aboutsummaryrefslogtreecommitdiff
path: root/assets/schild.blend1
blob: e0d6243f558cdf4f9031a4ca8f07ed60e18f30aa (plain)
blob size (501KB) exceeds display size limit (100KB).
8c3a91be55ba90b9b666341af3cf'>plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
-- atc_rail.lua
-- registers and handles the ATC rail. Active component.
-- This is the only component that can interface with trains, so train interface goes here too.

--Using subtable
local r={}

function r.fire_event(pos, evtdata)
	
	local ph=minetest.pos_to_string(pos)
	local railtbl = atlatc.active.nodes[ph]
	
	if not railtbl then
		atwarn("LuaAutomation ATC interface rail at",ph,": Data not in memory! Please visit position and click 'Save'!")
		return
	end
	
	
	local arrowconn = railtbl.arrowconn
	if not arrowconn then
		atwarn("LuaAutomation ATC interface rail at",ph,": Incomplete Data! Please visit position and click 'Save'!")
		return
	end
	
	--prepare ingame API for ATC. Regenerate each time since pos needs to be known
	--If no train, then return false.
	local train_id=advtrains.get_train_at_pos(pos)
	local train, atc_arrow, tvel
	if train_id then train=advtrains.trains[train_id] end
	if train then 
		if not train.path then
			--we happened to get in between an invalidation step
			--delay
			atlatc.interrupt.add(0,pos,evtdata)
			return
		end
		local index = advtrains.path_lookup(train, pos)
				
		local iconnid = 1
		if index then
			iconnid = train.path_cn[index]
		else