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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-06-16 11:25:52 +0200 |
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committer | GitHub <noreply@github.com> | 2017-06-16 11:25:52 +0200 |
commit | 76be103a91d6987527af19e87d93007be8ba8a67 (patch) | |
tree | c83c21e7c0adc37251f77788023eb3c242a751ca /src/environment.cpp | |
parent | 49d6e5f4ab79078d1608c22a9cce286b3cf86eb9 (diff) | |
download | minetest-76be103a91d6987527af19e87d93007be8ba8a67.tar.gz minetest-76be103a91d6987527af19e87d93007be8ba8a67.tar.bz2 minetest-76be103a91d6987527af19e87d93007be8ba8a67.zip |
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
* C++11 patchset 9: move hardcoded init parameters to class definitions
C++11 introduced the possibility to define the default values directly in class definitions, do it on current code
Also remove some unused attributes
* CollisionInfo::bouncy
* collisionMoveResult::collides_xy
* collisionMoveResult::standing_on_unloaded
* Clouds::speed
* More constructor cleanups + some variables removal
* remove only write guiFormSpecMenu::m_old_tooltip
* move header included inside defintions in genericobject.h
* remove some unused since years exception classes
* remove unused & empty debug_stacks_init
* remove unused & empty content_nodemeta_serialize_legacy
* remove forgotten useless bool (bouncy) in collision.cpp code
Diffstat (limited to 'src/environment.cpp')
-rw-r--r-- | src/environment.cpp | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/src/environment.cpp b/src/environment.cpp index 4e782db81..3a6d1b787 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -28,13 +28,9 @@ with this program; if not, write to the Free Software Foundation, Inc., Environment::Environment(IGameDef *gamedef): - m_time_of_day_speed(0), - m_time_of_day(9000), - m_time_of_day_f(9000./24000), - m_time_conversion_skew(0.0f), - m_enable_day_night_ratio_override(false), - m_day_night_ratio_override(0.0f), - m_gamedef(gamedef) + m_gamedef(gamedef), + m_time_of_day_speed(0.0f), + m_day_count(0) { m_cache_enable_shaders = g_settings->getBool("enable_shaders"); m_cache_active_block_mgmt_interval = g_settings->getFloat("active_block_mgmt_interval"); |