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author | Maksim <MoNTE48@mail.ua> | 2020-04-22 20:03:46 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-22 20:03:46 +0200 |
commit | 6ba44d74526031a07bbc5093b708b8b99a27456a (patch) | |
tree | fa6535be1818c963c7cb0256ac3a683fe3415232 /src/client | |
parent | 5355cb1d87f60bc5548a8a9311e597b9c6046013 (diff) | |
download | minetest-6ba44d74526031a07bbc5093b708b8b99a27456a.tar.gz minetest-6ba44d74526031a07bbc5093b708b8b99a27456a.tar.bz2 minetest-6ba44d74526031a07bbc5093b708b8b99a27456a.zip |
Android: add OpenGL ES 2 support (#9715)
.. and bump gradle to 3.6.3
Diffstat (limited to 'src/client')
-rw-r--r-- | src/client/renderingengine.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp index eae6ca7d3..f5aca8f58 100644 --- a/src/client/renderingengine.cpp +++ b/src/client/renderingengine.cpp @@ -130,12 +130,9 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver) params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu"); params.ZBufferBits = 24; #ifdef __ANDROID__ - // clang-format off params.PrivateData = porting::app_global; - params.OGLES2ShaderPath = std::string(porting::path_user + DIR_DELIM + "media" + - DIR_DELIM + "Shaders" + DIR_DELIM).c_str(); - // clang-format on -#elif ENABLE_GLES +#endif +#if ENABLE_GLES // there is no standardized path for these on desktop std::string rel_path = std::string("client") + DIR_DELIM + "shaders" + DIR_DELIM + "Irrlicht"; |