96 | 2017-01-17 | |
| | | | | | | | | | | | | | | | | | | | | I needed to completely rewrite the animation because irrlicht couldn't handle the animation NathanS created. | |||
* | | | | | Model, animate, texture and integrate new subway wagon | orwell96 | 2017-01-17 | |
| | | | | | | | | | | | | | | | | | | | | engine follows! | |||
* | | | | | Download recent contributions and put them into the assets directory | orwell96 | 2017-01-17 | |
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* | | | | | Don't crash when wagons do not exist but show a warning instead | orwell96 | 2017-01-17 | |
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* | | | | | replace trackdb by nodedb | orwell96 | 2017-01-16 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - trackdb is kept for large rail networks to still work but not saved anymore - saving node name and param2 instead of track connections, so also signals can be saved. - small serialization format - fast access times, almost no redundancy | |||
* | | | | | Unite all save data (except the track database) into a single save file | orwell96 | 2017-01-12 | |
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* | | | | | zip | orwell96 | 2017-01-10 | |
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* | | | | | Prevent non-initialized wagons from accidentally polluting the world | orwell96 | 2017-01-10 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | sometimes wagons get created/loaded but are not initialized. These stand around and can't be removed. Now if a wagon does not get initialized after 20 steps, something went wrong and the wagon is removed. | |||
* | | | | | Fix restoring the detector.on_node table when paths get cleaned up | orwell96 | 2017-01-10 | |
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* | | | | | Clean up debug message code | orwell96 | 2017-01-08 | |
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