1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
|
--advtrains by orwell96, see readme.txt
local dir_trans_tbl={
[0]={x=0, z=1, y=0},
[1]={x=1, z=2, y=0},
[2]={x=1, z=1, y=0},
[3]={x=2, z=1, y=0},
[4]={x=1, z=0, y=0},
[5]={x=2, z=-1, y=0},
[6]={x=1, z=-1, y=0},
[7]={x=1, z=-2, y=0},
[8]={x=0, z=-1, y=0},
[9]={x=-1, z=-2, y=0},
[10]={x=-1, z=-1, y=0},
[11]={x=-2, z=-1, y=0},
[12]={x=-1, z=0, y=0},
[13]={x=-2, z=1, y=0},
[14]={x=-1, z=1, y=0},
[15]={x=-1, z=2, y=0},
}
local dir_angle_tbl={}
for d,v in pairs(dir_trans_tbl) do
local uvec = vector.normalize(v)
dir_angle_tbl[d] = math.atan2(-uvec.x, uvec.z)
end
function advtrains.dir_to_angle(dir)
return dir_angle_tbl[dir] or error("advtrains: in helpers.lua/dir_to_angle() given dir="..(dir or "nil"))
end
function advtrains.dirCoordSet(coord, dir)
return vector.add(coord, advtrains.dirToCoord(dir))
end
advtrains.pos_add_dir = advtrains.dirCoordSet
function advtrains.pos_add_angle(pos, ang)
-- 0 is +Z -> meaning of sin/cos swapped
return vector.add(pos, {x = -math.sin(ang), y = 0, z = math.cos(ang)})
end
function advtrains.dirToCoord(dir)
return dir_trans_tbl[dir] or error("advtrains: in helpers.lua/dir_to_vector() given dir="..(dir or "nil"))
end
advtrains.dir_to_vector = advtrains.dirToCoord
function advtrains.maxN(list, expectstart)
local n=expectstart or 0
while list[n] do
n=n+1
end
return n-1
end
function advtrains.minN(list, expectstart)
local n=expectstart or 0
while list[n] do
n=n-1
end
return n+1
end
function atround(number)
return math.floor(number+0.5)
end
atfloor = math.floor
function advtrains.round_vector_floor_y(vec)
return {x=math.floor(vec.x+0.5), y=math.floor(vec.y), z=math.floor(vec.z+0.5)}
end
function advtrains.yawToDirection(yaw, conn1, conn2)
if not conn1 or not conn2 then
error("given nil to yawToDirection: conn1="..(conn1 or "nil").." conn2="..(conn1 or "nil"))
end
local yaw1 = advtrains.dir_to_angle(conn1)
local yaw2 = advtrains.dir_to_angle(conn2)
local adiff1 = advtrains.minAngleDiffRad(yaw, yaw1)
local adiff2 = advtrains.minAngleDiffRad(yaw, yaw2)
if math.abs(adiff2)<math.abs(adiff1) then
return conn2
else
return conn1
end
end
function advtrains.yawToAnyDir(yaw)
local min_conn, min_diff=0, 10
for conn, vec in pairs(advtrains.dir_trans_tbl) do
local yaw1 = advtrains.dir_to_angle(conn)
local diff = math.abs(advtrains.minAngleDiffRad(yaw, yaw1))
if diff < min_diff then
min_conn = conn
min_diff = diff
end
end
return min_conn
end
function advtrains.yawToClosestConn(yaw, conns)
local min_connid, min_diff=1, 10
for connid, conn in ipairs(conns) do
local yaw1 = advtrains.dir_to_angle(conn.c)
local diff = math.abs(advtrains.minAngleDiffRad(yaw, yaw1))
if diff < min_diff then
min_connid = connid
min_diff = diff
end
end
return min_connid
end
local pi, pi2 = math.pi, 2*math.pi
function advtrains.minAngleDiffRad(r1, r2)
while r1>pi2 do
r1=r1-pi2
end
while r1<0 do
r1=r1+pi2
end
while r2>pi2 do
r2=r2-pi2
end
while r1<0 do
r2=r2+pi2
end
local try1=r2-r1
local try2=r2+pi2-r1
local try3=r2-pi2-r1
local minabs = math.min(math.abs(try1), math.abs(try2), math.abs(try3))
if minabs==math.abs(try1) then
return try1
end
if minabs==math.abs(try2) then
return try2
end
if minabs==math.abs(try3) then
return try3
end
end
-- Takes 2 connections (0...AT_CMAX) as argument
-- Returns the angle median of those 2 positions from the pov
-- of standing on the cdir1 side and looking towards cdir2
-- cdir1 - >NODE> - cdir2
function advtrains.conn_angle_median(cdir1, cdir2)
local ang1 = advtrains.dir_to_angle(advtrains.oppd(cdir1))
local ang2 = advtrains.dir_to_angle(cdir2)
return ang1 + advtrains.minAngleDiffRad(ang1, ang2)/2
end
function advtrains.merge_tables(a, ...)
