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-- Headshunt Controller
-- Note: may need customising due to track layout
local this_dir = false -- true = F.dir arrow points north. atc_arrow points towards yard
if not F.yard_active() then return end
__approach_callback_mode = 1
if event.approach and not event.has_entered then
atc_set_ars_disable(true)
atc_set_lzb_tsr(1)
return
end
if event.train then
if not atc_arrow then --train has entered headshunt from yard. bounce or depart
atc_set_ars_disable(true)
F.remove_rc({"TY_HEADSHUNT"})
if not F.has_rc("TY_FINAL_COLLECT") then
if not F.has_rc("TY_DEPART") then
schedule_in(";01",atc_id)
return
else
local collect = F.get_rc_safe():match("TY_COLLECT_(%S+)")
if collect then --train needs to collect a rake from the yard before departing
F.add_rc({"TY_FINAL_COLLECT","TY_CLASS_"..collect})
schedule_in(";01",atc_id)
return
end
end
--else let train proceed forward to the exit controller without a rake
end --else train has already collected rake. let it exit yard
else --train has bounced
if F.has_rc("TY_AROUND") then
if this_dir == F.dir() then --send train to Classification
F.remove_rc({"TY_AROUND"})
F.add_rc({"TY_PICKUP"})
atc_set_ars_disable(false)
return
end --if at wrong end, do nothing. train will follow TY_AROUND ARS to relevant headshunt
end -- if doesn't have TY_AROUND then let ARS classify the train
atc_set_ars_disable(false)
end
return
end
if event.schedule then
if not atc_id then --bounce the train that just passed
atc_send_to_train(event.msg,"B0WRD1S3A1")
else
if atc_id == event.msg then --train hasn't fully passed yet, wait a bit longer
schedule_in(";01",atc_id)
else -- somehow another train crossed the controller before the first one returned. Unlikely but possible
atc_send_to_train(event.msg,"BBOL")
atc_send("BBOL")
F.error(true)
end
end
return
end
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