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author | Perttu Ahola <celeron55@gmail.com> | 2012-05-20 16:59:13 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-05-20 16:59:13 +0300 |
commit | d90cb3511c6ae1ee04d3a8ffacdd92bde6a601fe (patch) | |
tree | a60c35f78b8d1bfa018bcaf21d778859917180e2 /minetest.conf.example | |
parent | 5100272dc36d9f3b8b610058d03680761268e217 (diff) | |
download | minetest-d90cb3511c6ae1ee04d3a8ffacdd92bde6a601fe.tar.gz minetest-d90cb3511c6ae1ee04d3a8ffacdd92bde6a601fe.tar.bz2 minetest-d90cb3511c6ae1ee04d3a8ffacdd92bde6a601fe.zip |
Better description of static_spawnpoint in minetest.conf.example
Diffstat (limited to 'minetest.conf.example')
-rw-r--r-- | minetest.conf.example | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index d3e2164d8..14e3f776c 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -150,7 +150,7 @@ #unlimited_player_transfer_distance = true # Whether to enable players killing each other #enable_pvp = true -# Set static spawnpoint +# If this is set, players will always (re)spawn at the given position #static_spawnpoint = 0, 10, 0 # Profiler data print interval. #0 = disable. |