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* Fix detector rails rotating when a train passesorwell962016-11-11
* Add detector railsorwell962016-11-10
* Remove the "register_bumpers" workaround function and register them how they ...orwell962016-11-10
* rewrite collision system againorwell962016-11-10
* some smaller slopesorwell962016-10-06
* add 45 degrees vertical railsorwell962016-09-18
* add more crafting recipes and a manualorwell962016-09-17
* various improvements on signals and bumpersorwell962016-09-13
* make switches not switchable when train is on it, and do neccessary stuff on ...orwell962016-09-13
* add mesecon support for switches and signalsorwell962016-09-13
* fix item drops on rails, and throw bumpers out of the trackplacer tables, bec...orwell962016-09-12
* add bumpersorwell962016-09-12
* Add a platform node, make some nodes (esp. fences) not blocking trains, imple...orwell962016-08-28
* Fixing inventory and inventory imagesorwell962016-08-28
* Making everything visible in creative inventory, since the code that should d...orwell962016-08-28
* Creating new switches, and adding lbms to finally abandon old railsorwell962016-08-26
* tidying up the tracks and trackworker/placer code and making rail registratio...orwell962016-08-22
* repairing the trackworkerorwell962016-08-21
* add new-style vertical tracksorwell962016-08-21
* Extending to 30deg rails, creating and adding the modelsorwell962016-08-21
* integrating the new rails (currently no verticals and switches) (fix mistake)orwell962016-07-04
* integrating the new rails (currently no verticals and switches)orwell962016-07-04
* Screwing everything up in order to extend to 16 possible directions with 1/8 ...orwell962016-07-04
* add new texturesorwell962016-06-09
* fixed lua errors and code mistakesorwell962016-05-29
* added trackdb and unloaded wagons handlingorwell962016-05-29
* created git repositoryorwell962016-05-29