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authorparamat <paramat@users.noreply.github.com>2017-06-21 04:20:18 +0100
committerparamat <mat.gregory@virginmedia.com>2017-06-22 03:14:56 +0100
commit2652d8db19fb2758de1da4c04ce169f80c87e5c7 (patch)
treeb2e88382103c2084e642db43ad9823867bdbaa88 /src/cavegen.h
parentbc53c82bcf923d11725e3de8565eb4c7e435cd2b (diff)
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CavesRandomWalk: Make 'lava_depth' a mapgen parameter
As with 'large_cave_depth', lava depth was previously a fixed y value and therefore incompatible with the ability to shift terrain vertically. Add 'lava_depth' mapgen parameter to mgflat, mgfractal, mgv5, mgv7.
Diffstat (limited to 'src/cavegen.h')
-rw-r--r--src/cavegen.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/cavegen.h b/src/cavegen.h
index a1140594e..7230cf6db 100644
--- a/src/cavegen.h
+++ b/src/cavegen.h
@@ -21,7 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define CAVEGEN_HEADER
#define VMANIP_FLAG_CAVE VOXELFLAG_CHECKED1
-#define DEFAULT_LAVA_DEPTH (-256)
class GenerateNotifier;
@@ -157,7 +156,8 @@ public:
CavesRandomWalk(INodeDefManager *ndef, GenerateNotifier *gennotify = NULL,
s32 seed = 0, int water_level = 1,
content_t water_source = CONTENT_IGNORE,
- content_t lava_source = CONTENT_IGNORE);
+ content_t lava_source = CONTENT_IGNORE,
+ int lava_depth = -256);
// vm and ps are mandatory parameters.
// If heightmap is NULL, the surface level at all points is assumed to