diff options
Diffstat (limited to 'itemframes/init.lua')
-rw-r--r-- | itemframes/init.lua | 139 |
1 files changed, 111 insertions, 28 deletions
diff --git a/itemframes/init.lua b/itemframes/init.lua index 8d62bc3..41a9e27 100644 --- a/itemframes/init.lua +++ b/itemframes/init.lua @@ -1,20 +1,60 @@ +local tmp = {} + minetest.register_entity("itemframes:item",{ hp_max = 1, visual="wielditem", visual_size={x=.33,y=.33}, collisionbox = {0,0,0,0,0,0}, physical=false, - textures={"air"} + textures={"air"}, + on_activate = function(self, staticdata) + if tmp.nodename ~= nil and tmp.texture ~= nil then + self.nodename = tmp.nodename + tmp.nodename = nil + self.texture = tmp.texture + tmp.texture = nil + else + print("warnninining") + print (dump(staticdata)) + if staticdata ~= nil and staticdata ~= "" then + local data = staticdata:split(';') + print("deeebuguugug") + print(dump(data)) + if data and data[1] and data[2] then + self.nodename = data[1] + self.texture = data[2] + end + end + end + if self.texture ~= nil then + self.object:set_properties({textures={self.texture}}) + end + if self.nodename == "itemframes:pedestal" then + self.object:set_properties({automatic_rotate=1}) + end + end, + get_staticdata = function(self) + if self.nodename ~= nil and self.texture ~= nil then + return self.nodename .. ';' .. self.texture + end + return "" + end, }) + local facedir = {} -facedir[0] = {x=0,y=0,z=1} -- -facedir[1] = {x=1,y=0,z=0} -- -facedir[2] = {x=0,y=0,z=-1} -- -facedir[3] = {x=-1,y=0,z=0} -- +facedir[0] = {x=0,y=0,z=1} +facedir[1] = {x=1,y=0,z=0} +facedir[2] = {x=0,y=0,z=-1} +facedir[3] = {x=-1,y=0,z=0} -local remove_item = function(pos) - objs = minetest.env:get_objects_inside_radius(pos, .5) +local remove_item = function(pos, node) + local objs = nil + if node.name == "itemframes:frame" then + objs = minetest.env:get_objects_inside_radius(pos, .5) + elseif node.name == "itemframes:pedestal" then + objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y+1,z=pos.z}, .5) + end if objs then for _, obj in ipairs(objs) do if obj and obj:get_luaentity() and obj:get_luaentity().name == "itemframes:item" then @@ -25,28 +65,38 @@ local remove_item = function(pos) end local update_item = function(pos, node) - remove_item(pos) + remove_item(pos, node) local meta = minetest.env:get_meta(pos) if meta:get_string("item") ~= "" then - posad = facedir[node.param2] - pos.x = pos.x + posad.x*6.5/16 - pos.y = pos.y + posad.y*6.5/16 - pos.z = pos.z + posad.z*6.5/16 + if node.name == "itemframes:frame" then + local posad = facedir[node.param2] + pos.x = pos.x + posad.x*6.5/16 + pos.y = pos.y + posad.y*6.5/16 + pos.z = pos.z + posad.z*6.5/16 + elseif node.name == "itemframes:pedestal" then + pos.y = pos.y + 12/16+.33 + end + tmp.nodename = node.name + tmp.texture = ItemStack(meta:get_string("item")):get_name() local e = minetest.env:add_entity(pos,"itemframes:item") - local name = ItemStack(meta:get_string("item")):get_name() - e:set_properties({textures={name}}) - local yaw = math.pi*2 - node.param2 * math.pi/2 - e:setyaw(yaw) + if node.name == "itemframes:frame" then + local yaw = math.pi*2 - node.param2 * math.pi/2 + e:setyaw(yaw) + end end end -local drop_item = function(pos) +local drop_item = function(pos, node) local meta = minetest.env:get_meta(pos) if meta:get_string("item") ~= "" then - minetest.env:add_item(pos, meta:get_string("item")) + if node.name == "itemframes:frame" then + minetest.env:add_item(pos, meta:get_string("item")) + elseif node.name == "itemframes:pedestal" then + minetest.env:add_item({x=pos.x,y=pos.y+1,z=pos.z}, meta:get_string("item")) + end meta:set_string("item","") end - remove_item(pos) + remove_item(pos, node) end minetest.register_node("itemframes:frame",{ @@ -71,7 +121,7 @@ minetest.register_node("itemframes:frame",{ on_rightclick = function(pos, node, clicker, itemstack) local meta = minetest.env:get_meta(pos) if clicker:get_player_name() == meta:get_string("owner") then - drop_item(pos,clicker) + drop_item(pos,node) local s = itemstack:take_item() meta:set_string("item",s:to_string()) update_item(pos,node) @@ -81,7 +131,7 @@ minetest.register_node("itemframes:frame",{ on_punch = function(pos,node,puncher) local meta = minetest.env:get_meta(pos) if puncher:get_player_name() == meta:get_string("owner") then - drop_item(pos) + drop_item(pos, node) end end, can_dig = function(pos,player) @@ -92,14 +142,47 @@ minetest.register_node("itemframes:frame",{ }) -minetest.register_abm({ - nodenames = {"itemframes:frame"}, - interval = 2.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - update_item(pos,node) +minetest.register_node("itemframes:pedestal",{ + description = "Pedestal", + drawtype = "nodebox", + node_box = { type = "fixed", fixed = { + {-7/16, -8/16, -7/16, 7/16, -7/16, 7/16}, -- bottom plate + {-6/16, -7/16, -6/16, 6/16, -6/16, 6/16}, -- bottom plate (upper) + {-0.25, -6/16, -0.25, 0.25, 11/16, 0.25}, -- pillar + {-7/16, 11/16, -7/16, 7/16, 12/16, 7/16}, -- top plate + } }, + --selection_box = { type = "fixed", fixed = {-7/16, -0.5, -7/16, 7/16, 12/16, 7/16} }, + tiles = {"itemframes_pedestal.png"}, + paramtype = "light", + groups = { cracky=3 }, + sounds = default.node_sound_defaults(), + after_place_node = function(pos, placer, itemstack) + local meta = minetest.env:get_meta(pos) + meta:set_string("owner",placer:get_player_name()) + meta:set_string("infotext","Pedestal (owned by "..placer:get_player_name()..")") end, -}) -- This allows items to reappear in frames when chunks are unloaded + on_rightclick = function(pos, node, clicker, itemstack) + local meta = minetest.env:get_meta(pos) + if clicker:get_player_name() == meta:get_string("owner") then + drop_item(pos,node) + local s = itemstack:take_item() + meta:set_string("item",s:to_string()) + update_item(pos,node) + end + return itemstack + end, + on_punch = function(pos,node,puncher) + local meta = minetest.env:get_meta(pos) + if puncher:get_player_name() == meta:get_string("owner") then + drop_item(pos,node) + end + end, + can_dig = function(pos,player) + + local meta = minetest.env:get_meta(pos) + return player:get_player_name() == meta:get_string("owner") + end, +}) minetest.register_craft({ output = 'itemframes:frame', |