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authoracmgit <undertakers_help@yahoo.com>2016-08-02 21:01:46 +0200
committeracmgit <undertakers_help@yahoo.com>2016-08-02 21:01:46 +0200
commitae492841e95546622ba490f12355a0e29d572f4f (patch)
tree0b6f687469850a642f2b14a545c3282df9e796bc
parent3cca8afbd9cb8d791e0411b4b347e35d7a5aa71b (diff)
Better Description in nodes.lua
-rw-r--r--nodes.lua58
-rw-r--r--textures/bb_paper_black_orange.jpgbin16951 -> 0 bytes
-rw-r--r--textures/bb_paper_black_orange.pngbin141975 -> 0 bytes
-rw-r--r--textures/bb_paper_green_green.jpgbin37469 -> 0 bytes
-rw-r--r--textures/bb_paper_green_green.pngbin278232 -> 0 bytes
-rw-r--r--textures/bb_sign_wall_wood_black_yellow.jpgbin21930 -> 0 bytes
-rw-r--r--textures/bb_sign_wall_wood_black_yellow.pngbin116924 -> 0 bytes
-rw-r--r--textures/bb_sign_wall_wood_blue_yellow.jpgbin21936 -> 0 bytes
-rw-r--r--textures/bb_sign_wall_wood_blue_yellow.pngbin154606 -> 0 bytes
-rw-r--r--textures/bb_sign_wall_wood_green_blue.jpgbin18977 -> 0 bytes
-rw-r--r--textures/bb_sign_wall_wood_green_blue.pngbin148629 -> 0 bytes
-rw-r--r--textures/bb_sign_wall_wood_white_white.jpgbin31236 -> 0 bytes
-rw-r--r--textures/bb_sign_wall_wood_white_white.pngbin157284 -> 0 bytes
-rw-r--r--textures/bb_sign_wall_wood_yellow_yellow.jpgbin28806 -> 0 bytes
-rw-r--r--textures/bb_sign_wall_wood_yellow_yellow.pngbin220503 -> 0 bytes
15 files changed, 39 insertions, 19 deletions
diff --git a/nodes.lua b/nodes.lua
index 7bd0a73..8b1c391 100644
--- a/nodes.lua
+++ b/nodes.lua
@@ -1,29 +1,43 @@
-bb_boardlist =
- {
--[[
- Description of an Entry:
+ ***********************************************
+ * Description of an Entry for the Billboards: *
+ ***********************************************
{
- title = Name for the Billboard, default = bb_item1_item2_item3
+ title = Name for the Billboard,
+ If no Name is given: default = bb_item1_item2_item3
Recipe to craft:
- item1 = First Item for the recipe, default = sign_wall_wood
- item2 = .. , default = white
- item3 = .. , default = white
+ item1 = 1. Item for the recipe
+ item2 = 2. Item for the recipe
+ item3 = 3. Item for the recipe
+
+ If an Item missed, defaulte for:
+ item1 = sign_wall_wood
+ item2 = white
+ item3 = white
Size of the Billboard in Blocks
- scale = number , default = 0
+ scale = number
+ If no scale is given, the default number is 1
+
+ filename = Filename for the Image
+ If no filename is given, the filename = bb_item1_item2_item3
- filename = Filename for the Image, default = bb_item1_item2_item3
+ Typ of the taken Image (must be in textures):
+ imgtyp = "Typ"
+ If no seat_groups = { dstand={ name = "Driver Stand", access_to = {}, driving_ctrl_access = true, }, }, assign_to_seat_group = {"dstand"}, visual_size = {x=1, y=1}, wagon_span=2.6, is_locomotive=true, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock 4"}, horn_sound = "advtrains_industrial_horn", glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Industrial Train Engine"), "advtrains_engine_industrial_inv.png") --big-- advtrains.register_wagon("engine_industrial_big", { mesh="advtrains_engine_industrial_big.b3d", textures = {"advtrains_engine_industrial_big.png"}, drives_on={default=true}, max_speed=30, seats = { { name=S("Driver Stand (right)"), attach_offset={x=5, y=7, z=20}, view_offset={x=5.2, y=-4, z=11}, driving_ctrl_access=true, group = "dstand", }, { name=S("Driver Stand (left)"), attach_offset={x=5, y=7, z=-8}, view_offset={x=-5.2, y=-4, z=0}, driving_ctrl_access=true, group = "dstand", }, }, seat_groups = { dstand={ name = "Driver Stand", access_to = {}, driving_ctrl_access = true, }, }, assign_to_seat_group = {"dstand"diff --git a/textures/bb_sign_wall_wood_black_yellow.jpg b/textures/bb_sign_wall_wood_black_yellow.jpg
