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-rwxr-xr-xinit.lua124
1 files changed, 124 insertions, 0 deletions
diff --git a/init.lua b/init.lua
new file mode 100755
index 0000000..3379076
--- /dev/null
+++ b/init.lua
@@ -0,0 +1,124 @@
+hangglider = {}
+hangglider.use = {}
+
+minetest.register_entity("hangglider:airstopper", { --A one-instant entity that catches the player and slows them down.
+ hp_max = 3,
+ is_visible = false,
+ immortal = true,
+ attach = nil,
+ on_step = function(self, _)
+ if self.object:get_hp() ~= 1 then
+ self.object:set_hp(self.object:get_hp() - 1)
+ else
+ if self.attach then
+ self.attach:set_detach()
+ end
+ self.object:remove()
+ end
+ end
+})
+
+minetest.register_entity("hangglider:glider", {
+ visual = "mesh",
+ visual_size = {x = 12, y = 12},
+ mesh = "glider.obj",
+ immortal = true,
+ static_save = false,
+ textures = {"wool_white.png","default_wood.png"},
+ on_step = function(self, _)
+ local canExist = false
+ if self.object:get_attach() then
+ local player = self.object:get_attach("parent")
+ if player then
+ local pos = player:getpos()
+ if hangglider.use[player:get_player_name()] then
+ if minetest.registered_nodes[minetest.get_node(vector.new(pos.x, pos.y-0.5, pos.z)).name] then
+ if not minetest.registered_nodes[minetest.get_node(vector.new(pos.x, pos.y-0.5, pos.z)).name].walkable then
+ canExist = true
+ if player:get_player_velocity().y > -4.5 and player:get_physics_override().gravity < 0 then
+ player:set_physics_override({
+ gravity = 0.02,
+ })
+ elseif player:get_player_velocity().y < -5 and player:get_physics_override().gravity > 0 then
+ player:set_physics_override({
+ gravity = -0.02,
+ })
+ end
+ end
+ end
+ end
+ if not canExist then
+ player:set_physics_override({
+ gravity = 1,
+ jump = 1,
+ })
+ hangglider.use[player:get_player_name()] = false
+ end
+ end
+ end
+ if not canExist then
+ self.object:remove()
+ end
+ end
+})
+
+minetest.register_on_dieplayer(function(player)
+ player:set_physics_override({
+ gravity = 1,
+ jump = 1,
+ })
+ hangglider.use[player:get_player_name()] = false
+end)
+
+
+minetest.register_on_joinplayer(function(player)
+ player:set_physics_override({
+ gravity = 1,
+ jump = 1,
+ })
+ hangglider.use[player:get_player_name()] = false
+end)
+
+minetest.register_on_leaveplayer(function(player)
+ hangglider.use[player:get_player_name()] = nil
+end)
+
+minetest.register_craftitem("hangglider:hangglider", {
+ description = "Glider",
+ inventory_image = "glider_item.png",
+
+ on_use = function(itemstack, user, pointed_thing)
+ if not user then
+ return
+ end
+ local pos = user:get_pos()
+ if minetest.get_node(pos).name == "air" and not hangglider.use[user:get_player_name()] then --Equip
+ minetest.sound_play("bedsheet", {pos=pos, max_hear_distance = 8, gain = 1.0})
+ user:set_physics_override({
+ gravity = 0.02,
+ jump = 0,
+ })
+ local stopper = minetest.add_entity(pos, "hangglider:airstopper")
+ stopper:get_luaentity().attach = user
+ user:set_attach( stopper, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
+ hangglider.use[user:get_player_name()] = true
+ minetest.add_entity(user:get_pos(), "hangglider:glider"):set_attach(user, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
+
+ elseif hangglider.use[user:get_player_name()] then --Unequip
+ user:set_physics_override({
+ gravity = 1,
+ jump = 1,
+ })
+ hangglider.use[user:get_player_name()] = false
+ end
+ end
+})
+
+minetest.register_craft({
+ output = "hangglider:hangglider",
+ recipe = {
+ {"wool:white", "wool:white", "wool:white"},
+ {"default:stick", "", "default:stick"},
+ {"", "default:stick", ""},
+ }
+})