local new={}
for _,t in ipairs({a,...}) do
for k,v in pairs(t) do new[k]=v end
end
return new
end
function advtrains.save_keys(tbl, keys)
local new={}
for _,key in ipairs(keys) do
new[key] = tbl[key]
end
return new
end
function advtrains.get_real_index_position(path, index)
if not path or not index then return end
local first_pos=path[math.floor(index)]
local second_pos=path[math.floor(index)+1]
if not first_pos or not second_pos then return nil end
local factor=index-math.floor(index)
local actual_pos={x=first_pos.x-(first_pos.x-second_pos.x)*factor, y=first_pos.y-(first_pos.y-second_pos.y)*factor, z=first_pos.z-(first_pos.z-second_pos.z)*factor,}
return actual_pos
end
function advtrains.pos_median(pos1, pos2)
return {x=pos1.x-(pos1.x-pos2.x)*0.5, y=pos1.y-(pos1.y-pos2.y)*0.5, z=pos1.z-(pos1.z-pos2.z)*0.5}
end
function advtrains.abs_ceil(i)
return math.ceil(math.abs(i))*math.sign(i)
end
function advtrains.serialize_inventory(inv)
local ser={}
local liszts=inv:get_lists()
for lisztname, liszt in pairs(liszts) do
ser[lisztname]={}
for idx, item in ipairs(liszt) do
local istring=item:to_string()
if istring~="" then
ser[lisztname][idx]=istring
end
end
end
return minetest.serialize(ser)
end
function advtrains.deserialize_inventory(sers, inv)
local ser=minetest.deserialize(sers)
if ser then
inv:set_lists(ser)
return true
end
return false
end
--is_protected wrapper that checks for protection_bypass privilege
function advtrains.is_protected(pos, name)
if not name then
error("advtrains.is_protected() called without name parameter!")
end
if minetest.check_player_privs(name, {protection_bypass=true}) then
--player can bypass protection
return false
end
return minetest.is_protected(pos, name)
end
function advtrains.is_creative(name)
if not name then
error("advtrains.is_creative() called without name parameter!")
end
if minetest.check_player_privs(name, {creative=true}) then
return true
end
return minetest.settings:get_bool("creative_mode")
end
function advtrains.is_damage_enabled(name)
if not name then
error("advtrains.is_damage_enabled() called without name parameter!")
end
if minetest.check_player_privs(name, "train_admin") then
return false
end
return minetest.settings:get_bool("enable_damage")
end
function advtrains.ms_to_kmh(speed)
return speed * 3.6
end
-- 4 possible inputs:
-- integer: just do that modulo calculation
-- table with c set: rotate c
-- table with tables: rotate each
-- table with integers: rotate each (probably no use case)
function advtrains.rotate_conn_by(conn, rotate)
if tonumber(conn) then
return (conn+rotate)%AT_CMAX
elseif conn.c then
return { c = (conn.c+rotate)%AT_CMAX, y = conn.y}
end
local tmp={}
for connid, data in ipairs(conn) do
tmp[connid]=advtrains.rotate_conn_by(data, rotate)
end
return tmp
end
function advtrains.oppd(dir)
return advtrains.rotate_conn_by(dir, AT_CMAX/2)
end
--conn_to_match like rotate_conn_by
--other_conns have to be a table of conn tables!
