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author | paramat <paramat@users.noreply.github.com> | 2017-06-26 06:24:30 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-07-02 13:33:21 +0100 |
commit | ab746b0704a0b013d131f3da8e06f56ebd2a0417 (patch) | |
tree | 66bb66f00b9cc5081755530e37ea89778d0d1b01 /minetest.conf.example | |
parent | c3580043685671c4f767e1c380ae7c3e237f8b8b (diff) | |
download | minetest-ab746b0704a0b013d131f3da8e06f56ebd2a0417.tar.gz minetest-ab746b0704a0b013d131f3da8e06f56ebd2a0417.tar.bz2 minetest-ab746b0704a0b013d131f3da8e06f56ebd2a0417.zip |
Dungeons: Add setting to prevent projecting dungeons
Prevents dungeons generating into ignore nodes in ungenerated mapchunks,
which can occasionally result in a dungeon projecting from the terrain.
Diffstat (limited to 'minetest.conf.example')
-rw-r--r-- | minetest.conf.example | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index f5f3f5e8c..77cc3ed53 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -1201,6 +1201,10 @@ # type: flags possible values: caves, dungeons, light, decorations, nocaves, nodungeons, nolight, nodecorations # mg_flags = caves,dungeons,light,decorations +# Whether dungeons occasionally project from the terrain. +# type: bool +# projecting_dungeons = true + ### Advanced # Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes). |