aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
...
* | Revert change to node pos hashes, and rewrite trackdb to use individual ↵orwell962017-02-03
| | | | | | | | | | | generated by cgit v1.2.3 (git 2.39.1) at 2025-07-21 17:07:30 +0000 bject'>Add documentation and pack for releaseorwell962017-02-02
| | |
* | | LuaAutomation: Add interrupt to the ingame API and implement initialization ↵orwell962017-02-02
| | | | | | | | | | | | code handling and env management
* | | LuaAutomation - Basic component implementationorwell962017-02-02
| | | | | | | | | | | | | | | | | | Implements the base code for LuaAutomation, an ATC rail and a punch-operated 'operation panel' as well as interface for passive components. Changes in advtrains code where neccessary. Supported passive components are light signals, switches and mesecon switches
* | | Fix collision to work with pos node hashesorwell962017-02-02
| | |
* | | Lua automation - initial incomplete codingorwell962017-02-02
| | |
* | | Replace all table indices that were pos_to_string strings with node hashes.orwell962017-01-31
| | | | | | | | | | | | Lua table string lookup consumes about 10 times more time than numeric indices
* | | Join itrainmap mod into the modpackorwell962017-01-31
| | |
* | | Remove lua_atc from advtrains main mod.orwell962017-01-31
|/ /
* | Limit dtime to prevent trains moving too far in a single steporwell962017-01-29
| | | | | | | | and update zip
* | Add getter calls for raw nodedborwell962017-01-29
| | | | | | | | (required for itrainmap mod)
* | Fix wagon properties not saved on button clickorwell962017-01-29
|/
*