Commit message (Collapse) | Author | Age | |
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* | Trigger update_street_width functionality only on streets | Markus Koch | 2020-04-26 |
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* | Give cities, towns, and villages different font sizes | Markus Koch | 2020-04-26 |
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* | Change title and footer | Markus Koch | 2020-04-25 |
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* | Correct instructions | Markus Koch | 2020-04-25 |
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* | Fix restart through clearing the coordinate list | Markus Koch | 2020-04-25 |
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* | Press escape in the editor to stop drawing | Markus Koch | 2020-04-25 |
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* | Add editor styling | Markus Koch | 2020-04-25 |
| | | | | | | This function is only partially working atm. It only applies the style when resuming an existing dataset. When starting from scratch, the default style will be used. | ||
* | Fix search behavior | Markus Koch | 2020-04-25 |
| | | | | | | | Before, it was always searching for the current term without the last entered (or with the last deleted) character. This behavior is fixed now. Also, an empty query will now match (hopefully) nothing instead of everything. | ||
* | Fix coordinate order on popover, clean up resolve_latlng | Markus Koch | 2020-04-25 |
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* | Remove necessity for php tile resolution script | Markus Koch | 2020-04-25 |
| | | | | | The conversion script now generates a proper directory structure with z/y/x coords in the path. | ||
* | Add tile ID conversion php file | Markus Koch | 2020-04-25 |
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* | Clean up | Markus Koch | 2020-04-25 |
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* | Add polygons (city outlines) to search results | Markus Koch | 2020-04-25 |
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* | Add basic support for city outlines | Markus Koch | 2020-04-25 |
| | | | | | | | | | | Use with load_geojson( "Cities (outline, demo)", "./geojson/cities_demo.json", "outline", "black", 1, style_outlines); | ||
* | Add editor mode for polygons | Markus Koch | 2020-04-20 |
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* | Fix searh for terms and results including HTML chars | Markus Koch | 2020-04-20 |
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* | Update street width depending on zoom level | Markus Koch | 2020-04-20 |
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* | Render labels for polygons | Markus Koch | 2020-04-20 |
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* | Do not show label on path for polygons | Markus Koch | 2020-04-20 |
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* | Scale street labels depending on zoom level | Markus Koch | 2020-04-20 |
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* | Automatically disable anti-aliasing on high zoom levelsHEADmaster | Markus Koch | 2020-04-20 |
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* | Remove debug code | Markus Koch | 2020-04-19 |
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* | Highlight search result streets in red | Markus Koch | 2020-04-19 |
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* | Add street names to search | Markus Koch | 2020-04-19 |
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* | Import L.LabelTextCollision.js and ctxtextpath.js into repo | Markus Koch | 2020-04-19 |
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* | editor: Center on object after loading new coords | Markus Koch | 2020-04-19 |
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* | leaflet-streets: Improve orientation detection for street names | Markus Koch | 2020-04-19 |
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* | Include Leaflet.streetlabels.js in repository | Markus Koch | 2020-04-19 |
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* | Fix x/y axis in get_current_location_str | Markus Koch | 2020-04-19 |
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* | editor: Add reverse backwards drawing mode and improve the reset handler | Markus Koch | 2020-04-19 |
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* | editor: Make polyline clearable | Markus Koch | 2020-04-19 |
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* | Fix typo | Markus Koch | 2020-04-19 |
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* | editor: Add function to reset path | Markus Koch | 2020-04-19 |
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* | Only display search results | Markus Koch | 2020-04-19 |
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* | Fix Firefox compatibility once more | Markus Koch | 2020-04-19 |
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* | Fix x/y swap in jump_to function | Markus Koch | 2020-04-19 |
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* | Fix compatibility issues with Firefox | Markus Koch | 2020-04-19 |
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* | Fix x/y axis in goto command | Markus Koch | 2020-04-19 |
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* | Fix goto function in editor mode | Markus Koch | 2020-04-19 |
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* | Implement basic search | Markus Koch | 2020-04-19 |
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* | Improve location history | Markus Koch | 2020-04-19 |
| | | | | | | | | Before, script initiated moves would mess with the history through hash updates partway through the move. This commit fixes this behavior by checking for a human source. | ||
* | editor: Prevent JS errors if no polyline has been drawn yet | Markus Koch | 2020-04-19 |
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* | Center map on marker when clicking it | Markus Koch | 2020-04-19 |
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* | Add jump-to-coordinates feature and location history | Markus Koch | 2020-04-19 |
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* | Improve center-on-block feature | Markus Koch | 2020-04-19 |
| | | | | | | | | | | | | | 6284c9d8b45b4df112326c23037a5c7c2e0b89d0 introduced a feature to center coordinate data on blocks by shifting the actual waypoints. The problem with that approach is that it actually changes the coordinates returned by any subsequent query to that geojson entry, leading to coordinates like [0.5, 0.5] instead of [0, 0]. This commit removes the old translation code and instead shifts the entire map. This means waypoints are still correct, and only the visuals are affected. The correctness of new coordinate mapping has been verified in-game and using the origin marker. | ||
* | Remove debug print | Markus Koch | 2020-04-18 |
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* | Center markers etc. on block | Markus Koch | 2020-04-18 |
| | | | | | Before, markers were set to the bottom left corner of a block. Now, it is nicely centered even on high zoom levels. | ||
* | Add streets Geojson | Markus Koch | 2020-04-17 |
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* | Fail Geojson load silently | Markus Koch | 2020-04-17 |
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* | Add street editor | Markus Koch | 2020-04-17 |
| | | | | Accessible by setting ?editor |