function advtrains.conn_matches_to(conn, other_conns)
if tonumber(conn) then
for connid, data in ipairs(other_conns) do
if advtrains.oppd(conn) == data.c then return connid end
end
return false
elseif conn.c then
for connid, data in ipairs(other_conns) do
local cmp = advtrains.oppd(conn)
if cmp.c == data.c and (cmp.y or 0) == (data.y or 0) then return connid end
end
return false
end
local tmp={}
for connid, data in ipairs(conn) do
local backmatch = advtrains.conn_matches_to(data, other_conns)
if backmatch then return backmatch, connid end --returns <connid of other rail> <connid of this rail>
end
return false
end
-- Going from the rail at pos (does not need to be rounded) along connection with id conn_idx, if there is a matching rail, return it and the matching connid
-- returns: <adjacent pos>, <conn index of adjacent>, <my conn index>, <railheight of adjacent>, (adjacent conns table), (adjacent connmap table)
-- parameter this_conns_p is connection table of this rail and is optional, is determined by get_rail_info_at if not provided.
function advtrains.get_adjacent_rail(this_posnr, this_conns_p, conn_idx)
local this_pos = advtrains.round_vector_floor_y(this_posnr)
local this_conns = this_conns_p
local _
if not this_conns then
_, this_conns = advtrains.get_rail_info_at(this_pos)
end
if not conn_idx then
for coni, _ in ipairs(this_conns) do
local adj_pos, adj_conn_idx, _, nry, nco, ncm = advtrains.get_adjacent_rail(this_pos, this_conns, coni)
if adj_pos then return adj_pos,adj_conn_idx,coni,nry, nco, ncm end
end
return nil
end
local conn = this_conns[conn_idx]
local conn_y = conn.y or 0
local adj_pos = advtrains.dirCoordSet(this_pos, conn.c);
while conn_y>=1 do
conn_y = conn_y - 1
adj_pos.y = adj_pos.y + 1
end
local nextnode_ok, nextconns, nextrail_y, nextconnmap=advtrains.get_rail_info_at(adj_pos)
if not nextnode_ok then
adj_pos.y = adj_pos.y - 1
conn_y = conn_y + 1
nextnode_ok, nextconns, nextrail_y, nextconnmap=advtrains.get_rail_info_at(adj_pos)
if not nextnode_ok then
return nil
end
end
local adj_connid = advtrains.conn_matches_to({c=conn.c, y=conn_y}, nextconns)
if adj_connid then
return adj_pos, adj_connid, conn_idx, nextrail_y, nextconns, nextconnmap
end
return nil
end
-- when a train enters a rail on connid 'conn', which connid will it go out?
-- Since 2.5: This mapping is contained in the conn_map table in the node definition!
-- returns: connid_out
function advtrains.get_matching_conn(conn, conn_map)
if tonumber(conn_map) then
error("Legacy call to get_matching_conn! Instead of nconns, conn_map needs to be provided!")
end
if not conn_map then
--OK for two-conn rails, just return the other
if conn==1 then return 2 end
if conn==2 then return 1 end
error("get_matching_conn: For connid >=3, conn_map must not be nil!")
end
local cout = conn_map[conn]
if not cout then
error("get_matching_conn: Connid "..conn.." not found in conn_map which is "..atdump(conn_map))
end
return cout
end
function advtrains.random_id(lenp)
local idst=""
local len = lenp or 6
for i=1,len do
idst=idst..(math.random(0,9))
end
return idst
end
-- Shorthand for pos_to_string and round_vector_floor_y
function advtrains.roundfloorpts(pos)
return minetest.pos_to_string(advtrains.round_vector_floor_y(pos))
end
-- insert an element into a table if it does not yet exist there
-- equalfunc is a function to compare equality, defaults to ==
-- returns true if the element was inserted
function advtrains.insert_once(tab, elem, equalfunc)
for _,e in pairs(tab) do
if equalfunc and equalfunc(elem, e) or e==elem then return false end
end
tab[#tab+1] = elem
return true
end
local hext = { [0]="0",[1]="1",[2]="2",[3]="3",[4]="4",[5]="5",[6]="6",[7]="7",[8]="8",[9]="9",[10]="A",[11]="B",[12]="C",[13]="D",[14]="E",[15]="F"}
local dect = { ["0"]=0,["1"]=1,["2"]=2,["3"]=3,["4"]=4,["5"]=5,["6"]=6,["7"]=7,["8"]=8,["9"]=9,["A"]=10,["B"]=11,["C"]=12,["D"]=13,["E"]=14,["F"]=15}
local f = atfloor
local function hex(i)
local x=i+32768
local c4 = x % 16
x = f(x / 16)
local c3 = x % 16
x = f(x / 16)
local c2 = x % 16
x = f(x / 16)
local c1 = x % 16
return (hext[c1]) .. (hext[c2]) .. (hext[c3]) .. (hext[c4])
end
