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authorBlockhead <jbis1337@hotmail.com>2020-03-13 13:24:11 +1100
committerBlockhead <jbis1337@hotmail.com>2020-03-18 00:35:30 +1100
commita2f68371ec160d2171289df2ec14a291cb12778a (patch)
treede7f942162712d8280ee61e1c9304dfedcb97afa /advtrains_train_steam
parent7ed69d69fcf12ca51ef2afb0f6c30dfdf2313ee6 (diff)
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Use a standard wagon inventory formspec
This new formspec also allows access to the wagon properties. Once whitelisted in the wagon properties, other players can access its inventory. Note on 'useless use' of OO: I tried passing just the wagon ID and avoiding using the `self` object in order to bypass the need to look up the lua entitie out of the list, but it ended up retrieving nil data. The best way to solve this overhead might be to wait for some kind of better way upstream in minetest's lua API to get entities, or to keep a central record of entities. Either way, the solution is outside the scope of this commit.
Diffstat (limited to 'advtrains_train_steam')
-rwxr-xr-xadvtrains_train_steam/init.lua7
1 files changed, 1 insertions, 6 deletions
diff --git a/advtrains_train_steam/init.lua b/advtrains_train_steam/init.lua
index c337a79..6b5047c 100755
--- a/advtrains_train_steam/init.lua
+++ b/advtrains_train_steam/init.lua
@@ -216,12 +216,7 @@ advtrains.register_wagon("wagon_box", {
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
drops={"default:steelblock 1"},
has_inventory = true,
- get_inventory_formspec = function(self, pname, invname)
- return "size[8,11]"..
- "list["..invname..";box;0,0;8,3;]"..
- "list[current_player;main;0,5;8,4;]"..
- "listring[]"
- end,
+ get_inventory_formspec = advtrains.standard_inventory_formspec,
inventory_list_sizes = {
box=8*3,
},