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author | Paramat <paramat@users.noreply.github.com> | 2019-07-20 01:03:52 +0100 |
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committer | GitHub <noreply@github.com> | 2019-07-20 01:03:52 +0100 |
commit | 76824bac9ff817d8072434997543464995b7e7e0 (patch) | |
tree | 736604aaa515492c7edc124f7d6611750918c83a /src/mapgen/cavegen.cpp | |
parent | a6f784835244111c90c05b6aae47092c2c5763a7 (diff) | |
download | minetest-76824bac9ff817d8072434997543464995b7e7e0.tar.gz minetest-76824bac9ff817d8072434997543464995b7e7e0.tar.bz2 minetest-76824bac9ff817d8072434997543464995b7e7e0.zip |
Document the deprecation of hardcoded cave liquids (#8692)
Diffstat (limited to 'src/mapgen/cavegen.cpp')
-rw-r--r-- | src/mapgen/cavegen.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/mapgen/cavegen.cpp b/src/mapgen/cavegen.cpp index 4fa3e009d..fa34b7273 100644 --- a/src/mapgen/cavegen.cpp +++ b/src/mapgen/cavegen.cpp @@ -29,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mg_biome.h" #include "cavegen.h" +// TODO Remove this. Cave liquids are now defined and located using biome definitions static NoiseParams nparams_caveliquids(0, 1, v3f(150.0, 150.0, 150.0), 776, 3, 0.6, 2.0); @@ -526,7 +527,9 @@ void CavesRandomWalk::carveRoute(v3f vec, float f, bool randomize_xz) if (use_biome_liquid) { liquidnode = c_biome_liquid; } else { - // If cave liquid not defined by biome, fallback to old hardcoded behaviour + // TODO remove this. Cave liquids are now defined and located using biome + // definitions. + // If cave liquid not defined by biome, fallback to old hardcoded behaviour. float nval = NoisePerlin3D(np_caveliquids, startp.X, startp.Y, startp.Z, seed); liquidnode = (nval < 0.40f && node_max.Y < lava_depth) ? |