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-rw-r--r--init.lua80
1 files changed, 61 insertions, 19 deletions
diff --git a/init.lua b/init.lua
index c694f0e..b246906 100644
--- a/init.lua
+++ b/init.lua
@@ -41,6 +41,10 @@
local HUD_Overlay = true --show glider struts as overlay on HUD
local debug = false --show debug info in top-center of hud
+local moveModelUp = false
+if tonumber(string.sub(minetest.get_version().string, 1, 1)) and tonumber(string.sub(minetest.get_version().string, 1, 1)) > 4 then
+ moveModelUp = true
+end
hangglider = {} --Make this global, so other mods can tell if hangglider exists.
hangglider.use = {}
if HUD_Overlay then
@@ -64,13 +68,17 @@ minetest.register_entity("hangglider:airstopper", { --A one-instant entity that
if player:get_player_velocity().y < 0.5 and player:get_player_velocity().y > -0.5 then
--Let go when the player actually stops, as that's the whole point.
if hangglider.use[pname] then
- minetest.add_entity(player:get_pos(), "hangglider:glider"):set_attach(player, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
+ if moveModelUp then
+ minetest.add_entity(player:get_pos(), "hangglider:glider"):set_attach(player, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
+ else
+ minetest.add_entity(player:get_pos(), "hangglider:glider"):set_attach(player, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
+ end
end
canExist = false
end
end
if not canExist then
- self.attach:set_detach()
+ player:set_detach()
end
end
if not canExist then
@@ -79,6 +87,22 @@ minetest.register_entity("hangglider:airstopper", { --A one-instant entity that
end
})
+if minetestd and minetestd.services.gravityctl.enabled then
+minetestd.gravityctl.register_gravity_effect("hangglider",
+ function(player)
+ return hangglider.use[player:get_player_name()]
+ end,
+ function(gravity, player)
+ local vel = player:get_player_velocity()
+ if debug then player:hud_change(hangglider.debug[pname].id, "text", vel.y..', '..player:get_physics_override().gravity..', '..tostring(hangglider.airbreak[pname])) end
+ return ((vel.y + 3)/20)
+ end,
+ 7,
+ 1000
+)
+end
+
+local step_v
minetest.register_entity("hangglider:glider", {
visual = "mesh",
visual_size = {x = 12, y = 12},
@@ -98,19 +122,31 @@ minetest.register_entity("hangglider:glider", {
if mrn_name then
if not (mrn_name.walkable or (mrn_name.drowning and mrn_name.drowning == 1)) then
canExist = true
- local vel = player:get_player_velocity()
+ step_v = player:get_player_velocity().y
+ if step_v < 0 then
+ player:set_physics_override({speed=math.abs(step_v/2) + 0.75})
+ else
+ player:set_physics_override({speed=1})
+ end
+ if not minetestd then
+ if debug then player:hud_change(hangglider.debug[pname].id, "text", step_v..', '..player:get_physics_override().gravity..', '..tostring(hangglider.airbreak[pname])) end
+ player:set_physics_override({gravity=((step_v + 3)/20)})
+ end
+ --[[local vel = player:get_player_velocity()
if debug then player:hud_change(hangglider.debug[pname].id, "text", vel.y..', '..grav..', '..tostring(hangglider.airbreak[pname])) end
player:set_physics_override({gravity = (vel.y + 2.0)/20})
- end
+ ]]end
end
end
if not canExist then
player:set_physics_override({
- gravity = 1,
jump = 1,
speed = 1,
})
+ if not minetestd then
+ player:set_physics_override({gravity=1})
+ end
hangglider.use[pname] = false
if HUD_Overlay then
player:hud_change(hangglider.id[pname], "text", "blank.png")
@@ -174,38 +210,44 @@ minetest.register_tool("hangglider:hangglider", {
description = "Glider",
inventory_image = "glider_item.png",
stack_max=1,
- on_use = function(itemstack, user, pointed_thing)
- if not user then
+ on_use = function(itemstack, player, pointed_thing)
+ if not player then
return
end
- local pos = user:get_pos()
- local pname = user:get_player_name()
+ local pos = player:get_pos()
+ local pname = player:get_player_name()
if minetest.get_node(pos).name == "air" and not hangglider.use[pname] then --Equip
minetest.sound_play("bedsheet", {pos=pos, max_hear_distance = 8, gain = 1.0})
- if HUD_Overlay then user:hud_change(hangglider.id[pname], "text", "glider_struts.png") end
+ if HUD_Overlay then player:hud_change(hangglider.id[pname], "text", "glider_struts.png") end
local airbreak = false
- local vel = user:get_player_velocity().y
+ local vel = player:get_player_velocity().y
if vel < -1.5 then -- engage mid-air, falling fast, so stop but ramp velocity more quickly
--hangglider.airbreak[pname] = true
airbreak = true
local stopper = minetest.add_entity(pos, "hangglider:airstopper")
- stopper:get_luaentity().attach = user
- user:set_attach( stopper, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
+ minetest.after(0, function(stopper, player) --"Extreme Measures"
+ stopper:set_pos(player:get_pos())
+ stopper:get_luaentity().attach = player
+ player:set_attach( stopper, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
+ end, stopper, player)
end
- user:set_physics_override({gravity = 0,jump=0,speed=1.75})
if not airbreak then
-
- minetest.add_entity(user:get_pos(), "hangglider:glider"):set_attach(user, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
+ if moveModelUp then
+ minetest.add_entity(pos, "hangglider:glider"):set_attach(player, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
+ else
+ minetest.add_entity(pos, "hangglider:glider"):set_attach(player, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
+ end
end
hangglider.use[pname] = true
+ player:set_physics_override({jump = 0})
-- if minetest 0.4.x use this:
-- if minetest 5.x use this:
- -- minetest.add_entity(user:get_pos(), "hangglider:glider"):set_attach(user, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
+ -- minetest.add_entity(player:get_pos(), "hangglider:glider"):set_attach(player, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
itemstack:set_wear(itemstack:get_wear() + 255)
return itemstack
elseif hangglider.use[pname] then --Unequip
- if HUD_Overlay then user:hud_change(hangglider.id[pname], "text", "blank.png") end
+ if HUD_Overlay then player:hud_change(hangglider.id[pname], "text", "default_wood.png^[colorize:#0000:255") end
hangglider.use[pname] = false
end
end,
@@ -225,4 +267,4 @@ minetest.register_craft({
{"default:stick", "", "default:stick"},
{"", "default:stick", ""},
}
-})
+}) \ No newline at end of file