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author | SmallJoker <SmallJoker@users.noreply.github.com> | 2017-08-23 22:32:10 +0200 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-08-23 22:32:10 +0200 |
commit | f7d50a80782376d2e1c068e4d0a7ce9632f28bda (patch) | |
tree | 1235977bb6ce8639c24a5315f094364a39e34ee0 /src/server.cpp | |
parent | d01b65abebf3b2e86d076c6b69996fd3a205a960 (diff) | |
download | minetest-f7d50a80782376d2e1c068e4d0a7ce9632f28bda.tar.gz minetest-f7d50a80782376d2e1c068e4d0a7ce9632f28bda.tar.bz2 minetest-f7d50a80782376d2e1c068e4d0a7ce9632f28bda.zip |
Respect object property hp_max field for players (#6287)
* Respect object property hp_max field for players
This allows modders to configure the maximal HP per player
* Statbars: Downscale bar to full 20 HP when exceeding this value
Add default max HP for players and breath constants to builtin
Document the constants
* Rename PLAYER_MAX_HP -> PLAYER_MAX_HP_DEFAULT
Diffstat (limited to 'src/server.cpp')
-rw-r--r-- | src/server.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server.cpp b/src/server.cpp index f48066fad..7d9cfbf59 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -2588,7 +2588,7 @@ void Server::RespawnPlayer(u16 peer_id) << playersao->getPlayer()->getName() << " respawns" << std::endl; - playersao->setHP(PLAYER_MAX_HP); + playersao->setHP(playersao->accessObjectProperties()->hp_max); playersao->setBreath(PLAYER_MAX_BREATH); bool repositioned = m_script->on_respawnplayer(playersao); |