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author | SmallJoker <mk939@ymail.com> | 2017-08-13 09:49:29 +0200 |
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committer | SmallJoker <mk939@ymail.com> | 2018-06-03 17:32:00 +0200 |
commit | f9738c1909309ff311f604371d7d73abde753e1d (patch) | |
tree | 54fb251de0de4c194463cc0715315bb2fbdbaa96 /src/network | |
parent | 6f80e302fd093227dc864aa8c37b643c9e84b55e (diff) | |
download | minetest-f9738c1909309ff311f604371d7d73abde753e1d.tar.gz minetest-f9738c1909309ff311f604371d7d73abde753e1d.tar.bz2 minetest-f9738c1909309ff311f604371d7d73abde753e1d.zip |
Damage: Remove damage ignore timer
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/clientpackethandler.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp index 8935ed90c..0d4b792de 100644 --- a/src/network/clientpackethandler.cpp +++ b/src/network/clientpackethandler.cpp @@ -580,10 +580,6 @@ void Client::handleCommand_MovePlayer(NetworkPacket* pkt) event.player_force_move.pitch = pitch; event.player_force_move.yaw = yaw; m_client_event_queue.push(event); - - // Ignore damage for a few seconds, so that the player doesn't - // get damage from falling on ground - m_ignore_damage_timer = 3.0; } void Client::handleCommand_DeathScreen(NetworkPacket* pkt) |