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author | sfan5 <sfan5@live.de> | 2022-01-09 21:15:35 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-09 21:15:35 +0100 |
commit | 4c8c6497799c83cb5bac773ac4eac7ea572ec78f (patch) | |
tree | ffa67ce9002a94f6354eedbc94a1b768ed0cd336 /src/mapgen/mg_biome.cpp | |
parent | b164e16d1be30220029729d63a1e621395ad00ad (diff) | |
download | minetest-4c8c6497799c83cb5bac773ac4eac7ea572ec78f.tar.gz minetest-4c8c6497799c83cb5bac773ac4eac7ea572ec78f.tar.bz2 minetest-4c8c6497799c83cb5bac773ac4eac7ea572ec78f.zip |
Mainmenu game-related changes (#11887)
fixes:
* Switching between games does not immediately hide creative mode / damage buttons if so specified
* World creation menu has a game selection list even though the menu already provides a gamebar
* Showing gameid in world list is unnecessary
* Choice of mapgen parameters in menu persists between games (and was half-broken)
Diffstat (limited to 'src/mapgen/mg_biome.cpp')
0 files changed, 0 insertions, 0 deletions