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Diffstat (limited to 'builtin/mainmenu/dlg_create_world.lua')
-rw-r--r--builtin/mainmenu/dlg_create_world.lua132
1 files changed, 132 insertions, 0 deletions
diff --git a/builtin/mainmenu/dlg_create_world.lua b/builtin/mainmenu/dlg_create_world.lua
new file mode 100644
index 000000000..5d18bfd22
--- /dev/null
+++ b/builtin/mainmenu/dlg_create_world.lua
@@ -0,0 +1,132 @@
+--Minetest
+--Copyright (C) 2014 sapier
+--
+--This program is free software; you can redistribute it and/or modify
+--it under the terms of the GNU Lesser General Public License as published by
+--the Free Software Foundation; either version 2.1 of the License, or
+--(at your option) any later version.
+--
+--This program is distributed in the hope that it will be useful,
+--but WITHOUT ANY WARRANTY; without even the implied warranty of
+--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+--GNU Lesser General Public License for more details.
+--
+--You should have received a copy of the GNU Lesser General Public License along
+--with this program; if not, write to the Free Software Foundation, Inc.,
+--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+
+local function create_world_formspec(dialogdata)
+ local mapgens = {"v6", "v7", "indev", "singlenode", "math"}
+
+ local current_seed = core.setting_get("fixed_map_seed") or ""
+ local current_mg = core.setting_get("mg_name")
+
+ local mglist = ""
+ local selindex = 1
+ local i = 1
+ for k,v in pairs(mapgens) do
+ if current_mg == v then
+ selindex = i
+ end
+ i = i + 1
+ mglist = mglist .. v .. ","
+ end
+ mglist = mglist:sub(1, -2)
+
+ local gameid = core.setting_get("menu_last_game")
+
+ local game, gameidx = nil , 0
+ if gameid ~= nil then
+ game, gameidx = gamemgr.find_by_gameid(gameid)
+
+ if gameidx == nil then
+ gameidx = 0
+ end
+ end
+
+ local retval =
+ "size[12,6,true]" ..
+ "label[2,0;" .. fgettext("World name") .. "]"..
+ "field[4.5,0.4;6,0.5;te_world_name;;]" ..
+
+ "label[2,1;" .. fgettext("Seed") .. "]"..
+ "field[4.5,1.4;6,0.5;te_seed;;".. current_seed .. "]" ..
+
+ "label[2,2;" .. fgettext("Mapgen") .. "]"..
+ "dropdown[4.2,2;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" ..
+
+ "label[2,3;" .. fgettext("Game") .. "]"..
+ "textlist[4.2,3;5.8,2.3;games;" .. gamemgr.gamelist() ..
+ ";" .. gameidx .. ";true]" ..
+
+ "button[5,5.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
+ "button[7.5,5.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
+
+ return retval
+
+end
+
+local function create_world_buttonhandler(this, fields)
+
+ if fields["world_create_confirm"] or
+ fields["key_enter"] then
+
+ local worldname = fields["te_world_name"]
+ local gameindex = core.get_textlist_index("games")
+
+ if gameindex ~= nil and
+ worldname ~= "" then
+
+ local message = nil
+
+ if not menudata.worldlist:uid_exists_raw(worldname) then
+ core.setting_set("mg_name",fields["dd_mapgen"])
+ message = core.create_world(worldname,gameindex)
+ else
+ message = fgettext("A world named \"$1\" already exists", worldname)
+ end
+
+ core.setting_set("fixed_map_seed", fields["te_seed"])
+
+ if message ~= nil then
+ gamedata.errormessage = message
+ else
+ core.setting_set("menu_last_game",gamemgr.games[gameindex].id)
+ if this.data.update_worldlist_filter then
+ menudata.worldlist:set_filtercriteria(gamemgr.games[gameindex].id)
+ mm_texture.update("singleplayer", gamemgr.games[gameindex].id)
+ end
+ menudata.worldlist:refresh()
+ core.setting_set("mainmenu_last_selected_world",
+ menudata.worldlist:raw_index_by_uid(worldname))
+ end
+ else
+ gamedata.errormessage =
+ fgettext("No worldname given or no game selected")
+ end
+ this:delete()
+ return true
+ end
+
+ if fields["games"] then
+ return true
+ end
+
+ if fields["world_create_cancel"] then
+ this:delete()
+ return true
+ end
+
+ return false
+end
+
+
+function create_create_world_dlg(update_worldlistfilter)
+ local retval = dialog_create("sp_create_world",
+ create_world_formspec,
+ create_world_buttonhandler,
+ nil)
+ retval.update_worldlist_filter = update_worldlistfilter
+
+ return retval
+end