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ch_core.open_submod("formspecs", {data = true, lib = true})
-- API:
-- ch_core.show_formspec(player_or_player_name, formname, formspec, formspec_callback, custom_state, options)
-- local function formspec_callback(custom_state, player, formname, fields)
--[[
player_name => {
callback = function,
custom_state = ...,
formname = string,
object_id = int,
}
]]
local formspec_states = {}
local formspec_states_next_id = 1
local function def_to_string(label, defitem, separator)
if defitem == nil then
return ""
end
local t = type(defitem)
if t == "string" then
return label.."["..defitem.."]"
elseif t == "number" or t == "bool" then
return label.."["..tostring(defitem).."]"
elseif t == "table" then
if #defitem == 0 then
return label.."[]"
else
t = {}
for i = 1, #defitem do
t[i] = tostring(defitem[i])
end
t[1] = label.."["..t[1]
t[#t] = t[#t].."]"
return table.concat(t, separator)
end
else
return ""
end
end
local ifthenelse = ch_core.ifthenelse
--[[
Sestaví záhlaví formspecu. Dovolené klíče jsou:
-- formspec_version
-- size
-- position
-- anchor
-- padding
-- no_prepend (bool)
-- listcolors
-- bgcolor
-- background
-- background9
-- set_focus
-- auto_background (speciální, vylučuje se s background a background9)
]]
function ch_core.formspec_header(def)
local result, size_element
if def.size ~= nil then
if type(def.size) ~= "table" then
error("def.size must be a table or nil!")
end
local s = def.size
size_element = {"size["..tostring(s[1])}
for i = 2, #s - 1, 1 do
size_element[i] = tostring(s[i])
end
size_element[#s] = tostring(s[#s]).."]"
size_element = table.concat(size_element, ",")
else
size_element = ""
end
result = {
def_to_string("formspec_version", def.formspec_version, ""), -- 1
size_element, -- 2
def_to_string("position", def.position, ","), -- 3
def_to_string("anchor", def.anchor, ","), -- 4
def_to_string("padding", def.padding, ","), -- 5
ifthenelse(def.no_prepend == true, "no_prepend[]", ""), -- 6
def_to_string("listcolors", def.listcolors, ";"), -- 7
def_to_string("bgcolor", def.bgcolor, ";"), -- 8
def_to_string("background", def.background, ";"), -- 9
def_to_string("background9", def.background9, ";"), -- 10
def_to_string("set_focus", def.set_focus, ";"), -- 11
}
if not def.background and not def.background9 and def.formspec_version ~= nil and def.formspec_version > 1 then
if def.auto_background == true then
if result[7] == "" then
-- colors according to Technic Chests:
result[7] = "listcolors[#7b7b7b;#909090;#000000;#6e823c;#ffffff]"
end
result[10] = "background9[0,0;1,1;ch_core_formspec_bg.png;true;16]"
-- result[9] = "background[0,0;"..fsw..","..fsh..";ch_core_formspec_bg.png]"
end
end
return table.concat(result)
end
--[[
Má-li daná postava zobrazen daný formspec, uzavře ho a vrátí true.
Jinak vrátí false.
Je-li call_callback true, nastavený callback se před uzavřením zavolá
s fields = {quit = "true"} a jeho návratová hodnota bude odignorována.
]]
function ch_core.close_formspec(player_name_or_player, formname, call_callback)
if formname == nil or formname == "" then
return false -- formname invalid
end
local p = ch_core.normalize_player(player_name_or_player)
if p.player == nil then
return false -- player invalid or not online
end
local formspec_state = formspec_states[p.player_name]
if formspec_state == nil or formspec_state.formname ~= formname then
return false -- formspec not open or the formname is different
end
if call_callback then
formspec_state.callback(formspec_state.custom_state, p.player, formname, {quit = "true"})
end
minetest.close_formspec(p.player_name, formname)
if formspec_states[p.player_name] ~= nil and formspec_states[p.player_name].object_id == formspec_state.object_id then
formspec_states[p.player_name] = nil
end
return true
end
--[[
Zobrazí hráči/ce formulář a nastaví callback pro jeho obsluhu.
Callback nemusí být zavolán v nestandardních situacích jako
v případě odpojení klienta.
]]
function ch_core.show_formspec(player_name_or_player, formname, formspec, callback, custom_state, options)
local p = ch_core.normalize_player(player_name_or_player)
if p.player == nil then return false end -- player invalid or not online
if formname == nil or formname == "" then
-- generate random formname
formname = "ch_core:"..minetest.sha1(tostring(bit.bxor(minetest.get_us_time(), math.random(1, 1099511627775))), false)
end
local id = formspec_states_next_id
formspec_states_next_id = id + 1
formspec_states[p.player_name] = {
callback = callback or function(...) return end,
custom_state = custom_state,
formname = formname,
object_id = id,
}
minetest.show_formspec(p.player_name, formname, formspec)
return formname
end
--[[
Aktualizuje již zobrazený formspec. Vrátí true v případě úspěchu.
formspec_or_function může být buď řetězec, nebo funkce, která bude
pro získání řetězce zavolána s parametry: (player_name, formname, custom_state).
Pokud nevrátí řetězec, update_formspec skončí a vrátí false.
]]
function ch_core.update_formspec(player_name_or_player, formname, formspec_or_function)
if formname == nil or formname == "" then
return false -- formname invalid
end
local p = ch_core.normalize_player(player_name_or_player)
if p.player == nil then
return false -- player invalid or not online
end
local formspec_state = formspec_states[p.player_name]
if formspec_state == nil or formspec_state.formname ~= formname then
return false -- formspec not open or the formname is different
end
local t = type(formspec_or_function)
local formspec
if t == "string" then
formspec = formspec_or_function
elseif t == "function" then
formspec = formspec_or_function(p.player_name, formname, formspec_state.custom_state)
if type(formspec) ~= "string" then
return false
end
else
return false -- invalid formspec argument
end
minetest.show_formspec(p.player_name, formname, formspec)
return true
end
local function on_player_receive_fields(player, formname, fields)
local player_name = assert(player:get_player_name())
local formspec_state = formspec_states[player_name]
if formspec_state == nil then
return -- formspec not by ch_core
end
if formspec_state.formname ~= formname then
minetest.log("warning", player_name..": received fields of form "..(formname or "nil").." when "..(formspec_state.formname or "nil").." was expected")
formspec_states[player_name] = nil
return
end
local result = formspec_state.callback(formspec_state.custom_state, player, formname, fields, {}) -- custom_state, player, formname, fields
if type(result) == "string" then
-- string => show as formspec
formspec_states[player_name] = formspec_state
minetest.show_formspec(player_name, formname, result)
elseif fields ~= nil and fields.quit == "true" and formspec_states[player_name] ~= nil and formspec_states[player_name].object_id == formspec_state.object_id then
formspec_states[player_name] = nil
end
return true
end
minetest.register_on_player_receive_fields(on_player_receive_fields)
ch_core.close_submod("formspecs")
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