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author | TeTpaAka <TeTpaAka@users.noreply.github.com> | 2015-05-14 15:54:54 +0200 |
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committer | est31 <MTest31@outlook.com> | 2015-05-15 11:03:27 +0200 |
commit | 86a963caca9604ad57904e9acd9bef7c46ca47d8 (patch) | |
tree | ebe637727aeb7479c3cd327fba5dbc7dce0c9b5c /doc | |
parent | 99cf53c9087671d0a2130d2272b9a4f61d680517 (diff) | |
download | minetest-86a963caca9604ad57904e9acd9bef7c46ca47d8.tar.gz minetest-86a963caca9604ad57904e9acd9bef7c46ca47d8.tar.bz2 minetest-86a963caca9604ad57904e9acd9bef7c46ca47d8.zip |
Add get and set functions for the nametag color
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 5a1d49d03..4c0baa5bc 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -2482,6 +2482,12 @@ This is basically a reference to a C++ `ServerActiveObject` * `set_eye_offset({x=0,y=0,z=0},{x=0,y=0,z=0})`: defines offset value for camera per player * in first person view * in third person view (max. values `{x=-10/10,y=-10,15,z=-5/5}`) +* `get_nametag_color()` + * returns the color of the nametag as table + * { a = 0...255, r = 0...255, g = 0...255, b = 0...255 } +* `set_nametag_color(color)` + * sets the color of the nametag + * `color`: { a = 0...255, r = 0...255, g = 0...255, b = 0...255 } ### `InvRef` An `InvRef` is a reference to an inventory. |