local function c(s,i) return dect[string.sub(s,i,i)] end
local function dec(s)
return (c(s,1)*4096 + c(s,2)*256 + c(s,3)*16 + c(s,4))-32768
end
-- Takes a position vector and outputs a encoded value suitable as table index
-- This is essentially a hexadecimal representation of the position (+32768)
-- Order (YYY)YXXXXZZZZ
function advtrains.encode_pos(pos)
return hex(pos.y) .. hex(pos.x) .. hex(pos.z)
end
-- decodes a position encoded with encode_pos
function advtrains.decode_pos(pts)
if not pts or not #pts==6 then return nil end
local stry = string.sub(pts, 1,4)
local strx = string.sub(pts, 5,8)
local strz = string.sub(pts, 9,12)
return vector.new(dec(strx), dec(stry), dec(strz))
end
--[[ Benchmarking code
local tdt = {}
local tlt = {}
local tet = {}
for i=1,1000000 do
tdt[i] = vector.new(math.random(-65536, 65535), math.random(-65536, 65535), math.random(-65536, 65535))
if i%1000 == 0 then
tlt[#tlt+1] = tdt[i]
end
end
local t1=os.clock()
for i=1,1000000 do
local pe = advtrains.encode_pos(tdt[i])
local pb = advtrains.decode_pos(pe)
tet[pe] = i
end
for i,v in ipairs(tlt) do
local lk = tet[advtrains.encode_pos(v)]
end
atdebug("endec",os.clock()-t1,"s")
tet = {}
t1=os.clock()
for i=1,1000000 do
local pe = minetest.pos_to_string(tdt[i])
local pb = minetest.string_to_pos(pe)
tet[pe] = i
end
for i,v in ipairs(tlt) do
local lk = tet[minetest.pos_to_string(v)]
end
atdebug("pts",os.clock()-t1,"s")
--Results:
--2018-11-29 16:57:08: ACTION[Main]: [advtrains]endec 1.786451 s
--2018-11-29 16:57:10: ACTION[Main]: [advtrains]pts 2.566377 s
]]
-- Function to check whether a position is near (within range of) any player
function advtrains.position_in_range(pos, range)
if not pos then
return true
end
for _,p in pairs(minetest.get_connected_players()) do
if vector.distance(p:get_pos(),pos)<=range then
return true
end
end
return false
end
local active_node_range = tonumber(minetest.settings:get("active_block_range"))*16 + 16
-- Function to check whether node at position(pos) is "loaded"/"active"
-- That is, whether it is within the active_block_range to a player
if minetest.is_block_active then -- define function differently whether minetest.is_block_active is available or not
advtrains.is_node_loaded = minetest.is_block_active
else
function advtrains.is_node_loaded(pos)
if advtrains.position_in_range(pos, active_node_range) then
return true
end
end
end
-- TrackIterator interface --
-- Metatable:
local trackiter_mt = {
-- Internal State:
-- branches: A list of {pos, connid, limit} for where to restart
-- pos: The *next* position that the track iterator will return
-- bconnid: The connid of the connection of the rail at pos that points backward
-- tconns: The connections of the rail at pos
-- limit: the current limit
-- visited: a key-boolean table of already visited rails
-- get whether there are still unprocessed branches
has_next_branch = function(self)
return #self.branches > 0
end,
-- go to the next unprocessed branch
-- returns track_pos, track_connid of the switch/crossing node where the track branches off
next_branch = function(self)
local br = table.remove(self.branches, 1)
-- Advance internal state
local adj_pos, adj_connid, _, _, adj_conns, adj_connmap = advtrains.get_adjacent_rail(br.pos, nil, br.connid)
self.pos = adj_pos
self.bconnid = adj_connid
self.tconns = adj_conns
self.tconnmap = adj_connmap
self.limit = br.limit - 1
self.visited[advtrains.encode_pos(br.pos)] = true
self.last_track_already_visited = false
return br.pos, br.connid
end,
-- get the next track along the current branch,
-- potentially adding branching tracks to the unprocessed branches list
-- returns track_pos, track_connid, track_backwards_connid
-- On error, returns nil, reason; reason is one of "track_end", "limit_hit", "already_visited"
next_track = function(self)
if self.last_track_already_visited then
-- see comment below
return nil, "already_visited"
end
local pos = self.pos
if not pos then
-- last run found track end. Return false
return false, "track_end"
end
-- if limit hit, return nil to signal this
if self.limit <= 0 then
return nil, "limit_hit"
end
-- select next conn (main conn to follow is the associated connection)