deleted file mode 100644
index 3b17cbb..0000000
--- a/textures/bb_sign_wall_wood_black_yellow.jpg
+++ /dev/null
Binary files differ
diff --git a/textures/bb_sign_wall_wood_black_yellow.png b/textures/bb_sign_wall_wood_black_yellow.png
deleted file mode 100644
index e11b72b..0000000
--- a/textures/bb_sign_wall_wood_black_yellow.png
+++ /dev/null
Binary files differ
diff --git a/textures/bb_sign_wall_wood_blue_yellow.jpg b/textures/bb_sign_wall_wood_blue_yellow.jpg
deleted file mode 100644
index 582af14..0000000
--- a/textures/bb_sign_wall_wood_blue_yellow.jpg
+++ /dev/null
Binary files differ
diff --git a/textures/bb_sign_wall_wood_blue_yellow.png b/textures/bb_sign_wall_wood_blue_yellow.png
deleted file mode 100644
index a6df1ba..0000000
--- a/textures/bb_sign_wall_wood_blue_yellow.png
+++ /dev/null
Binary files differ
diff --git a/textures/bb_sign_wall_wood_green_blue.jpg b/textures/bb_sign_wall_wood_green_blue.jpg
deleted file mode 100644
index 8b2355b..0000000
--- a/textures/bb_sign_wall_wood_green_blue.jpg
+++ /dev/null
Binary files differ
diff --git a/textures/bb_sign_wall_wood_green_blue.png b/textures/bb_sign_wall_wood_green_blue.png
deleted file mode 100644
index 5aad220..0000000
--- a/textures/bb_sign_wall_wood_green_blue.png
+++ /dev/null
Binary files differ
diff --git a/textures/bb_sign_wall_wood_white_white.jpg b/textures/bb_sign_wall_wood_white_white.jpg
deleted file mode 100644
index 6df3aee..0000000
--- a/textures/bb_sign_wall_wood_white_white.jpg
+++ /dev/null
Binary files differ
diff --git a/textures/bb_sign_wall_wood_white_white.png b/textures/bb_sign_wall_wood_white_white.png
deleted file mode 100644
index 5865706..0000000
--- a/textures/bb_sign_wall_wood_white_white.png
+++ /dev/null
Binary files differ
diff --git a/textures/bb_sign_wall_wood_yellow_yellow.jpg b/textures/bb_sign_wall_wood_yellow_yellow.jpg
deleted file mode 100644
index c5f080b..0000000
--- a/textures/bb_sign_wall_wood_yellow_yellow.jpg
+++ /dev/null
Binary files differ
diff --git a/textures/bb_sign_wall_wood_yellow_yellow.png b/textures/bb_sign_wall_wood_yellow_yellow.png
deleted file mode 100644
index 7e659de..0000000
--- a/textures/bb_sign_wall_wood_yellow_yellow.png
+++ /dev/null
Binary files differ
=8*3, }, glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Industrial tank wagon"), "advtrains_wagon_tank_inv.png") advtrains.register_wagon("wagon_wood", { mesh="advtrains_wagon_wood.b3d", textures = {"advtrains_wagon_wood.png"}, seats = {}, drives_on={default=true}, max_speed=20, visual_size = {x=1, y=1}, wagon_span=1.8, collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock 4"}, has_inventory = true, get_inventory_formspec = function(self, pname, invname) return "size[8,11]".. "list["..invname..";box;0,0;8,3;]".. "list[current_player;main;0,5;8,4;]".. "listring[]" end, inventory_list_sizes = { box=8*3, }, glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Industrial wood wagon"), "advtrains_wagon_wood_inv.png")