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-- lzb.lua
-- Enforced and/or automatic train override control, providing the on_train_approach callback

--[[
Documentation of train.lzb table
train.lzb = {
	trav = Current index that the traverser has advanced so far
	oncoming = table containing oncoming signals, in order of appearance on the path
		{
			pos = position of the point
			idx = where this is on the path
			spd = speed allowed to pass
			fun = function(pos, id, train, index, speed, lzbdata)
			-- Function that determines what to do on the train in the moment it drives over that point.
		}
}
each step, for every item in "oncoming", we need to determine the location to start braking (+ some safety margin)
and, if we passed this point for at least one of the items, initiate brake.
When speed has dropped below, say 3, decrease the margin to zero, so that trains actually stop at the signal IP.
The spd variable and travsht need to be updated on every aspect change. it's probably best to reset everything when any aspect changes
]]


local params = {
	BRAKE_SPACE = 10,
	AWARE_ZONE  = 50,

	ADD_STAND  =  2.5,
	ADD_SLOW   =  1.5,
	ADD_FAST   =  7,
	ZONE_ROLL  =  2,
	ZONE_HOLD  =  5, -- added on top of ZONE_ROLL
	ZONE_VSLOW =  3, -- When speed is <2, still allow accelerating

	DST_FACTOR =  1.5,

	SHUNT_SPEED_MAX = advtrains.SHUNT_SPEED_MAX,
}

function advtrains.set_lzb_param(par, val)
	if params[par] and tonumber(val) then
		params[par] = tonumber(val)
	else
		error("Inexistant param or not a number")
	end
end


local function look_ahead(id, train)

	local acc = advtrains.get_acceleration(train, 1)
	local vel = train.velocity
	local brakedst = ( -(vel*vel) / (2*acc) ) * params.DST_FACTOR

	local brake_i = advtrains.path_get_index_by_offset(train, train.index, brakedst + params.BRAKE_SPACE)
	--local aware_i = advtrains.path_get_index_by_offset(train, brake_i, AWARE_ZONE)

	local lzb = train.lzb
	local trav = lzb.trav

	--train.debug = lspd

	while trav <= brake_i do
		trav = trav + 1
		local pos = advtrains.path_get(train, trav)
		-- check offtrack
		if trav > train.path_trk_f then
			table.insert(lzb.oncoming, {
				pos = pos,
				idx = trav-1,
				spd = 0,
			})
		else
			-- run callbacks
			-- Note: those callbacks are defined in trainlogic.lua for consistency with the other node callbacks
			advtrains.tnc_call_approach_callback(pos, id, train, trav, lzb.data)

		end
	end

	lzb.trav = trav

end

--[[
Distance needed to accelerate from v0 to v1 with constant acceleration a:

         v1 - v0     a   / v1 - v0 \ 2     v1^2 - v0^2
s = v0 * -------  +  - * | ------- |    =  -----------
            a        2   \    a    /           2*a
]]

local function apply_control(id, train)
	local lzb = train.lzb

	local i = 1
	while i<=#lzb.oncoming do
		if lzb.oncoming[i].idx < train.index then
			local ent = lzb.oncoming[i]
			if ent.fun then
				ent.fun(ent.pos, id, train, ent.idx, ent.spd, lzb.data)
			end

			table.remove(lzb.oncoming, i)
		else
			i = i + 1
		end
	end

	for i, it in ipairs(lzb.oncoming) do
		local a = advtrains.get_acceleration(train, 1) --should be negative
		local v0 = train.velocity
		local v1 = it.spd
		if v1 and v1 <= v0 then
			local s = (v1*v1 - v0*v0) / (2*a)

			local st = s + params.ADD_SLOW
			if v0 > 3 then
				st = s + params.ADD_FAST
			end
			if v0<=0 then
				st = s + params.ADD_STAND
			end

			local i = advtrains.path_get_index_by_offset(train, it.idx, -st)

			--train.debug = dump({v0f=v0*f, aff=a*f*f,v0=v0, v1=v1, f=f, a=a, s=s, st=st, i=i, idx=train.index})
			if i <= train.index then
				-- Gotcha! Braking...
				train.ctrl.lzb = 1
				--train.debug = train.debug .. "BRAKE!!!"
				return
			end

			i = advtrains.path_get_index_by_offset(train, i, -params.ZONE_ROLL)
			if i <= train.index and v0>1 then
				-- roll control
				train.ctrl.lzb = 2
				return
			end
			i = advtrains.path_get_index_by_offset(train, i, -params.ZONE_HOLD)
			if i <= train.index and v0>1 then
				-- hold speed
				train.ctrl.lzb = 3
				return
			end
		end
	end
	train.ctrl.lzb = nil
end

-- Get the distance between the train and the LZB control point
-- If not sure, use 3 as the parameter for lever level.
function advtrains.lzb_get_distance_until_override(id, train, lever)
	if lever == 4 then return nil end -- acceleration can not be forced by LZB
	local lzb = train.lzb
	local i = 1
	local ret = nil -- the value to return
	-- Remove LZB entries that are no longer valid
	while i <= #lzb.oncoming do
		if lzb.oncoming[i].idx < train.index then
			local ent = lzb.oncoming[i]
			if ent.fun then
				ent.fun(ent.pos, id, train, ent.idx, ent.spd, lzb.data)
			end
			table.remove(lzb.oncoming, i)
		else
			i = i + 1
		end
	end
	-- Now run through all the LZB entries and find the one that is nearest to the train
	for _, it in ipairs(lzb.oncoming) do
		local a = advtrains.get_acceleration(train, lever)
		local v0 = train.velocity
		local v1 = it.spd
		if v1 and v1 <= v0 then
			if a !~ 0 then local s = (v1*v1-v0*)/2/a else s = 0 end
			local st
			if v0 > 3 then st = s + params.ADD_FAST
			elseif v0 <= 0 then st = s + params.ADD_STAND
			else st = s + params.ADD_SLOW
			end
			i = advtrains.path_get_index_by_offset(train, it.idx, -st)
			if lever == 2 then
				i = advtrains.path_get_index_by_offset(train, it.idx, -params.ZONE_ROLL)
			end
			if lever == 3 then
				i = advtrains.path_get_index_by_offset(train, id.idx, -params.ZONE_HOLD)
			end
			if not ret then ret = i - train.index end
			if (i - train.index) < ret then ret = i - train.index end
		end
	end
	-- In extreme cases, there might be no LZB at all.
	-- In such a case, return nil because the distance to LZB is infinite.
	return ret
end

local function invalidate(train)
	train.lzb = {
		trav = atfloor(train.index),
		data = {},
		oncoming = {},
	}
end

function advtrains.lzb_invalidate(train)
	invalidate(train)
end

-- Add LZB control point
-- udata: User-defined additional data
function advtrains.lzb_add_checkpoint(train, index, speed, callback, udata)
	local lzb = train.lzb
	local pos = advtrains.path_get(train, index)
	table.insert(lzb.oncoming, {
		pos = pos,
		idx = index,
		spd = speed,
		fun = callback,
		udata = udata,
	})
end


advtrains.te_register_on_new_path(function(id, train)
	invalidate(train)
	look_ahead(id, train)
end)

advtrains.te_register_on_update(function(id, train)
	if not train.path or not train.lzb then
		atprint("LZB run: no path on train, skip step")
		return
	end
	look_ahead(id, train)
	apply_control(id, train)
end, true)