local old_bconnid = self.bconnid
local mconnid = advtrains.get_matching_conn(self.bconnid, self.tconnmap)
if self.visited[advtrains.encode_pos(pos)] then
-- node was already seen
-- Due to special requirements for the track section updater, return this first already visited track once
-- but do not process any further rails on this branch
-- The next call will then throw already_visited error
self.last_track_already_visited = true
return pos, mconnid, old_bconnid
end
-- If there are more connections, add these to branches
for nconnid,_ in ipairs(self.tconns) do
if nconnid~=mconnid and nconnid~=self.bconnid then
table.insert(self.branches, {pos = self.pos, connid = nconnid, limit=self.limit})
end
end
-- Advance internal state
local adj_pos, adj_connid, _, _, adj_conns, adj_connmap = advtrains.get_adjacent_rail(pos, self.tconns, mconnid)
self.pos = adj_pos
self.bconnid = adj_connid
self.tconns = adj_conns
self.tconnmap = adj_connmap
self.limit = self.limit - 1
self.visited[advtrains.encode_pos(pos)] = true
self.last_track_already_visited = false
return pos, mconnid, old_bconnid
end,
add_branch = function(self, pos, connid)
table.insert(self.branches, {pos = pos, connid = connid, limit=self.limit})
end,
is_visited = function(self, pos)
return self.visited[advtrains.encode_pos(pos)]
end,
}
-- Returns a new TrackIterator object
-- Parameters:
-- initial_pos: the initial track position of the track iterator
-- initial_connid: the connection index in which to traverse. If nil, adds a "branch" for every connection of the track (traverse in all directions)
-- limit: maximum distance from the start point after which the traverser stops
-- follow_all: NOT IMPLEMENTED (supposed: if true, follows all branches at multi-connection tracks, even the ones pointing backwards or the crossing track on crossings. If false, follows only switches in driving direction.)
-- Functions of the returned TrackIterator can be called via the Lua : notation, such as ti:next_track()
-- If only the main track needs to be followed, use only the ti:next_track() function and do not call ti:next_branch().
function advtrains.get_track_iterator(initial_pos, initial_connid, limit, follow_all)
local ti = {
visited = {}
}
if initial_connid then
ti.branches = { {pos = initial_pos, connid = initial_connid, limit=limit} }
else
-- get track info here
local node_ok, conns, rail_y=advtrains.get_rail_info_at(initial_pos)
assert(node_ok, "get_track_iterator called with non-track node!")
ti.branches = {}
for coni, _ in pairs(conns) do
table.insert(ti.branches, {pos = initial_pos, connid = coni, limit=limit})
end
end
ti.limit = limit -- safeguard if someone adds a branch before calling anything
setmetatable(ti, {__index=trackiter_mt})
return ti
end
--[[
Example TrackIterator usage structure:
local ti, pos, connid, ok
ti = advtrains.get_track_iterator(initial_pos, initial_connid, 500, true)
while ti:has_next_branch() do
pos, connid = ti:next_branch() -- in first iteration, this will be the node at initial_pos. In subsequent iterations this will be the switch node from which we are branching off
repeat
<do something with the track>
if <track satisfies an abort condition> then break end --for example, when traversing should stop at TCBs this can check if there is a tcb here
pos, connid = ti:next_track()
until not pos -- this stops the loop when either the track end is reached or the limit is hit
-- while loop continues with the next branch ( diverging branch of one of the switches/crossings) until no more are left
end
Example for walking only a single track (without branching):
local ti, pos, connid, ok
ti = advtrains.get_track_iterator(initial_pos, initial_connid, 500, true)
pos, connid = ti:next_branch() -- this always needs to be done at least one time, and gets the track at initial_pos
repeat
<do something with the track>
if <track satisfies an abort condition> then break end --for example, when traversing should stop at TCBs this can check if there is a tcb here
ok, pos, connid = ti:next_track()
until not ok -- this stops the loop when either the track end is reached or the limit is hit
]]
|