diff options
author | number Zero <silverunicorn2011@yandex.ru> | 2017-01-12 12:19:36 +0300 |
---|---|---|
committer | Auke Kok <sofar@foo-projects.org> | 2017-04-09 17:30:19 -0700 |
commit | 0a8834608d21998bd05b899bd91ddc2196762926 (patch) | |
tree | f5b1740d32ce9c70cf04e17a7c62744408a84f83 /minetest.conf.example | |
parent | 8ad3dad137df740ce63101bf224e977e66b9df2c (diff) | |
download | minetest-0a8834608d21998bd05b899bd91ddc2196762926.tar.gz minetest-0a8834608d21998bd05b899bd91ddc2196762926.tar.bz2 minetest-0a8834608d21998bd05b899bd91ddc2196762926.zip |
Hard-coded undersampling.
Adds uniform undersampling for the 3D rendered scene. GUI elements
are not undersampled, resulting in better playability for users
with low-performance platforms with readable fonts and formspecs.
The undersampling setting can be set to 0 (disabled), 2, 3, 4 pixels
which translates into a resolution reduction of x4, x9 or x16, and
is significant.
Diffstat (limited to 'minetest.conf.example')
-rw-r--r-- | minetest.conf.example | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index 9e9039bf2..d147ebfac 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -404,6 +404,12 @@ # type: enum values: 0, 1, 2, 4, 8, 16 # fsaa = 0 +# Undersampling is similar to using lower screen resolution, but it applies +# to the game world only, keeping the GUI intact. +# It should give significant performance boost at the cost of less detailed image. +# type: enum values: 0, 2, 3, 4 +# undersampling = 0 + #### Shaders # Shaders allow advanced visual effects and may increase performance on some video cards. |