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authorparamat <paramat@users.noreply.github.com>2017-06-26 06:24:30 +0100
committerparamat <mat.gregory@virginmedia.com>2017-07-02 13:33:21 +0100
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Dungeons: Add setting to prevent projecting dungeons
Prevents dungeons generating into ignore nodes in ungenerated mapchunks, which can occasionally result in a dungeon projecting from the terrain.
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-rw-r--r--minetest.conf.example4
1 files changed, 4 insertions, 0 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index f5f3f5e8c..77cc3ed53 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -1201,6 +1201,10 @@
# type: flags possible values: caves, dungeons, light, decorations, nocaves, nodungeons, nolight, nodecorations
# mg_flags = caves,dungeons,light,decorations
+# Whether dungeons occasionally project from the terrain.
+# type: bool
+# projecting_dungeons = true
+
### Advanced
# Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).