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author | paramat <paramat@users.noreply.github.com> | 2018-02-17 17:43:13 +0000 |
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committer | paramat <mat.gregory@virginmedia.com> | 2018-02-20 15:25:37 +0000 |
commit | 2bc7c5ff93859489c57c055cafb4d75146e062b3 (patch) | |
tree | b28fda78d419826b29784b0e809846fb2c027f10 /src/mapgen/mapgen_valleys.h | |
parent | 0f015b28a30f77e006528a36c8d5b7705b0d6423 (diff) | |
download | minetest-2bc7c5ff93859489c57c055cafb4d75146e062b3.tar.gz minetest-2bc7c5ff93859489c57c055cafb4d75146e062b3.tar.bz2 minetest-2bc7c5ff93859489c57c055cafb4d75146e062b3.zip |
Dungeons: Add Y limits in all mapgens
Preserve the upper limit used in mgvalleys.
Diffstat (limited to 'src/mapgen/mapgen_valleys.h')
-rw-r--r-- | src/mapgen/mapgen_valleys.h | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/src/mapgen/mapgen_valleys.h b/src/mapgen/mapgen_valleys.h index 9d0e3fd19..b44439030 100644 --- a/src/mapgen/mapgen_valleys.h +++ b/src/mapgen/mapgen_valleys.h @@ -54,6 +54,9 @@ struct MapgenValleysParams : public MapgenParams { u16 river_size = 5; // How wide to make rivers. u16 water_features = 0; // How often water will occur in caves. float cave_width = 0.09f; + s16 dungeon_ymin = -31000; + s16 dungeon_ymax = 63; // No higher than surface mapchunks + NoiseParams np_cave1; NoiseParams np_cave2; NoiseParams np_filler_depth; @@ -99,19 +102,22 @@ public: private: BiomeGenOriginal *m_bgen; + float altitude_chill; + s16 massive_cave_depth; + s16 dungeon_ymin; + s16 dungeon_ymax; + bool humid_rivers; bool use_altitude_chill; float humidity_adjust; s16 cave_water_max_height; s16 lava_max_height; - - float altitude_chill; s16 lava_features_lim; - s16 massive_cave_depth; float river_depth_bed; float river_size_factor; float *tcave_cache; s16 water_features_lim; + Noise *noise_inter_valley_fill; Noise *noise_inter_valley_slope; Noise *noise_rivers; |