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authorsapier <Sapier at GMX dot net>2013-11-28 21:43:06 +0100
committersapier <Sapier at GMX dot net>2013-11-28 21:43:06 +0100
commitb08d7558de53325d184b3ddf0476cb84fc08d0ad (patch)
treeedcc6facaa288f16393dac4f87b7dbe799417124 /minetest.conf.example
parentff25218374bd1bfc65433543ceee336924a06925 (diff)
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Split server/client port setting to avoid port number clashes in mainmenu
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example8
1 files changed, 5 insertions, 3 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index ee22e9f04..69ed31a64 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -22,8 +22,7 @@
# Client and server
#
-# Network port (UDP)
-#port =
+
# Name of player; on a server this is the main admin
#name =
@@ -31,6 +30,8 @@
# Client stuff
#
+# Port to connect to (UDP)
+#remote_port =
# Key mappings
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
#keymap_forward = KEY_KEY_W
@@ -198,7 +199,8 @@
#
# Server stuff
#
-
+# Network port to listen (UDP)
+#port =
# Name of server
#server_name = Minetest server
# Description of server